Player Matchup

Merlin
Merlin
 
Merlin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ale42tiat
Ix Chel
Level 37
God Stats
13W - 15L
1,406 SR
Queue Stats
58W - 69L
1,328 Elo+
Party 2
Mercury
Mercury
rolldamntide117
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,234 Elo+
Party 2
Team Averages
Level 29
1,469 SR
1,354 Elo+

VS

Team Averages
Level 35
1,319 SR
1,371 Elo+
Anubis
Anubis
ALWAYS NASTYYY
Anubis
Level 49
God Stats
8W - 12L
1,344 SR
Queue Stats
104W - 106L
1,410 Elo+
Party 1
Izanami
Izanami
DOITNASTYYY
Izanami
Level 16
God Stats
12W - 15L
1,357 SR
Queue Stats
18W - 24L
1,314 Elo+
Party 1
Hun Batz
Hun Batz
theJPG
Hun Batz
Level 41
God Stats
3W - 9L
1,256 SR
Queue Stats
110W - 120L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 3 / 0
7,493
749
4,212
7,034
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ix Chel
ale42tiat
Ix Chel
10
0 / 2 / 3
7,052
705
7,534
7,989
2,536
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 4 / 0
5,921
592
1,282
5,650
1,191
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
8,382
838
7,688
8,556
4,334
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DOITNASTYYY
Izanami
11
1 / 1 / 4
7,918
792
2,708
5,475
1,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
theJPG
Hun Batz
12
4 / 1 / 3
8,633
863
6,682
11,216
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
W
4
1
4
6
W
Izanami
DOITNASTYYY
Izanami
1
1
4
3
L
Ix Chel
ale42tiat
Ix Chel
0
2
3
0.75
L
0
4
0
0
W
Hun Batz
theJPG
Hun Batz
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,028
Damage
17,078
20,673
Taken
25,247
5,570
Mitigated
11,006
2,728
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,212
249
0
0
7,034
1,843
0
2,942
4,092
23,738
0
W
7,688
318
0
5,024
8,556
4,334
405
5,362
3,194
28,543
0
W
Izanami
DOITNASTYYY
Izanami
2,708
1,949
0
290
5,475
1,968
1,736
3,453
2,022
0
24,893
L
Ix Chel
ale42tiat
Ix Chel
7,534
284
183
2,545
7,989
2,536
0
2,431
5,558
26,871
0
L
1,282
910
0
0
5,650
1,191
0
2,593
3,057
0
3,671
W
Hun Batz
theJPG
Hun Batz
6,682
1,097
0
4,832
11,216
4,704
597
3,543
7,673
0
41,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,466
Gold Earned
24,933
70
Minions Killed
126
0
Camps Cleared
0
407,939
Distance Traveled
532,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,493
749
33
3
0
133,975
0
W
Anubis
8,382
838
33
3
0
170,892
0
W
Izanami
7,918
792
36
4
0
168,538
0
L
Ix Chel
7,052
705
32
3
0
170,975
0
L
Mercury
5,921
592
5
1
0
102,989
0
W
Hun Batz
8,633
863
57
6
0
192,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role