Player Matchup

Artemis
Artemis
DasšSloth
Artemis
Level 164
God Stats
1W - 1L
1,717 SR
Queue Stats
422W - 416L
1,598 Elo+
Party 2
Lancelot
Lancelot
Meiista
Lancelot
Level 129
God Stats
1W - 3L
1,537 SR
Queue Stats
187W - 216L
1,498 Elo+
Party 2
Scylla
Scylla
Mr Knxsty
Scylla
Level 88
God Stats
9W - 14L
1,474 SR
Queue Stats
11W - 37L
1,310 Elo+
Party 2
Fenrir
Fenrir
kypsirk
Fenrir
Level 120
God Stats
1W - 3L
1,532 SR
Queue Stats
4W - 4L
1,732 Elo+
Party 2
Sun Wukong
Sun Wukong
trustachamp
Sun Wukong
Level 128
God Stats
26W - 36L
1,456 SR
Queue Stats
240W - 268L
1,474 Elo+
Party 2
Team Averages
Level 126
1,543 SR
1,523 Elo+

VS

Team Averages
Level 153
1,555 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BP2K33
Skadi
Level 204
God Stats
4W - 1L
1,577 SR
Queue Stats
298W - 349L
1,509 Elo+
Party 1
Ravana
Ravana
KillerNacho
Ravana
Level 147
God Stats
4W - 1L
1,487 SR
Queue Stats
137W - 130L
1,587 Elo+
Solo
Anubis
Anubis
Rizser
Anubis
Level 105
God Stats
16W - 9L
1,709 SR
Queue Stats
292W - 306L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DasšSloth
Artemis
13
0 / 3 / 1
7,901
439
2,718
8,514
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Meiista
Lancelot
13
0 / 2 / 3
7,927
440
5,033
11,684
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Mr Knxsty
Scylla
15
5 / 3 / 1
8,743
486
3,803
6,631
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
kypsirk
Fenrir
14
3 / 6 / 5
8,608
478
9,343
16,352
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
trustachamp
Sun Wukong
15
1 / 4 / 4
9,344
519
11,622
19,350
14,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 6
10,312
573
7,799
7,965
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
 
Khepri
13
1 / 2 / 7
8,555
475
2,853
6,364
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
BP2K33
Skadi
18
5 / 0 / 1
11,518
640
7,820
6,045
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
4 / 3 / 5
9,724
540
9,919
9,999
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
Rizser
Anubis
16
4 / 3 / 1
10,320
573
9,367
13,337
10,745
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
18
18
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
6
7
W
Khepri
 
Khepri
1
2
7
2.25
W
Skadi
BP2K33
Skadi
5
0
1
5.5
L
Artemis
DasšSloth
Artemis
0
3
1
0.17
W
Ravana
4
3
5
2.17
L
Lancelot
Meiista
Lancelot
0
2
3
0.75
L
Scylla
Mr Knxsty
Scylla
5
3
1
1.83
W
Anubis
Rizser
Anubis
4
3
1
1.5
L
Fenrir
kypsirk
Fenrir
3
6
5
0.92
L
Sun Wukong
trustachamp
Sun Wukong
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
37,758
62,531
Taken
43,710
31,806
Mitigated
32,052
13,142
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,799
708
0
1,017
7,965
3,723
0
751
7,214
92,904
0
W
Khepri
 
Khepri
2,853
257
0
1,069
6,364
7,448
0
1,825
4,539
16,363
0
W
Skadi
BP2K33
Skadi
7,820
3,025
0
979
6,045
2,419
215
0
6,045
0
120,726
L
Artemis
DasšSloth
Artemis
2,718
1,562
0
1,542
8,514
2,653
0
1,930
6,584
0
56,684
W
Ravana
9,919
2,757
0
937
9,999
7,717
0
1,061
8,938
0
80,083
L
Lancelot
Meiista
Lancelot
5,033
966
0
3,019
11,684
6,256
0
2,271
9,413
0
61,448
L
Scylla
Mr Knxsty
Scylla
3,803
173
0
834
6,631
1,523
237
2,836
3,795
56,868
0
W
Anubis
Rizser
Anubis
9,367
167
0
7,273
13,337
10,745
220
654
12,683
86,062
0
L
Fenrir
kypsirk
Fenrir
9,343
2,350
0
2,182
16,352
6,583
0
4,095
12,257
0
54,113
L
Sun Wukong
trustachamp
Sun Wukong
11,622
2,345
0
5,565
19,350
14,791
129
8,887
10,463
0
82,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
50,429
470
Minions Killed
619
0
Camps Cleared
0
1,810,621
Distance Traveled
1,771,397
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,312
573
172
10
0
394,927
4
W
Khepri
8,555
475
11
1
0
339,759
4
W
Skadi
11,518
640
211
12
0
357,914
4
L
Artemis
7,901
439
97
5
0
288,718
0
W
Ravana
9,724
540
95
5
0
355,942
3
L
Lancelot
7,927
440
103
6
0
449,250
0
L
Scylla
8,743
486
96
5
0
338,220
0
W
Anubis
10,320
573
130
7
0
322,855
0
L
Fenrir
8,608
478
65
4
0
377,463
0
L
Sun Wukong
9,344
519
109
6
0
356,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role