Player Matchup

Pele
Pele
DestructoIogy
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 106L
1,376 Elo+
Party 1
Atlas
Atlas
LBsooo
Atlas
Level 48
God Stats
11W - 17L
1,388 SR
Queue Stats
15W - 28L
1,300 Elo+
Solo
Scylla
Scylla
Mastertarkus
Scylla
Level 69
God Stats
2W - 3L
1,523 SR
Queue Stats
144W - 155L
1,471 Elo+
Party 3
Anubis
Anubis
MeHoffBros
Anubis
Level 26
God Stats
6W - 8L
1,287 SR
Queue Stats
133W - 150L
1,467 Elo+
Party 3
Izanami
Izanami
whoateher
Izanami
Level 29
God Stats
13W - 18L
1,500 SR
Queue Stats
22W - 38L
1,246 Elo+
Party 1
Team Averages
Level 41
1,440 SR
1,372 Elo+

VS

Team Averages
Level 54
1,428 SR
1,405 Elo+
Ganesha
Ganesha
A___ColeWorld
Ganesha
Level 49
God Stats
42W - 39L
1,496 SR
Queue Stats
233W - 257L
1,366 Elo+
Party 2
Shiva
Shiva
Mashmaniac4077
Shiva
Level 66
God Stats
25W - 23L
1,435 SR
Queue Stats
334W - 358L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Papajohnssssss
Tsukuyomi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,486 Elo+
Solo
Agni
Agni
Scottish__Mo
Agni
Level 85
God Stats
4W - 5L
1,242 SR
Queue Stats
300W - 299L
1,404 Elo+
Party 2
Charybdis
Charybdis
awise24
Charybdis
Level 27
God Stats
13W - 13L
1,467 SR
Queue Stats
133W - 147L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,165
1,166
7,417
12,471
3,802
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
LBsooo
Atlas
14
0 / 7 / 3
7,908
1,130
5,958
12,395
5,135
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
13
2 / 5 / 3
8,551
1,222
9,117
8,364
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
MeHoffBros
Anubis
13
1 / 6 / 2
8,084
1,155
9,956
9,364
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
whoateher
Izanami
12
0 / 0 / 0
6,716
959
0
0
0
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 18
9,525
1,361
4,884
13,885
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 0 / 12
9,987
1,427
9,951
7,687
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Papajohnssssss
Tsukuyomi
15
4 / 2 / 14
9,132
1,305
11,452
5,858
2,427
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
11 / 2 / 5
10,862
1,552
13,116
9,016
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
awise24
Charybdis
11
0 / 0 / 0
6,604
943
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
24
24
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
18
9
L
2
6
1
0.42
L
Atlas
LBsooo
Atlas
0
7
3
0.21
W
9
0
12
15
L
Scylla
2
5
3
0.7
L
Anubis
MeHoffBros
Anubis
1
6
2
0.33
W
Tsukuyomi
Papajohnssssss
Tsukuyomi
4
2
14
5.5
W
11
2
5
6.75
W
Charybdis
awise24
Charybdis
0
0
0
0
L
Izanami
whoateher
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
39,403
42,594
Taken
36,446
15,131
Mitigated
28,876
1,287
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
4,884
574
0
1,029
13,885
16,107
0
10,299
3,586
11,217
0
L
7,417
2,467
0
38
12,471
3,802
0
3,451
8,670
0
18,446
L
Atlas
LBsooo
Atlas
5,958
1,876
0
0
12,395
5,135
0
7,382
4,846
18,390
0
W
9,951
1,989
0
698
7,687
6,715
0
5,877
1,810
0
16,372
L
Scylla
9,117
619
0
62
8,364
2,015
0
2,924
5,215
21,133
0
L
Anubis
MeHoffBros
Anubis
9,956
189
0
1,187
9,364
4,179
0
4,243
5,026
34,170
0
W
Tsukuyomi
Papajohnssssss
Tsukuyomi
11,452
2,370
0
218
5,858
2,427
0
3,327
2,531
0
24,643
W
13,116
694
0
60
9,016
3,627
0
5,528
3,488
35,948
0
W
Charybdis
awise24
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
whoateher
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
46,110
119
Minions Killed
108
4
Camps Cleared
4
531,648
Distance Traveled
617,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,525
1,361
5
1
0
136,468
0
L
Pele
8,165
1,166
25
4
0
164,148
0
L
Atlas
7,908
1,130
22
3
0
120,242
0
W
Shiva
9,987
1,427
25
4
3
170,114
0
L
Scylla
8,551
1,222
20
3
3
125,842
0
L
Anubis
8,084
1,155
52
7
1
121,416
0
W
Tsukuyomi
9,132
1,305
23
3
0
146,287
0
W
Agni
10,862
1,552
55
8
1
164,520
0
W
Charybdis
6,604
943
0
0
0
0
0
L
Izanami
6,716
959
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role