Player Matchup

Fenrir
Fenrir
EcoFreeze
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,389 Elo+
Party 1
Maui
Maui
Sheldini27
Maui
Level 47
God Stats
2W - 1L
1,555 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
TheKingAsura
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,404 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,441 Elo+

VS

Team Averages
Level 93
1,403 SR
1,420 Elo+
Ra
Ra
LastBullet8926
Ra
Level 104
God Stats
8W - 18L
1,383 SR
Queue Stats
244W - 238L
1,484 Elo+
Solo
Poseidon
Poseidon
jrbülentgüven
Poseidon
Level 64
God Stats
64W - 63L
1,348 SR
Queue Stats
87W - 90L
1,274 Elo+
Solo
Surtr
Surtr
stalcker55
Surtr
Level 112
God Stats
19W - 19L
1,478 SR
Queue Stats
584W - 601L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EcoFreeze
Fenrir
14
1 / 6 / 2
12,044
669
6,886
18,116
13,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 1 / 5
12,509
695
5,220
20,491
25,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
TheKingAsura
Ao Kuang
16
4 / 6 / 1
14,183
788
14,914
22,256
19,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
13,499
750
21,381
12,537
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
3
0 / 0 / 0
9,286
516
0
0
0
Surtr
17
8 / 2 / 5
14,195
789
25,056
24,591
33,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
13
13
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EcoFreeze
Fenrir
1
6
2
0.33
L
5
3
6
2.67
W
0
1
5
2.5
W
Ao Kuang
TheKingAsura
Ao Kuang
4
6
1
0.75
L
Poseidon
0
0
0
0
L
Surtr
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
46,437
60,863
Taken
37,128
58,403
Mitigated
40,198
15,918
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EcoFreeze
Fenrir
6,886
1,161
0
2,115
18,116
13,447
601
8,437
9,621
0
33,972
L
21,381
539
2,438
2,428
12,537
6,308
0
6,622
5,915
70,933
0
W
5,220
660
579
5,935
20,491
25,260
159
9,210
11,196
32,880
331
W
Ao Kuang
TheKingAsura
Ao Kuang
14,914
4,979
0
7,289
22,256
19,696
2,263
6,524
15,423
59,288
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
25,056
10,334
0
6,127
24,591
33,890
92
13,489
11,102
2,722
55,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
36,980
153
Minions Killed
141
0
Camps Cleared
0
837,610
Distance Traveled
652,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,044
669
44
2
0
254,840
0
L
Ra
13,499
750
89
5
0
353,896
0
W
Maui
12,509
695
33
2
0
295,906
2
W
Ao Kuang
14,183
788
76
4
0
286,864
0
L
Poseidon
9,286
516
0
0
0
0
0
L
Surtr
14,195
789
52
3
0
298,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role