Player Matchup

Scylla
Scylla
JohhnyBravo
Scylla
Level 16
God Stats
0W - 3L
1,163 SR
Queue Stats
9W - 12L
1,558 Elo+
Party 2
Maui
Maui
KevDaKilla01
Maui
Level 96
God Stats
23W - 25L
1,553 SR
Queue Stats
81W - 99L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
Zantymills
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,558 Elo+
Party 2
Erlang Shen
Erlang Shen
Zoom76
Erlang Shen
Level 68
God Stats
2W - 3L
1,420 SR
Queue Stats
91W - 103L
1,502 Elo+
Party 2
Artemis
Artemis
vinvelii
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,524 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,528 Elo+

VS

Team Averages
Level 111
1,556 SR
1,574 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JustALegoshi
Danzaburou
Level 85
God Stats
25W - 24L
1,514 SR
Queue Stats
224W - 203L
1,538 Elo+
Party 1
Sobek
Sobek
RedOtter24
Sobek
Level 121
God Stats
3W - 2L
1,590 SR
Queue Stats
56W - 40L
1,544 Elo+
Solo
Ne Zha
Ne Zha
TH0RlN
Ne Zha
Level 66
God Stats
11W - 9L
1,590 SR
Queue Stats
223W - 158L
1,640 Elo+
Solo
Ra
Ra
seilide
Ra
Level 127
God Stats
5W - 5L
1,586 SR
Queue Stats
53W - 35L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 4 / 0
7,350
525
3,667
8,391
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 3
6,668
476
2,205
14,162
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Zantymills
Guan Yu
13
1 / 4 / 0
7,658
547
5,220
11,260
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Zoom76
Erlang Shen
11
0 / 4 / 3
6,647
475
4,999
14,264
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
vinvelii
Artemis
12
2 / 3 / 1
7,316
523
9,004
9,355
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 1 / 5
9,905
708
8,736
12,627
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JustALegoshi
Danzaburou
14
2 / 0 / 5
9,057
647
8,572
8,635
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
13
2 / 2 / 11
8,713
622
4,665
10,635
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
TH0RlN
Ne Zha
15
6 / 1 / 4
9,095
650
7,482
11,109
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 1 / 4
9,649
689
9,097
6,660
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
20
20
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
5
8.5
L
Scylla
1
4
0
0.25
W
Danzaburou
JustALegoshi
Danzaburou
2
0
5
4.5
L
1
5
3
0.5
W
Sobek
2
2
11
3.75
W
Ne Zha
TH0RlN
Ne Zha
6
1
4
8
L
Guan Yu
Zantymills
Guan Yu
1
4
0
0.25
L
Erlang Shen
Zoom76
Erlang Shen
0
4
3
0.38
W
4
1
4
6
L
Artemis
vinvelii
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
38,552
57,432
Taken
49,666
29,170
Mitigated
29,216
11,722
Healing
29,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,736
2,872
0
12,055
12,627
7,292
1,006
614
11,651
0
66,631
L
Scylla
3,667
587
0
1,699
8,391
3,007
0
4,578
3,703
69,205
0
W
Danzaburou
JustALegoshi
Danzaburou
8,572
3,770
0
5,162
8,635
3,460
1,745
954
7,681
0
74,415
L
2,205
492
0
1,535
14,162
10,034
0
2,753
11,409
17,205
0
W
Sobek
4,665
182
0
2,563
10,635
10,581
74
1,521
9,114
21,804
0
W
Ne Zha
TH0RlN
Ne Zha
7,482
2,679
0
3,228
11,109
4,785
1,025
1,183
9,884
0
80,754
L
Guan Yu
Zantymills
Guan Yu
5,220
1,183
0
2,583
11,260
6,229
0
1,200
9,957
0
51,465
L
Erlang Shen
Zoom76
Erlang Shen
4,999
2,942
0
3,533
14,264
6,543
0
2,182
12,012
0
47,918
W
9,097
768
2,500
4,277
6,660
3,098
802
1,850
4,810
85,394
1,388
L
Artemis
vinvelii
Artemis
9,004
4,702
0
2,372
9,355
3,357
0
2,256
7,026
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
46,419
423
Minions Killed
501
0
Camps Cleared
0
1,353,943
Distance Traveled
1,474,340
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,905
708
96
7
0
284,258
0
L
Scylla
7,350
525
125
9
0
251,810
0
W
Danzaburou
9,057
647
117
8
0
261,187
0
L
Maui
6,668
476
36
3
0
268,412
6
W
Sobek
8,713
622
42
3
0
306,378
2
W
Ne Zha
9,095
650
108
8
0
322,879
0
L
Guan Yu
7,658
547
87
6
0
275,033
2
L
Erlang Shen
6,647
475
82
6
0
317,412
0
W
Ra
9,649
689
138
10
0
299,638
4
L
Artemis
7,316
523
93
7
0
241,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role