Player Matchup

Set
Set
 
Set
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Breh68
Sylvanus
Level 137
God Stats
5W - 3L
1,606 SR
Queue Stats
185W - 153L
1,528 Elo+
Party 1
Anhur
Anhur
Cheems143
Anhur
Level 121
God Stats
13W - 9L
1,716 SR
Queue Stats
161W - 131L
1,534 Elo+
Party 1
Horus
Horus
Cryoninjar
Horus
Level 156
God Stats
4W - 5L
1,427 SR
Queue Stats
345W - 300L
1,543 Elo+
Solo
Ah Puch
Ah Puch
malice12
Ah Puch
Level 146
God Stats
3W - 1L
1,759 SR
Queue Stats
172W - 147L
1,576 Elo+
Solo
Team Averages
Level 139
1,602 SR
1,536 Elo+

VS

Team Averages
Level 104
1,495 SR
1,511 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Plusheverything
Heimdallr
Level 149
God Stats
1W - 2L
1,483 SR
Queue Stats
96W - 83L
1,581 Elo+
Solo
Sobek
Sobek
VLADcaesar
Sobek
Level 17
God Stats
1W - 8L
1,281 SR
Queue Stats
11W - 12L
1,280 Elo+
Party 2
Mercury
Mercury
goreswine
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 97L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
king-baskiel
Nu Wa
Level 131
God Stats
5W - 3L
1,708 SR
Queue Stats
166W - 146L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
0 / 1 / 8
8,859
633
3,698
7,986
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Breh68
Sylvanus
13
1 / 1 / 8
8,620
616
3,269
10,964
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
Cheems143
Anhur
14
7 / 1 / 0
9,130
652
6,827
6,749
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
14
12 / 1 / 3
9,667
691
12,431
12,293
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
malice12
Ah Puch
13
5 / 4 / 2
8,704
622
11,430
12,660
5,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 9 / 1
6,263
447
4,972
14,520
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Plusheverything
Heimdallr
9
0 / 2 / 2
6,091
435
2,431
6,241
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
8
0 / 8 / 1
5,686
406
1,823
13,376
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
goreswine
Mercury
15
7 / 2 / 0
8,600
614
12,101
11,426
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 4
7,231
517
4,165
8,263
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
25
Kills
8
8
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
1
8
4
L
Ne Zha
 
Ne Zha
1
9
1
0.17
W
Sylvanus
Breh68
Sylvanus
1
1
8
5
W
Anhur
Cheems143
Anhur
7
1
0
7
W
Horus
12
1
3
13.5
L
Heimdallr
Plusheverything
Heimdallr
0
2
2
0.5
L
Sobek
0
8
1
0.06
L
Mercury
goreswine
Mercury
7
2
0
3.5
L
0
5
4
0.4
W
Ah Puch
malice12
Ah Puch
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
25,492
50,652
Taken
53,826
26,509
Mitigated
22,159
22,098
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,698
1,276
0
2,001
7,986
3,833
0
1,600
6,352
0
67,971
L
Ne Zha
 
Ne Zha
4,972
1,657
0
835
14,520
4,047
0
1,413
13,107
0
53,475
W
Sylvanus
Breh68
Sylvanus
3,269
943
2,940
4,896
10,964
8,910
557
750
10,214
33,820
0
W
Anhur
Cheems143
Anhur
6,827
3,877
0
3,159
6,749
2,315
2,488
476
6,273
0
71,547
W
Horus
12,431
6,129
362
2,990
12,293
6,245
473
1,597
10,658
0
56,411
L
Heimdallr
Plusheverything
Heimdallr
2,431
727
0
1,343
6,241
2,142
0
1,405
4,836
0
28,144
L
Sobek
1,823
292
0
966
13,376
9,654
0
8,278
5,098
11,561
0
L
Mercury
goreswine
Mercury
12,101
7,942
0
613
11,426
4,440
0
3,298
8,128
0
64,762
L
4,165
817
0
1,105
8,263
1,876
0
305
7,958
48,232
0
W
Ah Puch
malice12
Ah Puch
11,430
1,210
0
5,750
12,660
5,206
23
1,509
10,857
59,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
33,871
457
Minions Killed
356
0
Camps Cleared
0
1,412,456
Distance Traveled
1,411,630
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,859
633
141
10
0
289,599
2
L
Ne Zha
6,263
447
82
6
0
271,582
0
W
Sylvanus
8,620
616
36
3
0
246,385
1
W
Anhur
9,130
652
130
9
0
276,453
3
W
Horus
9,667
691
71
5
0
336,841
2
L
Heimdallr
6,091
435
52
4
0
272,099
4
L
Sobek
5,686
406
28
2
0
251,973
0
L
Mercury
8,600
614
108
8
0
369,066
2
L
Nu Wa
7,231
517
86
6
0
246,910
3
W
Ah Puch
8,704
622
79
6
0
263,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role