Player Matchup

Hercules
Hercules
Krarly
Hercules
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 46L
1,559 Elo+
Party 1
Discordia
Discordia
Nimue1724
Discordia
Level 29
God Stats
3W - 1L
1,647 SR
Queue Stats
19W - 12L
1,599 Elo+
Party 1
Eset
Eset
a819327645
Eset
Level 85
God Stats
2W - 0L
1,521 SR
Queue Stats
16W - 41L
1,176 Elo+
Solo
Team Averages
Level 52
1,556 SR
1,444 Elo+

VS

Team Averages
Level 88
1,368 SR
1,341 Elo+
Janus
Janus
BarbNoir
Janus
Level 38
God Stats
0W - 6L
1,035 SR
Queue Stats
9W - 15L
1,160 Elo+
Solo
Hercules
Hercules
danielkalman
Hercules
Level 69
God Stats
10W - 12L
1,461 SR
Queue Stats
67W - 63L
1,423 Elo+
Solo
Arachne
Arachne
erPeOpLe
Arachne
Level 156
God Stats
7W - 5L
1,609 SR
Queue Stats
368W - 423L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krarly
Hercules
11
3 / 0 / 3
8,055
806
5,778
8,935
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Nimue1724
Discordia
10
1 / 0 / 5
7,771
777
6,104
2,851
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
7,459
746
1,948
4,000
1,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BarbNoir
Janus
6
0 / 6 / 0
6,108
611
2,458
7,322
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
danielkalman
Hercules
11
0 / 0 / 0
6,794
679
2,828
5,388
3,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
erPeOpLe
Arachne
9
0 / 0 / 0
6,352
635
897
5,376
2,440
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
BarbNoir
Janus
0
6
0
0
W
Hercules
Krarly
Hercules
3
0
3
4.5
W
Discordia
Nimue1724
Discordia
1
0
5
3.5
W
2
0
3
3.5
L
Hercules
danielkalman
Hercules
0
0
0
0
L
Arachne
erPeOpLe
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,830
Damage
6,183
15,786
Taken
18,086
9,341
Mitigated
8,606
4,389
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BarbNoir
Janus
2,458
571
0
190
7,322
2,859
0
2,586
4,736
14,132
0
W
Hercules
Krarly
Hercules
5,778
836
0
3,107
8,935
7,130
454
1,241
7,694
0
17,588
W
Discordia
Nimue1724
Discordia
6,104
0
0
250
2,851
895
1,350
487
2,364
36,434
0
W
1,948
32
0
1,032
4,000
1,316
703
1,578
2,422
16,064
0
L
Hercules
danielkalman
Hercules
2,828
248
0
1,585
5,388
3,307
0
2,495
2,893
0
20,210
L
Arachne
erPeOpLe
Arachne
897
583
0
847
5,376
2,440
0
3,558
1,818
0
13,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,285
Gold Earned
19,254
116
Minions Killed
69
0
Camps Cleared
0
525,750
Distance Traveled
470,009
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,108
611
15
2
0
126,007
0
W
Hercules
8,055
806
33
3
0
195,111
0
W
Discordia
7,771
777
62
6
0
161,210
2
W
Eset
7,459
746
21
2
0
169,429
0
L
Hercules
6,794
679
31
3
0
195,081
0
L
Arachne
6,352
635
23
2
0
148,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role