Player Matchup

Ullr
Ullr
 
Ullr
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PericlesSatoshi
Arachne
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 131L
1,436 Elo+
Solo
Bacchus
Bacchus
QuitoAlb1
Bacchus
Level 17
God Stats
2W - 7L
1,168 SR
Queue Stats
6W - 20L
1,267 Elo+
Party 2
Skadi
Skadi
RCK Dennis
Skadi
Level 109
God Stats
190W - 188L
1,496 SR
Queue Stats
205W - 214L
1,439 Elo+
Solo
Sol
Sol
pacha24
Sol
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,408 Elo+
Party 2
Team Averages
Level 118
1,433 SR
1,410 Elo+

VS

Team Averages
Level 114
1,523 SR
1,487 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GabeShhhh
Medusa
Level 48
God Stats
3W - 3L
1,635 SR
Queue Stats
151W - 139L
1,568 Elo+
Party 1
Anubis
Anubis
ProxyDK
Anubis
Level 144
God Stats
166W - 164L
1,482 SR
Queue Stats
408W - 402L
1,450 Elo+
Solo
Arachne
Arachne
Rafa Flipper
Arachne
Level 126
God Stats
10W - 7L
1,590 SR
Queue Stats
466W - 436L
1,498 Elo+
Solo
Terra
Terra
Sr_Dinox
Terra
Level 97
God Stats
2W - 1L
1,407 SR
Queue Stats
219W - 228L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 3
5,410
676
5,230
5,377
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 1
5,748
719
3,389
5,240
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
QuitoAlb1
Bacchus
7
1 / 0 / 0
4,440
555
2,585
6,729
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
9
0 / 0 / 0
5,031
629
2,111
2,655
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
7
0 / 4 / 1
3,966
496
2,873
6,016
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 0 / 0
4,896
612
839
3,375
933
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
GabeShhhh
Medusa
7
3 / 2 / 1
4,656
582
7,714
6,378
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
ProxyDK
Anubis
7
0 / 2 / 1
4,251
531
1,428
4,233
1,601
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Rafa Flipper
Arachne
8
2 / 1 / 1
4,813
602
3,809
7,550
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
Sr_Dinox
Terra
7
0 / 1 / 1
4,490
561
2,020
8,710
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
3
2.5
L
Raijin
 
Raijin
0
0
0
0
L
Medusa
GabeShhhh
Medusa
3
2
1
1.75
W
4
1
1
4.5
L
Anubis
ProxyDK
Anubis
0
2
1
0.25
W
Bacchus
QuitoAlb1
Bacchus
1
0
0
1
W
Skadi
0
0
0
0
L
Arachne
Rafa Flipper
Arachne
2
1
1
2.5
L
Terra
Sr_Dinox
Terra
0
1
1
0.5
W
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,188
Damage
15,810
26,017
Taken
30,246
10,916
Mitigated
11,922
7,363
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,230
2,735
0
1,264
5,377
1,577
0
1,794
3,583
0
38,813
L
Raijin
 
Raijin
839
51
0
2,047
3,375
933
0
0
3,375
34,614
0
L
Medusa
GabeShhhh
Medusa
7,714
3,153
0
1,131
6,378
2,234
104
2,687
3,691
0
31,593
W
3,389
2,716
0
823
5,240
1,485
0
647
4,593
0
27,285
L
Anubis
ProxyDK
Anubis
1,428
55
0
1,933
4,233
1,601
0
0
4,233
29,102
0
W
Bacchus
QuitoAlb1
Bacchus
2,585
688
0
1,971
6,729
5,497
175
425
6,304
10,652
0
W
Skadi
2,111
387
0
1,508
2,655
840
0
839
1,816
0
33,788
L
Arachne
Rafa Flipper
Arachne
3,809
3,381
0
1,232
7,550
2,426
0
1,065
6,485
0
23,891
L
Terra
Sr_Dinox
Terra
2,020
395
1,055
2,682
8,710
4,728
0
1,706
7,004
16,248
0
W
Sol
2,873
1,308
0
1,797
6,016
1,517
796
582
5,434
20,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
23,106
212
Minions Killed
207
0
Camps Cleared
0
728,596
Distance Traveled
695,081
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,410
676
63
8
0
132,723
2
L
Raijin
4,896
612
62
8
0
149,550
2
L
Medusa
4,656
582
31
4
0
128,647
0
W
Arachne
5,748
719
53
7
0
178,727
0
L
Anubis
4,251
531
46
6
0
91,128
3
W
Bacchus
4,440
555
14
2
0
143,852
0
W
Skadi
5,031
629
54
7
0
122,029
0
L
Arachne
4,813
602
44
6
0
181,174
0
L
Terra
4,490
561
24
3
0
144,582
0
W
Sol
3,966
496
28
4
0
151,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role