Player Matchup

Cerberus
Cerberus
Bronze V
 
Cerberus
Bronze V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
Call Me Java323
Chronos
Gold V
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
112W - 124L
1,253 MMR
Solo
Arachne
Arachne
Silver II
God Tier NRG
Arachne
Silver II
Level 174
God Stats
16W - 11L
1,644 SR
Queue Stats
328W - 342L
1,212 MMR
Solo
Raijin
Raijin
Silver I
Necroxscythe138
Raijin
Silver I
Level 114
God Stats
12W - 13L
1,723 SR
Queue Stats
918W - 954L
1,218 MMR
Solo
Mulan
Mulan
Bronze III
keanarva
Mulan
Bronze III
Level 108
God Stats
1W - 2L
1,224 SR
Queue Stats
9W - 20L
1,230 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,562 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,552 SR
1,232 MMR
Heimdallr
Heimdallr
Silver I
BlueKidPlug
Heimdallr
Silver I
Level 175
God Stats
1W - 2L
1,490 SR
Queue Stats
204W - 216L
1,035 MMR
Party 1
Pele
Pele
Gold V
Couj
Pele
Gold V
Level 136
God Stats
8W - 6L
1,684 SR
Queue Stats
126W - 125L
1,311 MMR
Party 2
King Arthur
King Arthur
Silver I
CrimsonLinxz
King Arthur
Silver I
Level 146
God Stats
12W - 8L
1,568 SR
Queue Stats
120W - 123L
1,222 MMR
Party 2
Janus
Janus
Silver I
P2BD fLaMeZ
Janus
Silver I
Level 67
God Stats
2W - 9L
1,335 SR
Queue Stats
15W - 21L
1,354 MMR
Party 1
Charon
Charon
Silver I
SIXtnineuh
Charon
Silver I
Level 44
God Stats
2W - 5L
1,685 SR
Queue Stats
50W - 53L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 3 / 0
3,709
371
23
2,890
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
5,787
579
3,252
7,855
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
God Tier NRG
Arachne
10
0 / 1 / 0
5,384
538
4,669
8,709
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 0 / 0
3,545
355
0
372
58
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
keanarva
Mulan
9
0 / 2 / 0
4,870
487
2,815
7,728
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ThorKukulkanMaman BrigitteAo Kuang

VS

Bans
ThanatosPoseidonSun WukongSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueKidPlug
Heimdallr
10
0 / 0 / 1
5,609
561
3,177
4,876
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Couj
Pele
13
1 / 0 / 1
6,795
680
1,873
8,441
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
CrimsonLinxz
King Arthur
11
3 / 0 / 0
7,010
701
5,797
5,687
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 3
6,307
631
2,860
2,713
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
SIXtnineuh
Charon
9
1 / 0 / 1
6,074
607
3,052
5,559
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Heimdallr
BlueKidPlug
Heimdallr
0
0
1
0.5
L
0
0
0
0
W
Pele
Couj
Pele
1
0
1
1.5
W
King Arthur
CrimsonLinxz
King Arthur
3
0
0
3
L
Arachne
God Tier NRG
Arachne
0
1
0
0
L
0
0
0
0
W
1
0
3
2.5
W
Charon
SIXtnineuh
Charon
1
0
1
1.5
L
Mulan
keanarva
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,759
Damage
16,759
27,554
Taken
27,276
12,796
Mitigated
14,919
7,000
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
23
23
0
62
2,890
1,751
0
1,408
1,482
23
0
W
Heimdallr
BlueKidPlug
Heimdallr
3,177
1,039
0
2,570
4,876
1,992
1,027
2,084
2,792
0
47,170
L
3,252
1,018
0
4,510
7,855
2,749
105
2,038
5,817
51,823
92
W
Pele
Couj
Pele
1,873
488
0
1,951
8,441
3,216
0
0
8,441
0
67,974
W
King Arthur
CrimsonLinxz
King Arthur
5,797
790
0
500
5,687
4,908
0
0
5,687
0
48,963
L
Arachne
God Tier NRG
Arachne
4,669
3,711
0
1,786
8,709
3,312
0
1,742
6,967
0
36,062
L
0
0
0
0
372
58
0
0
372
93
0
W
2,860
689
0
730
2,713
908
1,655
257
2,456
47,432
0
W
Charon
SIXtnineuh
Charon
3,052
165
357
2,405
5,559
3,895
492
934
4,625
18,503
0
L
Mulan
keanarva
Mulan
2,815
608
0
642
7,728
4,926
0
724
7,004
0
28,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
31,795
194
Minions Killed
390
0
Camps Cleared
0
900,959
Distance Traveled
1,055,968
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,709
371
0
0
0
114,526
0
W
Heimdallr
5,609
561
83
8
0
191,379
0
L
Chronos
5,787
579
90
9
0
198,745
0
W
Pele
6,795
680
111
11
0
250,397
2
W
King Arthur
7,010
701
78
8
0
199,887
0
L
Arachne
5,384
538
62
6
0
235,208
0
L
Raijin
3,545
355
0
0
0
174,752
0
W
Janus
6,307
631
101
10
0
196,490
0
W
Charon
6,074
607
17
2
0
217,815
2
L
Mulan
4,870
487
42
4
0
177,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role