Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Hoodus02
Anubis
Level 32
God Stats
20W - 18L
1,455 SR
Queue Stats
94W - 89L
1,378 Elo+
Party 2
Poseidon
Poseidon
RazorRoper
Poseidon
Level 79
God Stats
2W - 2L
1,156 SR
Queue Stats
108W - 100L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
SikOWolF_
Danzaburou
Level 66
God Stats
11W - 6L
1,544 SR
Queue Stats
149W - 119L
1,454 Elo+
Party 1
Maui
Maui
mastermilker-TTV
Maui
Level 69
God Stats
6W - 6L
1,639 SR
Queue Stats
271W - 280L
1,481 Elo+
Party 1
Team Averages
Level 59
1,459 SR
1,445 Elo+

VS

Team Averages
Level 104
1,495 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Eduardo9270
Izanami
Level 64
God Stats
14W - 11L
1,396 SR
Queue Stats
379W - 374L
1,457 Elo+
Solo
Bellona
Bellona
JumboMaster_K0
Bellona
Level 40
God Stats
2W - 2L
1,560 SR
Queue Stats
6W - 6L
1,555 Elo+
Solo
Arachne
Arachne
SurfyChef15
Arachne
Level 159
God Stats
5W - 8L
1,518 SR
Queue Stats
853W - 842L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 4
7,447
532
4,696
7,914
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Hoodus02
Anubis
15
1 / 0 / 1
8,653
618
1,032
5,013
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
RazorRoper
Poseidon
14
1 / 0 / 0
9,004
643
3,388
6,392
2,655
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SikOWolF_
Danzaburou
14
4 / 3 / 5
9,446
675
8,190
9,346
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 5
7,449
532
3,434
5,923
4,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 0 / 0
6,043
432
1,111
3,304
1,332
Bastet
 
Bastet
10
0 / 7 / 3
5,803
415
3,227
11,682
3,660
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Eduardo9270
Izanami
9
0 / 3 / 3
5,988
428
3,022
8,354
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,587
399
2,068
7,182
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SurfyChef15
Arachne
10
4 / 1 / 0
6,572
469
4,268
8,592
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
L
Hades
 
Hades
1
0
0
1
L
Bastet
 
Bastet
0
7
3
0.21
L
Izanami
Eduardo9270
Izanami
0
3
3
0.5
W
Anubis
Hoodus02
Anubis
1
0
1
1.5
L
0
1
0
0
W
Poseidon
RazorRoper
Poseidon
1
0
0
1
W
Danzaburou
SikOWolF_
Danzaburou
4
3
5
2.17
L
Arachne
SurfyChef15
Arachne
4
1
0
4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
13,696
34,588
Taken
39,114
16,104
Mitigated
14,691
14,622
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,696
1,405
0
869
7,914
2,918
0
738
7,176
0
43,846
L
Hades
 
Hades
1,111
0
80
2,750
3,304
1,332
0
45
3,259
32,179
0
L
Bastet
 
Bastet
3,227
864
280
2,363
11,682
3,660
0
961
10,721
0
25,459
L
Izanami
Eduardo9270
Izanami
3,022
2,433
0
1,142
8,354
2,593
96
1,539
6,815
0
39,826
W
Anubis
Hoodus02
Anubis
1,032
74
0
4,171
5,013
2,277
549
553
4,460
78,301
0
L
2,068
398
0
1,066
7,182
4,231
0
3,810
3,372
0
23,681
W
Poseidon
RazorRoper
Poseidon
3,388
857
0
4,848
6,392
2,655
1,806
357
6,035
73,065
0
W
Danzaburou
SikOWolF_
Danzaburou
8,190
4,051
0
3,988
9,346
3,509
2,202
0
9,346
0
66,469
L
Arachne
SurfyChef15
Arachne
4,268
3,392
0
4,750
8,592
2,875
16
1,499
7,093
0
33,555
W
3,434
786
0
746
5,923
4,745
87
288
5,635
20,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
29,993
472
Minions Killed
292
0
Camps Cleared
0
1,335,947
Distance Traveled
1,273,537
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,447
532
63
5
0
298,836
0
L
Hades
6,043
432
69
5
0
160,126
0
L
Bastet
5,803
415
45
3
0
280,752
1
L
Izanami
5,988
428
73
5
0
236,792
2
W
Anubis
8,653
618
154
11
0
274,041
0
L
Bellona
5,587
399
41
3
0
303,834
0
W
Poseidon
9,004
643
108
8
0
234,429
0
W
Danzaburou
9,446
675
111
8
0
249,361
0
L
Arachne
6,572
469
64
5
0
292,033
0
W
Maui
7,449
532
36
3
0
279,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role