Player Matchup

Hou Yi
Hou Yi
Cambelnaa
Hou Yi
Level 127
God Stats
3W - 0L
1,653 SR
Queue Stats
169W - 190L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Minazuki57
Danzaburou
Level 143
God Stats
17W - 10L
1,759 SR
Queue Stats
636W - 593L
1,472 Elo+
Solo
Fenrir
Fenrir
Teewood
Fenrir
Level 129
God Stats
19W - 17L
1,560 SR
Queue Stats
385W - 418L
1,475 Elo+
Party 1
Anubis
Anubis
WolfieCorp
Anubis
Level 107
God Stats
7W - 8L
1,460 SR
Queue Stats
105W - 91L
1,512 Elo+
Solo
Tiamat
Tiamat
Zfont04
Tiamat
Level 127
God Stats
1W - 2L
1,337 SR
Queue Stats
236W - 270L
1,430 Elo+
Party 1
Team Averages
Level 127
1,554 SR
1,476 Elo+

VS

Team Averages
Level 148
1,695 SR
1,518 Elo+
Eset
Eset
Alaintlaa
Eset
Level 171
God Stats
1W - 1L
1,563 SR
Queue Stats
241W - 215L
1,512 Elo+
Party 2
Medusa
Medusa
Brought2U
Medusa
Level 117
God Stats
31W - 24L
1,652 SR
Queue Stats
407W - 388L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
DrunkenMonk1718
Erlang Shen
Level 146
God Stats
3W - 2L
1,781 SR
Queue Stats
173W - 146L
1,521 Elo+
Solo
Merlin
Merlin
NiKo Parrandero
Merlin
Level 158
God Stats
4W - 4L
1,591 SR
Queue Stats
287W - 255L
1,503 Elo+
Party 2
Geb
Geb
Zzikr
Geb
Level 150
God Stats
2W - 1L
1,886 SR
Queue Stats
178W - 166L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cambelnaa
Hou Yi
15
2 / 6 / 6
9,788
489
5,800
17,241
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Minazuki57
Danzaburou
15
4 / 2 / 9
9,503
475
10,689
15,776
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Teewood
Fenrir
17
6 / 0 / 8
10,579
529
16,198
18,773
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
WolfieCorp
Anubis
17
6 / 3 / 8
11,427
571
16,463
15,135
8,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Zfont04
Tiamat
19
2 / 0 / 3
11,614
581
13,077
17,986
19,695
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
1 / 3 / 1
10,526
526
10,707
18,788
14,967
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Brought2U
Medusa
13
4 / 6 / 3
9,120
456
17,945
16,136
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DrunkenMonk1718
Erlang Shen
17
2 / 4 / 4
9,978
499
8,428
23,133
14,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
9,743
487
12,621
10,175
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Zzikr
Geb
12
1 / 3 / 3
8,343
417
5,098
18,280
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
20
Kills
11
11
Deaths
20
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
1
3
1
0.5
L
Medusa
Brought2U
Medusa
4
6
3
0.92
W
Hou Yi
Cambelnaa
Hou Yi
2
6
6
0.83
L
Erlang Shen
DrunkenMonk1718
Erlang Shen
2
4
4
1
W
Danzaburou
Minazuki57
Danzaburou
4
2
9
4.25
L
3
4
3
1.13
W
Fenrir
Teewood
Fenrir
6
0
8
10
W
Anubis
WolfieCorp
Anubis
6
3
8
3.33
W
Tiamat
Zfont04
Tiamat
2
0
3
3.5
L
Geb
Zzikr
Geb
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,227
Damage
54,799
84,911
Taken
86,512
62,945
Mitigated
54,744
35,872
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,707
908
148
10,043
18,788
14,967
0
11,322
7,367
95,625
0
L
Medusa
Brought2U
Medusa
17,945
10,046
0
3,156
16,136
6,172
912
4,015
11,693
0
69,581
W
Hou Yi
Cambelnaa
Hou Yi
5,800
3,710
0
5,056
17,241
7,775
1,712
2,148
15,093
0
66,196
L
Erlang Shen
DrunkenMonk1718
Erlang Shen
8,428
4,750
0
5,490
23,133
14,137
0
4,320
18,526
0
106,808
W
Danzaburou
Minazuki57
Danzaburou
10,689
1,637
0
3,601
15,776
16,718
336
6,055
9,721
0
40,068
L
12,621
315
0
704
10,175
3,519
0
3,723
6,403
73,053
0
W
Fenrir
Teewood
Fenrir
16,198
5,042
0
5,648
18,773
9,797
0
5,706
13,067
0
89,607
W
Anubis
WolfieCorp
Anubis
16,463
1,091
0
8,762
15,135
8,960
93
7,046
8,089
103,141
0
W
Tiamat
Zfont04
Tiamat
13,077
1,758
0
12,805
17,986
19,695
329
9,322
8,664
107,155
0
L
Geb
Zzikr
Geb
5,098
556
0
3,261
18,280
15,949
0
6,703
10,959
23,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
47,710
593
Minions Killed
556
0
Camps Cleared
0
1,950,680
Distance Traveled
1,877,559
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,526
526
175
9
0
364,133
3
L
Medusa
9,120
456
93
5
0
309,497
1
W
Hou Yi
9,788
489
98
5
0
356,963
5
L
Erlang Shen
9,978
499
129
6
0
415,687
0
W
Danzaburou
9,503
475
51
3
0
399,077
3
L
Merlin
9,743
487
127
6
0
386,833
3
W
Fenrir
10,579
529
109
5
0
446,665
2
W
Anubis
11,427
571
163
8
0
378,100
2
W
Tiamat
11,614
581
172
9
0
369,875
1
L
Geb
8,343
417
32
2
0
401,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role