Player Matchup

Charon
Charon
DarthGinger6931
Charon
Level 28
God Stats
3W - 10L
1,322 SR
Queue Stats
14W - 47L
1,242 Elo+
Party 2
Hercules
Hercules
Gamb98
Hercules
Level 59
God Stats
5W - 10L
1,433 SR
Queue Stats
166W - 170L
1,425 Elo+
Solo
Zeus
Zeus
H0NS60
Zeus
Level 69
God Stats
5W - 3L
1,395 SR
Queue Stats
257W - 281L
1,413 Elo+
Party 2
Bakasura
Bakasura
PastorLong22
Bakasura
Level 54
God Stats
0W - 4L
1,157 SR
Queue Stats
118W - 142L
1,415 Elo+
Party 2
Freya
Freya
dualblayde2
Freya
Level 52
God Stats
4W - 4L
1,572 SR
Queue Stats
128W - 154L
1,402 Elo+
Party 2
Team Averages
Level 52
1,376 SR
1,379 Elo+

VS

Team Averages
Level 73
1,562 SR
1,394 Elo+
Maman Brigitte
Maman Brigitte
Estebanuras
Maman Brigitte
Level 63
God Stats
39W - 24L
1,583 SR
Queue Stats
200W - 219L
1,376 Elo+
Solo
Chernobog
Chernobog
Lastationasdf
Chernobog
Level 22
God Stats
11W - 10L
1,511 SR
Queue Stats
48W - 50L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaxKapahala
Morgan Le Fay
Level 105
God Stats
22W - 17L
1,574 SR
Queue Stats
189W - 177L
1,449 Elo+
Party 1
Arachne
Arachne
foamy10
Arachne
Level 66
God Stats
25W - 39L
1,403 SR
Queue Stats
86W - 106L
1,327 Elo+
Solo
Agni
Agni
kevinalfa13
Agni
Level 108
God Stats
4W - 4L
1,738 SR
Queue Stats
454W - 408L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,635
512
1,937
8,092
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Gamb98
Hercules
12
0 / 0 / 1
6,061
551
2,567
10,335
9,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
H0NS60
Zeus
11
1 / 5 / 0
6,522
593
4,200
6,111
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PastorLong22
Bakasura
11
3 / 1 / 0
6,177
562
2,718
7,810
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,242
477
5,844
7,132
2,505
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Estebanuras
Maman Brigitte
12
4 / 0 / 2
6,908
628
6,650
7,177
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Lastationasdf
Chernobog
10
2 / 0 / 3
6,037
549
5,831
6,117
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MaxKapahala
Morgan Le Fay
10
0 / 1 / 0
6,034
549
7,095
6,283
2,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
foamy10
Arachne
10
0 / 3 / 3
5,259
478
3,893
6,781
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 1
7,335
667
4,068
6,091
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Maman Brigitte
Estebanuras
Maman Brigitte
4
0
2
5
L
Hercules
Gamb98
Hercules
0
0
1
0.5
L
Zeus
H0NS60
Zeus
1
5
0
0.2
W
Chernobog
Lastationasdf
Chernobog
2
0
3
3.5
W
Morgan Le Fay
MaxKapahala
Morgan Le Fay
0
1
0
0
L
Bakasura
PastorLong22
Bakasura
3
1
0
3
L
1
3
1
0.5
W
Arachne
foamy10
Arachne
0
3
3
0.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
27,537
39,480
Taken
32,449
23,007
Mitigated
13,533
10,687
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
423
0
2,149
8,092
5,524
225
956
7,136
19,219
0
W
Maman Brigitte
Estebanuras
Maman Brigitte
6,650
86
0
2,946
7,177
2,804
0
1,738
5,439
55,644
0
L
Hercules
Gamb98
Hercules
2,567
510
0
4,474
10,335
9,553
0
6,380
3,955
0
42,944
L
Zeus
H0NS60
Zeus
4,200
838
0
139
6,111
2,194
0
4,434
1,677
47,717
0
W
Chernobog
Lastationasdf
Chernobog
5,831
3,937
0
1,907
6,117
2,266
966
3,058
3,059
0
39,106
W
Morgan Le Fay
MaxKapahala
Morgan Le Fay
7,095
1,493
0
1,622
6,283
2,442
0
0
6,283
40,585
0
L
Bakasura
PastorLong22
Bakasura
2,718
2,112
0
1,040
7,810
3,231
0
3,090
4,720
0
26,702
L
5,844
1,941
0
2,885
7,132
2,505
205
2,953
4,179
35,353
1,201
W
Arachne
foamy10
Arachne
3,893
3,235
276
823
6,781
3,716
0
3,334
3,447
0
17,755
W
4,068
416
0
621
6,091
2,305
0
3,812
2,269
46,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
31,573
318
Minions Killed
332
0
Camps Cleared
0
1,062,698
Distance Traveled
1,166,726
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,635
512
20
2
0
167,588
0
W
Maman Brigitte
6,908
628
93
8
0
284,172
0
L
Hercules
6,061
551
76
7
0
223,995
3
L
Zeus
6,522
593
83
8
0
196,467
0
W
Chernobog
6,037
549
53
5
0
226,333
0
W
Morgan Le Fay
6,034
549
55
5
0
195,951
0
L
Bakasura
6,177
562
70
6
0
277,127
0
L
Freya
5,242
477
69
6
0
197,521
0
W
Arachne
5,259
478
34
3
0
248,319
2
W
Agni
7,335
667
97
9
0
211,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role