Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
Qcisbeast
Cu Chulainn
Gold II
Level 68
God Stats
2W - 2L
1,320 SR
Queue Stats
42W - 40L
1,560 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 68
1,320 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,537 SR
1,556 MMR
Horus
Horus
Gold IV
Imactlyvryhigh
Horus
Gold IV
Level 97
God Stats
23W - 23L
1,537 SR
Queue Stats
243W - 254L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Qcisbeast
Cu Chulainn
16
3 / 0 / 0
10,687
972
9,625
12,509
11,390
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ao KuangBastetBakasuraNe ZhaArachne

VS

Bans
Ah Muzen CabSkadiMaman BrigitteUllrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
9,847
895
6,502
13,495
12,330
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cu Chulainn
Qcisbeast
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,625
Damage
6,502
12,509
Taken
13,495
11,390
Mitigated
12,330
4,118
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,502
2,315
0
3,924
13,495
12,330
240
1,386
12,109
1,800
50,103
W
Cu Chulainn
Qcisbeast
Cu Chulainn
9,625
1,849
0
4,118
12,509
11,390
1,181
1,180
11,329
2,239
51,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,687
Gold Earned
9,847
99
Minions Killed
112
4
Camps Cleared
4
226,804
Distance Traveled
231,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,847
895
112
10
4
231,846
0
W
Cu Chulainn
10,687
972
99
9
4
226,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role