Player Matchup

Raijin
Raijin
Silver IV
 
Raijin
Silver IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Psymetric
Neith
Silver IV
Level 139
God Stats
26W - 45L
1,424 SR
Queue Stats
93W - 127L
628 MMR
Solo
Bakasura
Bakasura
Silver IV
TheLYANNO bkd
Bakasura
Silver IV
Level 117
God Stats
36W - 18L
1,614 SR
Queue Stats
270W - 279L
698 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
iMcNutOnU
Zhong Kui
Silver V
Level 112
God Stats
20W - 21L
1,522 SR
Queue Stats
136W - 183L
546 MMR
Solo
Geb
Geb
Silver V
tecknickal
Geb
Silver V
Level 124
God Stats
17W - 12L
1,536 SR
Queue Stats
138W - 173L
643 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,519 SR
803 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,508 SR
977 MMR
Chernobog
Chernobog
Silver IV
 
Chernobog
Silver IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver V
NJD_23
Hercules
Silver V
Level 113
God Stats
1W - 3L
1,532 SR
Queue Stats
73W - 94L
550 MMR
Party 1
Ix Chel
Ix Chel
Silver III
fireboyking13
Ix Chel
Silver III
Level 99
God Stats
5W - 2L
1,469 SR
Queue Stats
60W - 83L
726 MMR
Party 1
Poseidon
Poseidon
Bronze I
morlifemal
Poseidon
Bronze I
Level 67
God Stats
9W - 8L
1,539 SR
Queue Stats
69W - 95L
608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 2 / 1
7,612
507
3,270
7,339
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Psymetric
Neith
11
2 / 3 / 1
7,266
484
8,830
10,244
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
TheLYANNO bkd
Bakasura
15
6 / 3 / 0
8,740
583
5,796
15,915
8,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Zhong Kui
iMcNutOnU
Zhong Kui
13
0 / 3 / 4
7,409
494
7,245
12,710
12,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 6
7,114
474
4,487
13,893
12,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisSerqetSurtrAwilix

VS

Bans
Maman BrigitteNe ZhaAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 1 / 3
9,422
628
9,375
11,597
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
10
2 / 4 / 6
7,310
487
4,781
12,595
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
NJD_23
Hercules
15
3 / 0 / 1
8,872
591
4,294
8,803
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
12
1 / 5 / 3
7,897
526
9,837
13,979
7,564
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
morlifemal
Poseidon
14
3 / 1 / 4
8,735
582
11,503
6,310
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
13
14
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
1
1.25
W
Chernobog
 
Chernobog
4
1
3
5.5
W
Tyr
 
Tyr
2
4
6
1.25
W
Hercules
NJD_23
Hercules
3
0
1
3.5
L
Neith
Psymetric
Neith
2
3
1
0.83
L
Bakasura
TheLYANNO bkd
Bakasura
6
3
0
2
W
Ix Chel
1
5
3
0.5
L
Zhong Kui
iMcNutOnU
Zhong Kui
0
3
4
0.67
W
Poseidon
morlifemal
Poseidon
3
1
4
5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
39,790
60,101
Taken
53,284
39,622
Mitigated
27,335
13,120
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,270
562
0
959
7,339
2,639
539
2,462
4,877
58,623
0
W
Chernobog
 
Chernobog
9,375
5,661
0
6,735
11,597
4,972
690
1,116
10,481
0
83,701
W
Tyr
 
Tyr
4,781
455
0
3,115
12,595
8,244
19
3,828
8,537
0
13,287
W
Hercules
NJD_23
Hercules
4,294
1,173
0
1,624
8,803
4,317
238
673
7,830
0
77,145
L
Neith
Psymetric
Neith
8,830
2,935
0
2,665
10,244
3,964
449
84
10,160
0
53,762
L
Bakasura
TheLYANNO bkd
Bakasura
5,796
3,164
0
3,348
15,915
8,231
12
5,730
10,185
0
60,217
W
Ix Chel
9,837
2,395
208
5,124
13,979
7,564
127
6,706
7,022
57,174
0
L
Zhong Kui
iMcNutOnU
Zhong Kui
7,245
1,048
0
3,373
12,710
12,180
444
9,095
3,615
48,255
0
W
Poseidon
morlifemal
Poseidon
11,503
2,088
0
0
6,310
2,238
817
2,679
3,327
75,808
0
L
4,487
504
0
2,775
13,893
12,608
81
3,969
9,924
19,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
42,236
403
Minions Killed
463
0
Camps Cleared
0
1,395,080
Distance Traveled
1,538,558
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,612
507
102
7
0
263,747
0
W
Chernobog
9,422
628
143
10
0
304,233
4
W
Tyr
7,310
487
20
1
0
305,243
2
W
Hercules
8,872
591
115
8
0
352,115
0
L
Neith
7,266
484
94
6
0
265,727
3
L
Bakasura
8,740
583
112
7
0
334,288
0
W
Ix Chel
7,897
526
68
5
0
239,816
0
L
Zhong Kui
7,409
494
77
5
0
242,598
4
W
Poseidon
8,735
582
117
8
0
337,151
0
L
Geb
7,114
474
18
1
0
288,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role