Player Matchup

Terra
Terra
Evil Moji1815
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
GO_OFF_DUDE
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 201L
1,541 Elo+
Solo
Anubis
Anubis
Moоnlight
Anubis
Level 128
God Stats
0W - 4L
1,592 SR
Queue Stats
113W - 102L
1,617 Elo+
Party 1
Susano
Susano
PSA10pup
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,595 Elo+
Party 1
Ullr
Ullr
Shado1ce
Ullr
Level 148
God Stats
0W - 3L
1,251 SR
Queue Stats
84W - 65L
1,585 Elo+
Solo
Team Averages
Level 109
1,469 SR
1,593 Elo+

VS

Team Averages
Level 143
1,545 SR
1,502 Elo+
Vulcan
Vulcan
 
Vulcan
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Brockmen
Cthulhu
Level 153
God Stats
2W - 0L
1,657 SR
Queue Stats
71W - 82L
1,535 Elo+
Solo
Jormungandr
Jormungandr
DaddyRayz
Jormungandr
Level 126
God Stats
1W - 1L
1,401 SR
Queue Stats
146W - 122L
1,598 Elo+
Solo
Agni
Agni
X_BILLIE_BUS
Agni
Level 139
God Stats
4W - 3L
1,568 SR
Queue Stats
288W - 273L
1,443 Elo+
Party 2
Terra
Terra
xlRaazta
Terra
Level 116
God Stats
3W - 3L
1,601 SR
Queue Stats
192W - 199L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,766
777
4,096
14,544
14,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
GO_OFF_DUDE
Gilgamesh
14
2 / 5 / 3
7,394
739
8,544
14,917
13,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Moоnlight
Anubis
15
3 / 5 / 1
8,752
875
15,144
11,248
7,433
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
PSA10pup
Susano
12
1 / 6 / 3
7,211
721
5,191
11,112
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
14
1 / 3 / 3
7,188
719
8,494
10,360
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 1 / 10
9,491
949
19,415
8,104
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Brockmen
Cthulhu
15
1 / 1 / 18
9,565
957
9,887
12,125
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
DaddyRayz
Jormungandr
17
11 / 1 / 9
10,165
1,017
13,748
11,886
8,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
2 / 2 / 15
8,687
869
9,538
9,864
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
xlRaazta
Terra
15
2 / 2 / 15
9,118
912
4,760
11,226
7,868
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
7
Kills
22
22
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
10
11
W
Cthulhu
Brockmen
Cthulhu
1
1
18
10
W
Jormungandr
DaddyRayz
Jormungandr
11
1
9
15.5
L
0
3
4
0.67
L
Gilgamesh
GO_OFF_DUDE
Gilgamesh
2
5
3
0.7
L
Anubis
Moоnlight
Anubis
3
5
1
0.7
L
Susano
PSA10pup
Susano
1
6
3
0.42
L
Ullr
1
3
3
0.83
W
2
2
15
4.75
W
Terra
xlRaazta
Terra
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,469
Damage
57,348
62,181
Taken
53,205
45,518
Mitigated
38,716
15,486
Healing
29,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,415
13,017
273
1,385
8,104
4,022
668
2,546
5,472
41,973
0
W
Cthulhu
Brockmen
Cthulhu
9,887
275
2,206
1,950
12,125
13,007
301
4,500
7,333
21,251
0
W
Jormungandr
DaddyRayz
Jormungandr
13,748
1,636
1,781
2,026
11,886
8,610
107
4,191
7,615
22,735
0
L
4,096
350
3,864
5,845
14,544
14,010
62
12,698
1,741
10,161
0
L
Gilgamesh
GO_OFF_DUDE
Gilgamesh
8,544
1,162
278
989
14,917
13,153
0
13,222
1,592
0
14,931
L
Anubis
Moоnlight
Anubis
15,144
724
0
2,076
11,248
7,433
247
10,436
654
36,374
0
L
Susano
PSA10pup
Susano
5,191
252
220
458
11,112
5,693
0
10,495
514
0
11,936
L
Ullr
8,494
1,092
346
1,410
10,360
5,229
0
9,869
332
109
22,195
W
9,538
297
2,989
1,034
9,864
5,209
1,689
3,854
5,923
15,073
0
W
Terra
xlRaazta
Terra
4,760
443
12,140
4,182
11,226
7,868
948
4,258
6,819
8,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
47,026
107
Minions Killed
127
0
Camps Cleared
0
951,261
Distance Traveled
997,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,491
949
64
6
0
228,719
0
W
Cthulhu
9,565
957
18
2
0
161,423
0
W
Jormungandr
10,165
1,017
23
2
0
202,464
0
L
Terra
7,766
777
9
1
0
226,269
0
L
Gilgamesh
7,394
739
14
1
0
200,254
0
L
Anubis
8,752
875
43
4
0
164,186
0
L
Susano
7,211
721
13
1
0
191,044
0
L
Ullr
7,188
719
28
3
0
169,508
0
W
Agni
8,687
869
11
1
0
186,303
0
W
Terra
9,118
912
11
1
0
218,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role