Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EasyBotChac
Thanatos
Level 18
God Stats
2W - 4L
1,287 SR
Queue Stats
14W - 10L
1,518 Elo+
Party 2
Charon
Charon
GodlikeGreaves
Charon
Level 96
God Stats
21W - 21L
1,513 SR
Queue Stats
64W - 83L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
QuentonQuads
Ao Kuang
Level 35
God Stats
14W - 12L
1,586 SR
Queue Stats
105W - 102L
1,517 Elo+
Party 2
Loki
Loki
SEALyvng
Loki
Level 8
God Stats
3W - 0L
1,846 SR
Queue Stats
10W - 9L
1,471 Elo+
Party 2
Team Averages
Level 57
1,546 SR
1,496 Elo+

VS

Team Averages
Level 141
1,634 SR
1,543 Elo+
Kukulkan
Kukulkan
Arcticknife
Kukulkan
Level 124
God Stats
6W - 7L
1,401 SR
Queue Stats
40W - 29L
1,535 Elo+
Party 1
Mulan
Mulan
Bleistiftmine
Mulan
Level 148
God Stats
1W - 2L
1,882 SR
Queue Stats
59W - 52L
1,531 Elo+
Party 1
Tyr
Tyr
CHR155YH0W311
Tyr
Level 154
God Stats
5W - 4L
1,729 SR
Queue Stats
423W - 398L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vosyli
Kumbhakarna
Level 159
God Stats
5W - 4L
1,645 SR
Queue Stats
1,098W - 712L
1,553 Elo+
Solo
Anhur
Anhur
uncomment
Anhur
Level 121
God Stats
3W - 4L
1,513 SR
Queue Stats
44W - 33L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 0
7,507
626
1,987
4,567
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
EasyBotChac
Thanatos
12
3 / 1 / 1
7,031
586
4,284
13,179
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
6,506
542
3,653
7,263
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
QuentonQuads
Ao Kuang
13
4 / 3 / 2
8,273
689
13,464
11,724
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
12
1 / 3 / 1
6,722
560
4,360
7,495
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arcticknife
Kukulkan
11
0 / 3 / 2
6,434
536
4,992
5,737
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 3 / 0
7,503
625
7,825
14,375
9,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 0
4,805
400
562
4,878
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Vosyli
Kumbhakarna
8
0 / 1 / 3
5,748
479
2,585
7,528
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
uncomment
Anhur
11
3 / 2 / 0
6,924
577
6,453
8,281
2,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
7
7
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Kukulkan
Arcticknife
Kukulkan
0
3
2
0.33
L
4
3
0
1.33
L
0
1
0
0
W
Thanatos
EasyBotChac
Thanatos
3
1
1
3.5
W
1
0
3
2.5
W
Ao Kuang
QuentonQuads
Ao Kuang
4
3
2
1.67
W
Loki
1
3
1
0.5
L
Kumbhakarna
Vosyli
Kumbhakarna
0
1
3
1.5
L
Anhur
uncomment
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
22,417
44,228
Taken
40,799
19,317
Mitigated
20,967
19,806
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,987
1,489
0
2,452
4,567
1,750
1,631
1,237
3,330
0
63,935
L
Kukulkan
Arcticknife
Kukulkan
4,992
895
0
250
5,737
2,206
0
3,028
2,709
50,775
0
L
7,825
1,165
0
4,825
14,375
9,899
0
9,583
4,792
0
48,749
L
562
108
0
1,404
4,878
1,695
0
793
4,085
0
21,009
W
Thanatos
EasyBotChac
Thanatos
4,284
531
0
8,607
13,179
4,833
0
1,746
11,433
0
58,215
W
3,653
752
0
2,102
7,263
5,284
0
2,247
5,016
15,299
0
W
Ao Kuang
QuentonQuads
Ao Kuang
13,464
3,490
0
5,109
11,724
4,810
0
1,586
10,138
62,072
2,734
W
Loki
4,360
1,263
0
1,536
7,495
2,640
0
761
6,734
0
42,163
L
Kumbhakarna
Vosyli
Kumbhakarna
2,585
525
0
2,377
7,528
4,804
0
2,995
4,533
9,823
0
L
Anhur
uncomment
Anhur
6,453
3,479
0
2,525
8,281
2,363
305
705
7,576
0
50,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
31,414
372
Minions Killed
318
0
Camps Cleared
0
1,218,953
Distance Traveled
1,123,249
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,507
626
106
9
0
232,198
3
L
Kukulkan
6,434
536
98
8
0
256,234
2
L
Mulan
7,503
625
82
7
0
236,842
4
L
Tyr
4,805
400
40
3
0
146,601
0
W
Thanatos
7,031
586
80
7
0
255,790
0
W
Charon
6,506
542
18
2
0
238,978
1
W
Ao Kuang
8,273
689
96
8
0
239,943
4
W
Loki
6,722
560
72
6
0
252,044
1
L
Kumbhakarna
5,748
479
8
1
0
252,041
2
L
Anhur
6,924
577
90
8
0
231,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role