Player Matchup

Ravana
Ravana
JUST JECK
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Bellona
Bellona
Legit4it
Bellona
Level 107
God Stats
4W - 2L
1,493 SR
Queue Stats
57W - 69L
1,382 Elo+
Solo
Guan Yu
Guan Yu
Mikomarie
Guan Yu
Level 40
God Stats
1W - 2L
1,235 SR
Queue Stats
53W - 69L
1,397 Elo+
Solo
Mulan
Mulan
SCPxBrokenLifex
Mulan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,470 Elo+
Solo
Hou Yi
Hou Yi
SohCahMyToa
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 1
Team Averages
Level 67
1,446 SR
1,393 Elo+

VS

Team Averages
Level 84
1,636 SR
1,398 Elo+
Ishtar
Ishtar
Soulona
Ishtar
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 340L
1,456 Elo+
Solo
Hera
Hera
barbatoz9611
Hera
Level 83
God Stats
6W - 2L
1,630 SR
Queue Stats
442W - 478L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
blazedchef89
Zhong Kui
Level 40
God Stats
9W - 5L
1,518 SR
Queue Stats
260W - 282L
1,401 Elo+
Solo
Ra
Ra
darilua
Ra
Level 126
God Stats
7W - 3L
1,837 SR
Queue Stats
486W - 508L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
funkmastarad
Sun Wukong
Level 100
God Stats
4W - 1L
1,697 SR
Queue Stats
566W - 593L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JUST JECK
Ravana
13
0 / 9 / 5
7,922
609
4,067
13,900
6,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Legit4it
Bellona
17
3 / 3 / 6
9,199
708
6,708
14,420
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Mikomarie
Guan Yu
16
4 / 9 / 3
9,918
763
5,594
26,489
21,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 9 / 12
9,738
749
12,143
21,274
19,077
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
18
6 / 5 / 2
10,944
842
8,045
12,776
5,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Soulona
Ishtar
16
5 / 5 / 19
10,488
807
11,990
11,502
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 15
11,598
892
21,638
8,935
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
blazedchef89
Zhong Kui
18
5 / 3 / 23
11,060
851
22,405
17,189
16,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 4 / 18
11,330
872
14,849
11,989
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
funkmastarad
Sun Wukong
17
4 / 3 / 20
10,308
793
8,973
12,220
13,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
129
15
Kills
34
35
Deaths
17
28
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ravana
JUST JECK
Ravana
0
9
5
0.28
L
Bellona
Legit4it
Bellona
3
3
6
2
L
Guan Yu
Mikomarie
Guan Yu
4
9
3
0.61
L
2
9
12
0.89
L
Hou Yi
6
5
2
1.4
W
Ishtar
Soulona
Ishtar
5
5
19
2.9
W
11
2
15
9.25
W
Zhong Kui
blazedchef89
Zhong Kui
5
3
23
5.5
W
9
4
18
4.5
W
Sun Wukong
funkmastarad
Sun Wukong
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
79,855
88,859
Taken
61,835
63,107
Mitigated
47,065
20,491
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
JUST JECK
Ravana
4,067
1,719
193
668
13,900
6,825
0
9,840
4,060
0
10,882
L
Bellona
Legit4it
Bellona
6,708
70
1,685
2,599
14,420
9,843
0
8,176
6,244
0
21,185
L
Guan Yu
Mikomarie
Guan Yu
5,594
556
5,584
5,273
26,489
21,819
0
16,177
9,889
0
19,219
L
12,143
1,617
283
2,307
21,274
19,077
0
14,691
6,475
3,453
19,525
L
Hou Yi
8,045
2,937
0
1,899
12,776
5,543
0
9,477
3,299
0
27,994
W
Ishtar
Soulona
Ishtar
11,990
6,913
862
857
11,502
5,910
892
522
10,901
0
23,169
W
21,638
5,701
1,487
2,595
8,935
4,776
1,938
752
8,091
33,862
0
W
Zhong Kui
blazedchef89
Zhong Kui
22,405
2,324
894
4,675
17,189
16,149
1,698
650
16,483
36,827
0
W
14,849
1,536
5,001
2,994
11,989
6,361
752
109
11,780
42,726
0
W
Sun Wukong
funkmastarad
Sun Wukong
8,973
1,883
1,118
2,104
12,220
13,869
1,163
394
11,478
0
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
54,784
116
Minions Killed
138
0
Camps Cleared
0
1,123,313
Distance Traveled
1,125,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,922
609
12
1
0
190,137
0
L
Bellona
9,199
708
24
2
0
277,819
0
L
Guan Yu
9,918
763
26
2
0
226,889
0
L
Mulan
9,738
749
17
1
0
206,494
0
L
Hou Yi
10,944
842
37
3
0
221,974
0
W
Ishtar
10,488
807
11
1
0
199,765
0
W
Hera
11,598
892
37
3
0
232,295
0
W
Zhong Kui
11,060
851
30
2
0
265,768
0
W
Ra
11,330
872
49
4
0
212,962
0
W
Sun Wukong
10,308
793
11
1
0
215,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role