Player Matchup

Pele
Pele
AlexAuMax
Pele
Level 118
God Stats
10W - 13L
1,368 SR
Queue Stats
345W - 330L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
BobWiz
Cthulhu
Level 79
God Stats
17W - 17L
1,591 SR
Queue Stats
936W - 931L
1,492 Elo+
Solo
Cliodhna
Cliodhna
JaySama
Cliodhna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,552 Elo+
Party 1
Thoth
Thoth
Stiki_Game
Thoth
Level 124
God Stats
2W - 4L
1,350 SR
Queue Stats
226W - 225L
1,449 Elo+
Party 1
Charon
Charon
didjogaming007
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,356 Elo+
Party 1
Team Averages
Level 81
1,462 SR
1,476 Elo+

VS

Team Averages
Level 130
1,563 SR
1,439 Elo+
Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DiedHard
Hades
Level 122
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Erthenos
Tsukuyomi
Level 149
God Stats
9W - 5L
1,620 SR
Queue Stats
355W - 373L
1,470 Elo+
Solo
Vulcan
Vulcan
G3arZoul
Vulcan
Level 145
God Stats
20W - 11L
1,615 SR
Queue Stats
621W - 642L
1,378 Elo+
Solo
Medusa
Medusa
Mertfish
Medusa
Level 147
God Stats
2W - 0L
1,337 SR
Queue Stats
56W - 67L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 6 / 3
9,312
665
9,438
13,583
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BobWiz
Cthulhu
17
3 / 5 / 4
10,302
736
7,956
16,757
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
JaySama
Cliodhna
12
0 / 6 / 2
7,687
549
3,871
12,838
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
18
2 / 4 / 3
10,219
730
7,594
9,755
3,715
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 7
8,987
642
2,538
13,928
12,196
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 1 / 19
10,325
738
5,476
11,390
15,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
DiedHard
Hades
18
9 / 4 / 13
11,730
838
11,061
13,285
8,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Erthenos
Tsukuyomi
18
6 / 4 / 15
11,161
797
18,069
12,219
5,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
G3arZoul
Vulcan
18
3 / 1 / 18
11,087
792
17,168
9,720
5,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
Mertfish
Medusa
19
8 / 1 / 13
11,689
835
13,570
8,448
4,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
9
Kills
27
27
Deaths
11
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
19
10.5
L
Pele
4
6
3
0.92
L
Cthulhu
BobWiz
Cthulhu
3
5
4
1
W
Hades
DiedHard
Hades
9
4
13
3.88
W
Tsukuyomi
Erthenos
Tsukuyomi
6
4
15
3.38
W
Vulcan
G3arZoul
Vulcan
3
1
18
12
L
Cliodhna
JaySama
Cliodhna
0
6
2
0.17
W
Medusa
Mertfish
Medusa
8
1
13
14.5
L
Thoth
2
4
3
0.88
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
65,344
66,861
Taken
55,062
45,570
Mitigated
39,460
9,750
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,476
468
2,412
2,561
11,390
15,242
1,338
3,752
7,638
0
10,017
L
Pele
9,438
718
0
1,182
13,583
5,635
0
4,917
8,666
0
21,954
L
Cthulhu
BobWiz
Cthulhu
7,956
234
2,043
2,897
16,757
18,762
0
5,898
10,859
21,709
501
W
Hades
DiedHard
Hades
11,061
395
1,839
3,311
13,285
8,707
536
4,533
7,836
28,336
0
W
Tsukuyomi
Erthenos
Tsukuyomi
18,069
3,284
420
1,996
12,219
5,852
985
4,041
7,882
0
39,616
W
Vulcan
G3arZoul
Vulcan
17,168
6,262
1,483
1,938
9,720
5,093
1,966
2,796
6,924
36,609
0
L
Cliodhna
JaySama
Cliodhna
3,871
61
483
1,575
12,838
5,262
0
5,942
6,896
0
6,305
W
Medusa
Mertfish
Medusa
13,570
3,631
2,708
1,578
8,448
4,566
3,092
2,465
5,983
0
31,727
L
Thoth
7,594
611
308
463
9,755
3,715
0
5,741
4,014
38,670
0
L
2,538
347
247
552
13,928
12,196
0
5,731
8,197
9,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
55,992
152
Minions Killed
166
0
Camps Cleared
0
1,116,937
Distance Traveled
1,397,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,325
738
13
1
0
294,334
0
L
Pele
9,312
665
16
1
0
226,636
0
L
Cthulhu
10,302
736
30
2
0
179,355
0
W
Hades
11,730
838
39
3
0
246,021
0
W
Tsukuyomi
11,161
797
32
2
0
259,884
0
W
Vulcan
11,087
792
36
3
0
320,167
0
L
Cliodhna
7,687
549
7
1
0
248,744
0
W
Medusa
11,689
835
46
3
0
276,649
0
L
Thoth
10,219
730
84
6
0
236,284
0
L
Charon
8,987
642
15
1
0
225,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role