Player Matchup

Pele
Pele
AaronChristopher
Pele
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 98L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
DragonDrake12
Baron Samedi
Level 122
God Stats
1W - 8L
1,026 SR
Queue Stats
275W - 277L
1,524 Elo+
Solo
Merlin
Merlin
Haaku1279
Merlin
Level 107
God Stats
12W - 7L
1,683 SR
Queue Stats
137W - 106L
1,608 Elo+
Solo
Ullr
Ullr
ITz_ALExiStyLesS
Ullr
Level 218
God Stats
16W - 23L
1,580 SR
Queue Stats
182W - 178L
1,537 Elo+
Solo
Ymir
Ymir
Shminkers
Ymir
Level 156
God Stats
2W - 3L
1,390 SR
Queue Stats
117W - 123L
1,558 Elo+
Solo
Team Averages
Level 133
1,436 SR
1,531 Elo+

VS

Team Averages
Level 94
1,540 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
BuddysSideKick
Kumbhakarna
Level 59
God Stats
3W - 2L
1,396 SR
Queue Stats
154W - 136L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MatujasxX
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Fenrir
Fenrir
MrWhite0734
Fenrir
Level 86
God Stats
185W - 158L
1,552 SR
Queue Stats
286W - 281L
1,524 Elo+
Solo
Achilles
Achilles
Solar Bones
Achilles
Level 154
God Stats
1W - 0L
1,893 SR
Queue Stats
16W - 24L
1,416 Elo+
Solo
Nox
Nox
winchesterdragon
Nox
Level 81
God Stats
5W - 3L
1,541 SR
Queue Stats
32W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
7,609
951
6,624
16,598
7,714
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DragonDrake12
Baron Samedi
13
0 / 0 / 0
7,528
941
3,349
1,078
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Haaku1279
Merlin
13
0 / 2 / 0
7,918
990
10,016
5,309
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
8,507
1,063
7,475
7,461
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
0 / 0 / 0
8,868
1,109
4,694
6,980
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

256

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BuddysSideKick
Kumbhakarna
14
0 / 0 / 9
8,555
1,069
6,731
14,109
12,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MatujasxX
Ah Muzen Cab
14
0 / 0 / 9
8,747
1,093
7,308
4,317
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
6 / 0 / 3
9,069
1,134
9,688
8,469
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Solar Bones
Achilles
14
3 / 0 / 3
8,321
1,040
7,093
8,078
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 8
8,961
1,120
4,014
1,754
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
11
11
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Kumbhakarna
BuddysSideKick
Kumbhakarna
0
0
9
4.5
L
Baron Samedi
DragonDrake12
Baron Samedi
0
0
0
0
L
Merlin
Haaku1279
Merlin
0
2
0
0
L
0
0
0
0
W
Ah Muzen Cab
MatujasxX
Ah Muzen Cab
0
0
9
4.5
W
Fenrir
6
0
3
7.5
L
Ymir
0
0
0
0
W
Achilles
Solar Bones
Achilles
3
0
3
4.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,158
Damage
34,834
37,426
Taken
36,727
19,777
Mitigated
29,431
5,464
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,624
1,706
71
710
16,598
7,714
0
4,841
10,834
0
12,420
W
Kumbhakarna
BuddysSideKick
Kumbhakarna
6,731
658
134
1,782
14,109
12,914
0
5,815
8,294
17,103
0
L
Baron Samedi
DragonDrake12
Baron Samedi
3,349
512
786
212
1,078
391
0
0
1,040
9,062
0
L
Merlin
Haaku1279
Merlin
10,016
470
0
308
5,309
2,028
0
1,238
3,843
32,041
0
L
7,475
3,949
0
1,592
7,461
2,969
0
1,529
5,315
0
33,298
W
Ah Muzen Cab
MatujasxX
Ah Muzen Cab
7,308
2,376
0
0
4,317
1,872
0
2,973
1,344
0
33,423
W
Fenrir
9,688
938
0
688
8,469
5,113
0
4,256
4,213
0
15,093
L
Ymir
4,694
586
170
1,615
6,980
6,675
0
2,119
4,257
12,404
0
W
Achilles
Solar Bones
Achilles
7,093
1,624
0
1,096
8,078
8,783
0
4,177
3,901
0
14,137
W
4,014
391
0
89
1,754
749
0
838
916
23,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
43,653
174
Minions Killed
178
6
Camps Cleared
8
705,362
Distance Traveled
901,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,609
951
17
2
2
156,042
0
W
Kumbhakarna
8,555
1,069
19
2
0
180,551
0
L
Baron Samedi
7,528
941
11
1
0
92,832
0
L
Merlin
7,918
990
51
6
1
151,729
0
L
Ullr
8,507
1,063
74
9
3
164,731
0
W
Ah Muzen Cab
8,747
1,093
72
9
4
164,951
0
W
Fenrir
9,069
1,134
10
1
2
213,303
0
L
Ymir
8,868
1,109
21
3
0
140,028
0
W
Achilles
8,321
1,040
15
2
0
172,953
0
W
Nox
8,961
1,120
62
8
2
170,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role