Player Matchup

Neith
Neith
YocuChima__34
Neith
Level 48
God Stats
3W - 4L
1,273 SR
Queue Stats
51W - 56L
1,409 Elo+
Solo
Bacchus
Bacchus
cskaan
Bacchus
Level 40
God Stats
4W - 6L
1,168 SR
Queue Stats
36W - 39L
1,451 Elo+
Solo
Nu Wa
Nu Wa
kaplama_erik
Nu Wa
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,464 Elo+
Solo
Hun Batz
Hun Batz
siickll
Hun Batz
Level 89
God Stats
6W - 4L
1,262 SR
Queue Stats
48W - 49L
1,310 Elo+
Solo
Eset
Eset
tornadomensch
Eset
Level 80
God Stats
4W - 1L
1,697 SR
Queue Stats
49W - 50L
1,478 Elo+
Solo
Team Averages
Level 60
1,380 SR
1,422 Elo+

VS

Team Averages
Level 50
1,520 SR
1,268 Elo+
Ganesha
Ganesha
Azure-Witcher
Ganesha
Level 129
God Stats
4W - 4L
1,595 SR
Queue Stats
128W - 132L
1,430 Elo+
Party 2
Neith
Neith
Bukowskid
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Surtr
Surtr
JMD10_12_14
Surtr
Level 79
God Stats
1W - 2L
1,718 SR
Queue Stats
19W - 23L
1,368 Elo+
Party 2
Thanatos
Thanatos
OMGiTzBannon_
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,190 Elo+
Party 2
Nu Wa
Nu Wa
Wallace0086
Nu Wa
Level 31
God Stats
4W - 8L
1,286 SR
Queue Stats
5W - 14L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,085
553
4,434
4,531
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
cskaan
Bacchus
9
3 / 2 / 2
6,073
552
2,659
7,067
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
6,223
566
7,674
4,158
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
siickll
Hun Batz
10
1 / 2 / 0
5,576
507
2,660
10,081
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
6 / 1 / 1
6,599
600
9,109
5,780
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
1 / 1 / 1
5,882
535
2,628
8,613
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Bukowskid
Neith
8
1 / 4 / 1
4,921
447
3,424
7,050
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
6,430
585
3,975
9,809
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
OMGiTzBannon_
Thanatos
7
2 / 2 / 0
5,017
456
1,084
5,931
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 4 / 0
4,951
450
2,433
7,334
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
7
8
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
1
1
1.5
L
Neith
Bukowskid
Neith
1
4
1
0.38
L
1
2
3
1.25
L
Thanatos
OMGiTzBannon_
Thanatos
2
2
0
1
L
2
4
0
0.5
W
1
0
3
2.5
W
Bacchus
cskaan
Bacchus
3
2
2
2
W
2
3
1
0.83
W
Hun Batz
siickll
Hun Batz
1
2
0
0.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
13,544
31,617
Taken
38,737
13,265
Mitigated
19,164
5,319
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,628
371
0
2,472
8,613
5,879
0
4,663
3,804
20,864
0
L
Neith
Bukowskid
Neith
3,424
1,805
0
663
7,050
2,357
238
3,657
3,281
0
20,041
L
3,975
1,133
0
2,437
9,809
6,250
0
4,026
5,343
1,057
45,049
L
Thanatos
OMGiTzBannon_
Thanatos
1,084
334
0
1,578
5,931
2,080
0
2,218
3,583
0
13,785
L
2,433
563
0
1,000
7,334
2,598
20
3,978
3,284
19,390
0
W
4,434
1,219
0
1,246
4,531
1,419
2,601
1,254
3,277
0
39,214
W
Bacchus
cskaan
Bacchus
2,659
296
187
1,387
7,067
5,303
0
875
6,192
6,854
0
W
7,674
2,347
0
290
4,158
1,281
0
706
3,452
32,426
0
W
Hun Batz
siickll
Hun Batz
2,660
705
0
621
10,081
3,421
0
785
9,296
0
42,232
W
9,109
505
75
1,513
5,780
1,841
0
2,053
3,727
42,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
27,201
243
Minions Killed
195
0
Camps Cleared
0
1,093,872
Distance Traveled
993,849
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,882
535
10
1
0
216,589
2
L
Neith
4,921
447
35
3
0
172,395
0
L
Surtr
6,430
585
93
8
0
202,192
2
L
Thanatos
5,017
456
25
2
0
212,984
0
L
Nu Wa
4,951
450
32
3
0
189,689
0
W
Neith
6,085
553
58
5
0
203,400
1
W
Bacchus
6,073
552
7
1
0
223,444
4
W
Nu Wa
6,223
566
60
5
0
213,967
0
W
Hun Batz
5,576
507
65
6
0
241,366
0
W
Eset
6,599
600
53
5
0
211,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role