Player Matchup

Ravana
Ravana
EmileWolfe
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,612 Elo+
Solo
Chang'e
Chang'e
HammerxofxLight
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,405 Elo+
Solo
Zeus
Zeus
Mattyswhiskey
Zeus
Level 101
God Stats
3W - 3L
1,517 SR
Queue Stats
270W - 157L
1,582 Elo+
Solo
Bellona
Bellona
TomyLeaks
Bellona
Level 143
God Stats
7W - 4L
1,614 SR
Queue Stats
361W - 374L
1,484 Elo+
Solo
Vulcan
Vulcan
xByAetherHunter
Vulcan
Level 67
God Stats
5W - 2L
1,797 SR
Queue Stats
221W - 213L
1,456 Elo+
Solo
Team Averages
Level 97
1,586 SR
1,508 Elo+

VS

Team Averages
Level 97
1,443 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DARCKTYR
Hachiman
Level 118
God Stats
0W - 3L
1,176 SR
Queue Stats
123W - 104L
1,610 Elo+
Solo
Vamana
Vamana
DanyBoy5
Vamana
Level 101
God Stats
1W - 2L
1,518 SR
Queue Stats
65W - 62L
1,496 Elo+
Solo
Geb
Geb
Its Phantuum
Geb
Level 43
God Stats
1W - 1L
1,746 SR
Queue Stats
18W - 28L
1,427 Elo+
Solo
Sylvanus
Sylvanus
temp-93557223
Sylvanus
Level 103
God Stats
0W - 1L
1,275 SR
Queue Stats
77W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EmileWolfe
Ravana
17
7 / 2 / 9
11,007
917
9,674
15,263
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 2 / 14
10,037
836
11,255
13,937
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 5
8,771
731
9,985
6,398
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TomyLeaks
Bellona
18
5 / 3 / 10
10,504
875
10,021
17,068
23,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
3 / 1 / 12
10,699
892
12,837
11,949
5,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 4 / 5
8,888
741
10,262
12,963
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
DARCKTYR
Hachiman
15
1 / 5 / 8
8,110
676
16,442
12,093
5,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
DanyBoy5
Vamana
16
5 / 7 / 1
9,320
777
9,943
15,773
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 0
6,100
508
0
0
0
Sylvanus
temp-93557223
Sylvanus
15
1 / 5 / 6
8,665
722
8,339
17,028
16,382
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
21
Kills
10
11
Deaths
21
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
5
1.38
L
Hachiman
DARCKTYR
Hachiman
1
5
8
1
L
Vamana
DanyBoy5
Vamana
5
7
1
0.79
W
Ravana
EmileWolfe
Ravana
7
2
9
5.75
W
4
2
14
5.5
L
0
0
0
0
W
2
3
5
1.5
W
Bellona
TomyLeaks
Bellona
5
3
10
3.33
L
Sylvanus
temp-93557223
Sylvanus
1
5
6
0.8
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
44,986
64,615
Taken
57,857
52,744
Mitigated
42,187
32,386
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,262
7,049
1,833
3,109
12,963
5,625
0
7,668
5,295
0
35,047
L
Hachiman
DARCKTYR
Hachiman
16,442
11,804
625
989
12,093
5,875
0
5,591
6,502
0
31,417
L
Vamana
DanyBoy5
Vamana
9,943
4,919
606
1,847
15,773
14,305
0
10,409
5,364
0
21,571
W
Ravana
EmileWolfe
Ravana
9,674
778
1,414
2,450
15,263
14,740
1,511
3,485
11,647
0
18,233
W
11,255
871
14,103
7,824
13,937
6,379
786
1,475
12,245
21,145
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,985
909
416
458
6,398
2,473
2,066
296
6,003
21,559
0
W
Bellona
TomyLeaks
Bellona
10,021
976
366
321
17,068
23,453
610
1,687
15,121
500
28,221
L
Sylvanus
temp-93557223
Sylvanus
8,339
1,136
2,627
3,523
17,028
16,382
0
10,909
6,119
14,707
0
W
12,837
6,960
2,442
2,592
11,949
5,699
1,633
1,396
10,325
31,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
41,083
138
Minions Killed
114
0
Camps Cleared
0
1,148,946
Distance Traveled
785,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,888
741
60
5
0
189,918
0
L
Hachiman
8,110
676
34
3
0
197,396
0
L
Vamana
9,320
777
16
1
0
224,139
0
W
Ravana
11,007
917
18
2
0
243,698
0
W
Chang'e
10,037
836
17
1
0
233,761
0
L
Geb
6,100
508
0
0
0
0
0
W
Zeus
8,771
731
33
3
0
169,646
0
W
Bellona
10,504
875
25
2
0
223,830
0
L
Sylvanus
8,665
722
4
0
0
173,751
0
W
Vulcan
10,699
892
45
4
0
278,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role