Player Matchup

Zhong Kui
Zhong Kui
BukaiSpec
Zhong Kui
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 55L
1,464 Elo+
Party 1
Scylla
Scylla
OctupleOdimus
Scylla
Level 153
God Stats
2W - 0L
1,297 SR
Queue Stats
53W - 65L
1,417 Elo+
Party 1
Tyr
Tyr
SmellyUrMom
Tyr
Level 107
God Stats
2W - 1L
1,404 SR
Queue Stats
154W - 165L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
VampireAbbss
Gilgamesh
Level 25
God Stats
1W - 1L
1,539 SR
Queue Stats
25W - 42L
1,354 Elo+
Party 3
Yemoja
Yemoja
abulldogof2015
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,508 Elo+
Party 1
Team Averages
Level 112
1,448 SR
1,447 Elo+

VS

Team Averages
Level 86
1,613 SR
1,492 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Damian12524870
Yemoja
Level 27
God Stats
0W - 2L
1,479 SR
Queue Stats
36W - 61L
1,465 Elo+
Solo
Ares
Ares
IceCreamFellow
Ares
Level 108
God Stats
2W - 4L
1,509 SR
Queue Stats
47W - 59L
1,501 Elo+
Solo
Cabrakan
Cabrakan
Rutledge57
Cabrakan
Level 129
God Stats
3W - 1L
1,877 SR
Queue Stats
88W - 86L
1,411 Elo+
Solo
Ishtar
Ishtar
Sasunto
Ishtar
Level 38
God Stats
1W - 1L
1,702 SR
Queue Stats
104W - 59L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BukaiSpec
Zhong Kui
16
9 / 3 / 8
9,249
841
16,703
12,561
11,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 12
8,928
812
13,395
5,969
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 5 / 10
8,429
766
7,684
16,806
17,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
VampireAbbss
Gilgamesh
14
3 / 4 / 7
8,046
731
5,580
12,842
14,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 10
9,166
833
2,656
9,031
8,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 3 / 5
9,332
848
13,549
8,086
3,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 9
8,529
775
3,517
10,721
6,160
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 4 / 7
8,368
761
5,013
13,592
10,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Rutledge57
Cabrakan
14
2 / 6 / 7
7,989
726
4,490
12,247
14,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Sasunto
Ishtar
16
5 / 6 / 6
10,083
917
14,293
10,377
4,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
23
Kills
14
14
Deaths
23
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
3
5
1.83
W
Zhong Kui
BukaiSpec
Zhong Kui
9
3
8
4.33
L
2
4
9
1.63
L
2
4
7
1.38
W
5
1
12
11
L
Cabrakan
Rutledge57
Cabrakan
2
6
7
0.92
L
Ishtar
Sasunto
Ishtar
5
6
6
1.33
W
4
5
10
1.8
W
Gilgamesh
VampireAbbss
Gilgamesh
3
4
7
1.63
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
40,862
57,209
Taken
55,023
55,617
Mitigated
39,783
20,296
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,549
2,069
261
470
8,086
3,640
504
5,261
2,743
28,971
0
W
Zhong Kui
BukaiSpec
Zhong Kui
16,703
3,194
552
3,753
12,561
11,335
204
5,984
6,577
28,777
0
L
3,517
1,452
1,443
228
10,721
6,160
607
5,185
5,443
14,212
0
L
5,013
161
87
2,322
13,592
10,782
363
8,959
4,538
6,875
0
W
13,395
591
1,948
1,498
5,969
2,899
34
2,969
3,000
26,201
0
L
Cabrakan
Rutledge57
Cabrakan
4,490
807
309
806
12,247
14,565
0
6,815
5,144
8,071
0
L
Ishtar
Sasunto
Ishtar
14,293
9,873
623
560
10,377
4,636
284
6,534
3,716
0
27,537
W
7,684
536
711
2,981
16,806
17,783
513
7,633
9,173
0
17,297
W
Gilgamesh
VampireAbbss
Gilgamesh
5,580
523
965
1,060
12,842
14,675
507
6,312
6,530
0
11,853
W
2,656
660
4,519
2,309
9,031
8,925
182
3,671
5,360
6,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
44,301
104
Minions Killed
106
0
Camps Cleared
0
958,014
Distance Traveled
832,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,332
848
47
4
0
193,314
0
W
Zhong Kui
9,249
841
28
3
0
186,992
0
L
Yemoja
8,529
775
19
2
0
164,837
0
L
Ares
8,368
761
0
0
0
161,415
0
W
Scylla
8,928
812
39
4
0
198,456
0
L
Cabrakan
7,989
726
6
1
0
152,180
0
L
Ishtar
10,083
917
34
3
0
160,826
0
W
Tyr
8,429
766
21
2
0
205,052
0
W
Gilgamesh
8,046
731
9
1
0
183,565
0
W
Yemoja
9,166
833
7
1
0
183,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role