Player Matchup

Jing Wei
Jing Wei
CBBallJerker
Jing Wei
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 74L
1,448 Elo+
Party 2
Ares
Ares
Gremlin627
Ares
Level 74
God Stats
11W - 6L
1,529 SR
Queue Stats
331W - 304L
1,531 Elo+
Party 3
Nike
Nike
JustEdging
Nike
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,503 Elo+
Party 2
Zeus
Zeus
Reusedsheep
Zeus
Level 87
God Stats
22W - 13L
1,638 SR
Queue Stats
657W - 688L
1,558 Elo+
Solo
Aphrodite
Aphrodite
SuccaMaLiqum
Aphrodite
Level 103
God Stats
5W - 2L
1,668 SR
Queue Stats
525W - 558L
1,500 Elo+
Party 3
Team Averages
Level 86
1,567 SR
1,508 Elo+

VS

Team Averages
Level 65
1,585 SR
1,544 Elo+
The Morrigan
The Morrigan
Davaiin
The Morrigan
Level 87
God Stats
6W - 5L
1,495 SR
Queue Stats
371W - 378L
1,446 Elo+
Solo
Amaterasu
Amaterasu
KYISTE
Amaterasu
Level 29
God Stats
2W - 3L
1,587 SR
Queue Stats
85W - 104L
1,422 Elo+
Party 1
Janus
Janus
SenileGiraffe
Janus
Level 107
God Stats
1W - 1L
1,725 SR
Queue Stats
111W - 103L
1,535 Elo+
Solo
Yemoja
Yemoja
TRAAKHAAA
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,726 Elo+
Solo
Thor
Thor
xarasa
Thor
Level 79
God Stats
3W - 3L
1,617 SR
Queue Stats
198W - 162L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CBBallJerker
Jing Wei
17
6 / 2 / 18
10,445
803
13,855
12,922
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 22
11,619
894
11,934
19,355
22,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 17
11,913
916
15,421
25,542
22,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
12 / 3 / 11
12,155
935
32,099
11,879
5,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SuccaMaLiqum
Aphrodite
17
3 / 2 / 18
10,126
779
10,065
16,374
10,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Davaiin
The Morrigan
15
2 / 6 / 2
8,256
635
16,974
12,634
6,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
KYISTE
Amaterasu
16
3 / 7 / 2
8,941
688
6,057
23,831
15,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 2
8,871
682
18,506
13,212
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
TRAAKHAAA
Yemoja
13
0 / 4 / 1
8,020
617
2,937
20,917
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
xarasa
Thor
15
3 / 10 / 4
9,198
708
15,930
18,305
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
34
Kills
9
11
Deaths
34
86
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CBBallJerker
Jing Wei
6
2
18
7.5
L
The Morrigan
Davaiin
The Morrigan
2
6
2
0.5
W
5
2
22
8
W
8
2
17
8.25
L
Amaterasu
KYISTE
Amaterasu
3
7
2
0.57
W
12
3
11
5.83
L
1
7
2
0.29
W
Aphrodite
SuccaMaLiqum
Aphrodite
3
2
18
6
L
Yemoja
TRAAKHAAA
Yemoja
0
4
1
0.13
L
Thor
xarasa
Thor
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,374
Damage
60,404
86,072
Taken
88,899
68,914
Mitigated
47,772
39,635
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CBBallJerker
Jing Wei
13,855
10,029
218
3,214
12,922
7,641
3,227
5,638
7,206
0
29,881
L
The Morrigan
Davaiin
The Morrigan
16,974
1,488
629
1,792
12,634
6,106
0
6,869
5,583
27,980
0
W
11,934
856
425
3,458
19,355
22,944
1,085
9,673
9,334
19,731
0
W
15,421
307
839
7,622
25,542
22,418
476
11,392
13,822
0
40,764
L
Amaterasu
KYISTE
Amaterasu
6,057
1,259
401
4,894
23,831
15,274
16
16,541
7,000
0
9,471
W
32,099
2,368
1,689
1,051
11,879
5,042
1,670
2,190
9,663
59,999
0
L
18,506
576
0
0
13,212
6,056
0
7,808
5,158
38,672
0
W
Aphrodite
SuccaMaLiqum
Aphrodite
10,065
770
11,183
9,936
16,374
10,869
265
8,530
7,630
26,564
0
L
Yemoja
TRAAKHAAA
Yemoja
2,937
341
5,652
6,878
20,917
12,038
0
13,899
6,818
6,898
0
L
Thor
xarasa
Thor
15,930
1,652
249
473
18,305
8,298
0
8,981
8,811
0
26,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
43,286
177
Minions Killed
111
0
Camps Cleared
0
1,301,490
Distance Traveled
1,045,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,445
803
25
2
0
220,059
0
L
The Morrigan
8,256
635
27
2
0
218,474
0
W
Ares
11,619
894
6
0
0
264,758
0
W
Nike
11,913
916
57
4
0
288,322
0
L
Amaterasu
8,941
688
9
1
0
242,374
0
W
Zeus
12,155
935
64
5
0
251,915
0
L
Janus
8,871
682
51
4
0
205,432
0
W
Aphrodite
10,126
779
25
2
0
276,436
0
L
Yemoja
8,020
617
6
0
0
170,448
0
L
Thor
9,198
708
18
1
0
209,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role