Player Matchup

Kukulkan
Kukulkan
GratedMosquito9
Kukulkan
Level 58
God Stats
14W - 14L
1,492 SR
Queue Stats
16W - 31L
1,195 Elo+
Solo
Bellona
Bellona
powermop23
Bellona
Level 67
God Stats
16W - 16L
1,393 SR
Queue Stats
30W - 30L
1,245 Elo+
Solo
Odin
Odin
z3Ro2659
Odin
Level 59
God Stats
2W - 0L
1,570 SR
Queue Stats
51W - 56L
1,287 Elo+
Solo
Team Averages
Level 61
1,485 SR
1,242 Elo+

VS

Team Averages
Level 43
1,343 SR
1,178 Elo+
Surtr
Surtr
Hameb
Surtr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,116 Elo+
Solo
Arachne
Arachne
Kiyoku-Heart
Arachne
Level 15
God Stats
0W - 1L
1,175 SR
Queue Stats
4W - 9L
1,068 Elo+
Party 1
Discordia
Discordia
PapaDraggy
Discordia
Level 69
God Stats
0W - 1L
1,354 SR
Queue Stats
46W - 59L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 0 / 7
13,674
760
9,718
7,388
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
powermop23
Bellona
16
9 / 1 / 4
14,237
791
15,588
18,126
23,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
15
2 / 0 / 9
13,096
728
10,438
16,656
22,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hameb
Surtr
9
0 / 4 / 0
10,304
572
1,348
9,308
4,258
Arachne
Kiyoku-Heart
Arachne
13
1 / 5 / 0
11,591
644
11,464
19,604
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
PapaDraggy
Discordia
17
0 / 5 / 1
12,355
686
15,753
14,090
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
1
1
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
7
6.5
L
Surtr
Hameb
Surtr
0
4
0
0
L
Arachne
Kiyoku-Heart
Arachne
1
5
0
0.2
L
Discordia
PapaDraggy
Discordia
0
5
1
0.1
W
Bellona
powermop23
Bellona
9
1
4
11
W
Odin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
28,565
42,170
Taken
43,002
49,180
Mitigated
24,098
7,722
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,718
229
0
899
7,388
3,800
1,061
2,658
4,730
74,576
0
L
Surtr
Hameb
Surtr
1,348
443
0
789
9,308
4,258
0
1,848
7,013
115
6,971
L
Arachne
Kiyoku-Heart
Arachne
11,464
8,565
0
2,294
19,604
11,291
0
3,671
15,130
0
34,197
L
Discordia
PapaDraggy
Discordia
15,753
1,878
0
3,696
14,090
8,549
0
4,644
8,937
76,150
0
W
Bellona
powermop23
Bellona
15,588
2,660
0
5,892
18,126
23,372
794
7,734
10,392
0
63,333
W
Odin
10,438
740
0
931
16,656
22,008
274
6,507
10,149
481
37,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
34,250
240
Minions Killed
131
0
Camps Cleared
0
1,080,010
Distance Traveled
771,145
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,674
760
130
7
0
362,184
2
L
Surtr
10,304
572
15
1
0
153,980
0
L
Arachne
11,591
644
34
2
0
321,743
0
L
Discordia
12,355
686
82
5
0
295,422
0
W
Bellona
14,237
791
74
4
0
368,011
0
W
Odin
13,096
728
36
2
0
349,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role