Player Matchup

Achilles
Achilles
DocMayhem1997
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Kingdee0319
Cthulhu
Level 68
God Stats
2W - 6L
1,329 SR
Queue Stats
340W - 369L
1,463 Elo+
Solo
Martichoras
Martichoras
charilethegreat
Martichoras
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,291 Elo+
Solo
Chang'e
Chang'e
papuli1
Chang'e
Level 82
God Stats
0W - 1L
1,758 SR
Queue Stats
56W - 64L
1,270 Elo+
Solo
Nu Wa
Nu Wa
zpauloblack
Nu Wa
Level 87
God Stats
5W - 3L
1,536 SR
Queue Stats
190W - 196L
1,379 Elo+
Solo
Team Averages
Level 73
1,524 SR
1,356 Elo+

VS

Team Averages
Level 71
1,637 SR
1,367 Elo+
Hachiman
Hachiman
AngeloGarcia-Hil
Hachiman
Level 68
God Stats
1W - 0L
1,842 SR
Queue Stats
25W - 44L
1,307 Elo+
Solo
Ra
Ra
ComfyLauren
Ra
Level 66
God Stats
2W - 0L
1,750 SR
Queue Stats
138W - 189L
1,338 Elo+
Solo
Zeus
Zeus
Von Honcho
Zeus
Level 102
God Stats
6W - 5L
1,725 SR
Queue Stats
225W - 199L
1,455 Elo+
Solo
Achilles
Achilles
XwXJosefXwXw
Achilles
Level 102
God Stats
2W - 2L
1,365 SR
Queue Stats
148W - 152L
1,516 Elo+
Solo
Ymir
Ymir
boonearoo
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 145L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DocMayhem1997
Achilles
15
3 / 6 / 0
8,840
737
8,311
19,044
22,250
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Kingdee0319
Cthulhu
16
3 / 5 / 2
9,527
794
11,809
16,084
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
charilethegreat
Martichoras
10
0 / 3 / 2
6,901
575
1,232
4,989
2,110
Chang'e
papuli1
Chang'e
13
1 / 5 / 1
7,736
645
7,809
13,652
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 3
9,914
826
14,615
10,414
4,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
9,470
789
11,383
9,434
6,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
2 / 3 / 14
9,380
782
10,585
8,471
4,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 11
10,525
877
19,580
11,657
5,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
XwXJosefXwXw
Achilles
18
8 / 2 / 10
10,566
881
10,162
15,964
22,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
16
2 / 1 / 15
9,393
783
7,465
14,127
17,124
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
9
Kills
21
21
Deaths
9
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
2
3
14
3
L
Achilles
DocMayhem1997
Achilles
3
6
0
0.5
L
Cthulhu
Kingdee0319
Cthulhu
3
5
2
0.8
W
7
1
11
12.5
W
Achilles
XwXJosefXwXw
Achilles
8
2
10
6.5
W
Ymir
2
1
15
9.5
L
Martichoras
charilethegreat
Martichoras
0
3
2
0.33
L
Chang'e
papuli1
Chang'e
1
5
1
0.3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
59,175
64,183
Taken
59,653
54,350
Mitigated
56,421
19,825
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,383
4,953
342
289
9,434
6,109
1,444
6,788
2,646
0
39,363
W
10,585
2,705
6,108
2,205
8,471
4,563
892
5,423
3,048
28,928
0
L
Achilles
DocMayhem1997
Achilles
8,311
1,133
685
1,309
19,044
22,250
222
12,931
5,998
0
10,843
L
Cthulhu
Kingdee0319
Cthulhu
11,809
291
1,301
1,346
16,084
18,931
52
9,037
7,047
22,654
0
W
19,580
3,449
2,268
2,044
11,657
5,902
958
6,122
5,535
50,114
0
W
Achilles
XwXJosefXwXw
Achilles
10,162
1,046
2,097
2,640
15,964
22,723
601
7,728
8,236
0
19,535
W
Ymir
7,465
1,266
2,198
4,125
14,127
17,124
294
8,172
5,955
19,273
0
L
Martichoras
charilethegreat
Martichoras
1,232
112
0
0
4,989
2,110
0
3,181
1,808
0
3,850
L
Chang'e
papuli1
Chang'e
7,809
727
6,554
3,753
13,652
6,135
987
6,174
7,388
14,457
0
L
14,615
6,785
1,233
3,644
10,414
4,924
527
6,102
4,312
42,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
49,334
103
Minions Killed
192
0
Camps Cleared
0
971,580
Distance Traveled
1,089,992
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,470
789
63
5
0
198,724
0
W
Ra
9,380
782
37
3
0
187,861
0
L
Achilles
8,840
737
9
1
0
201,915
0
L
Cthulhu
9,527
794
34
3
0
209,370
0
W
Zeus
10,525
877
61
5
0
229,025
0
W
Achilles
10,566
881
13
1
0
241,231
0
W
Ymir
9,393
783
18
2
0
233,151
4
L
Martichoras
6,901
575
2
0
0
118,187
0
L
Chang'e
7,736
645
20
2
0
212,461
0
L
Nu Wa
9,914
826
38
3
0
229,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role