Player Matchup

Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MrMephou
Kukulkan
Level 61
God Stats
17W - 14L
1,626 SR
Queue Stats
167W - 187L
1,516 Elo+
Solo
Izanami
Izanami
jutahh
Izanami
Level 14
God Stats
0W - 3L
1,214 SR
Queue Stats
5W - 9L
1,427 Elo+
Party 1
Scylla
Scylla
world-link
Scylla
Level 119
God Stats
466W - 466L
1,499 SR
Queue Stats
506W - 521L
1,460 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,481 Elo+

VS

Team Averages
Level 104
1,521 SR
1,478 Elo+
Ao Kuang
Ao Kuang
DIEFORJUSTICE
Ao Kuang
Level 82
God Stats
22W - 22L
1,544 SR
Queue Stats
605W - 612L
1,461 Elo+
Solo
Da Ji
Da Ji
DSound32
Da Ji
Level 127
God Stats
29W - 31L
1,417 SR
Queue Stats
356W - 370L
1,425 Elo+
Solo
Ra
Ra
Laaang
Ra
Level 88
God Stats
17W - 17L
1,460 SR
Queue Stats
319W - 312L
1,461 Elo+
Solo
Bacchus
Bacchus
slasherslash
Bacchus
Level 136
God Stats
1W - 0L
1,742 SR
Queue Stats
24W - 18L
1,569 Elo+
Solo
Cernunnos
Cernunnos
xXReaperSoulXx
Cernunnos
Level 89
God Stats
56W - 56L
1,444 SR
Queue Stats
487W - 485L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 2
7,638
1,091
5,463
13,340
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
 
Thor
12
1 / 5 / 1
7,230
1,033
5,746
9,915
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MrMephou
Kukulkan
12
0 / 0 / 2
7,467
1,067
6,550
2,690
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
jutahh
Izanami
12
1 / 4 / 0
7,349
1,050
5,028
8,094
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
world-link
Scylla
12
0 / 3 / 1
6,883
983
4,456
4,721
1,591
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DIEFORJUSTICE
Ao Kuang
13
4 / 0 / 8
8,101
1,157
7,308
4,019
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
DSound32
Da Ji
14
4 / 0 / 11
8,564
1,223
7,046
5,829
3,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
14
5 / 0 / 8
9,044
1,292
6,976
2,937
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
slasherslash
Bacchus
13
1 / 1 / 10
8,107
1,158
6,385
12,971
16,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xXReaperSoulXx
Cernunnos
13
2 / 1 / 8
8,065
1,152
7,662
4,876
1,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
2
Kills
16
16
Deaths
2
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
L
Thor
 
Thor
1
5
1
0.3
W
Ao Kuang
DIEFORJUSTICE
Ao Kuang
4
0
8
8
W
Da Ji
DSound32
Da Ji
4
0
11
9.5
W
Ra
5
0
8
9
L
Kukulkan
MrMephou
Kukulkan
0
0
2
1
L
Izanami
jutahh
Izanami
1
4
0
0.25
W
Bacchus
slasherslash
Bacchus
1
1
10
6
L
Scylla
world-link
Scylla
0
3
1
0.17
W
Cernunnos
xXReaperSoulXx
Cernunnos
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
35,377
38,760
Taken
30,632
23,176
Mitigated
27,402
6,473
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,463
936
1,126
2,263
13,340
12,531
0
7,111
5,762
12,401
0
L
Thor
 
Thor
5,746
866
0
1,431
9,915
4,315
0
5,042
4,720
0
19,156
W
Ao Kuang
DIEFORJUSTICE
Ao Kuang
7,308
567
0
1,259
4,019
4,024
0
2,275
1,744
9,900
0
W
Da Ji
DSound32
Da Ji
7,046
1,731
0
1,849
5,829
3,405
0
3,021
2,808
0
12,137
W
Ra
6,976
555
1,546
814
2,937
1,243
0
1,620
1,317
30,640
0
L
Kukulkan
MrMephou
Kukulkan
6,550
222
50
628
2,690
1,227
0
737
1,953
28,841
0
L
Izanami
jutahh
Izanami
5,028
3,324
0
592
8,094
3,512
0
4,892
3,088
0
16,306
W
Bacchus
slasherslash
Bacchus
6,385
839
0
2,498
12,971
16,736
0
6,104
6,867
11,157
0
L
Scylla
world-link
Scylla
4,456
597
21
362
4,721
1,591
0
2,005
2,568
12,195
0
W
Cernunnos
xXReaperSoulXx
Cernunnos
7,662
2,579
0
715
4,876
1,994
0
3,449
1,427
0
27,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
41,881
141
Minions Killed
133
5
Camps Cleared
6
671,882
Distance Traveled
756,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,638
1,091
15
2
0
159,164
0
L
Thor
7,230
1,033
11
2
0
134,713
0
W
Ao Kuang
8,101
1,157
4
1
1
154,460
0
W
Da Ji
8,564
1,223
6
1
1
153,799
0
W
Ra
9,044
1,292
55
8
2
154,777
0
L
Kukulkan
7,467
1,067
65
9
1
143,368
0
L
Izanami
7,349
1,050
31
4
3
127,103
0
W
Bacchus
8,107
1,158
7
1
1
155,992
0
L
Scylla
6,883
983
19
3
1
107,534
0
W
Cernunnos
8,065
1,152
61
9
1
137,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role