Player Matchup

Ymir
Ymir
TheDuki
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 2
Zhong Kui
Zhong Kui
rastko2
Zhong Kui
Level 22
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 5L
1,101 Elo+
Party 2
Neith
Neith
toba6
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,504 SR
1,325 Elo+

VS

Team Averages
Level 47
1,134 SR
1,236 Elo+
Ah Puch
Ah Puch
SanjaKasax1992
Ah Puch
Level 29
God Stats
1W - 0L
1,250 SR
Queue Stats
28W - 66L
1,107 Elo+
Party 1
Ishtar
Ishtar
Wasbeer55
Ishtar
Level 60
God Stats
1W - 0L
1,131 SR
Queue Stats
24W - 22L
1,478 Elo+
Solo
Kukulkan
Kukulkan
brycerer
Kukulkan
Level 52
God Stats
11W - 18L
1,021 SR
Queue Stats
78W - 177L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TheDuki
Ymir
12
1 / 5 / 4
9,207
708
3,324
17,329
20,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
rastko2
Zhong Kui
12
3 / 8 / 2
10,101
777
7,980
16,838
12,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
toba6
Neith
11
1 / 6 / 4
9,405
723
6,648
9,798
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
11,251
865
14,170
5,788
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Wasbeer55
Ishtar
14
9 / 0 / 8
11,617
894
11,151
10,902
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
brycerer
Kukulkan
13
5 / 3 / 12
10,893
838
11,833
7,413
3,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
19
19
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
Ymir
TheDuki
Ymir
1
5
4
0.6
W
Ishtar
Wasbeer55
Ishtar
9
0
8
13
W
Kukulkan
brycerer
Kukulkan
5
3
12
3.67
L
Zhong Kui
rastko2
Zhong Kui
3
8
2
0.5
L
Neith
toba6
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
37,154
43,965
Taken
24,103
36,685
Mitigated
10,562
2,520
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,170
1,681
0
1,697
5,788
2,751
430
2,935
2,853
41,661
0
L
Ymir
TheDuki
Ymir
3,324
251
0
28
17,329
20,299
0
9,296
8,033
19,266
0
W
Ishtar
Wasbeer55
Ishtar
11,151
7,941
0
1,976
10,902
4,648
2,061
5,453
5,449
0
46,086
W
Kukulkan
brycerer
Kukulkan
11,833
1,105
0
388
7,413
3,163
505
3,697
3,716
33,973
0
L
Zhong Kui
rastko2
Zhong Kui
7,980
584
0
1,767
16,838
12,428
0
9,422
7,416
30,981
0
L
Neith
toba6
Neith
6,648
1,944
0
725
9,798
3,958
0
7,396
2,402
0
30,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
33,761
144
Minions Killed
125
0
Camps Cleared
0
608,689
Distance Traveled
641,516
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,251
865
36
3
0
214,342
0
L
Ymir
9,207
708
14
1
0
229,203
0
W
Ishtar
11,617
894
50
4
0
205,539
5
W
Kukulkan
10,893
838
39
3
0
221,635
0
L
Zhong Kui
10,101
777
82
6
0
184,074
0
L
Neith
9,405
723
48
4
0
195,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role