Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GhalatoGal
Anhur
Level 149
God Stats
1W - 2L
1,357 SR
Queue Stats
391W - 385L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JORS4
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,506 SR
Queue Stats
236W - 223L
1,528 Elo+
Party 1
Mulan
Mulan
MasinFirst
Mulan
Level 157
God Stats
6W - 3L
1,741 SR
Queue Stats
401W - 309L
1,565 Elo+
Solo
Nemesis
Nemesis
Y U NO BURN
Nemesis
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 20L
1,544 Elo+
Solo
Team Averages
Level 140
1,565 SR
1,530 Elo+

VS

Team Averages
Level 116
1,579 SR
1,503 Elo+
Chernobog
Chernobog
DJCooL4
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 163L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Finndea
Hun Batz
Level 26
God Stats
2W - 0L
1,749 SR
Queue Stats
80W - 61L
1,617 Elo+
Solo
Ares
Ares
HepaticaFlower
Ares
Level 144
God Stats
1W - 1L
1,454 SR
Queue Stats
23W - 29L
1,490 Elo+
Solo
Anubis
Anubis
KmartSmart15
Anubis
Level 122
God Stats
4W - 6L
1,497 SR
Queue Stats
421W - 401L
1,494 Elo+
Solo
Jormungandr
Jormungandr
XxDERAJxX
Jormungandr
Level 145
God Stats
9W - 4L
1,697 SR
Queue Stats
432W - 411L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 4
7,829
783
5,088
13,341
13,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
4 / 5 / 9
8,792
879
9,988
10,913
4,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JORS4
Morgan Le Fay
15
4 / 3 / 11
8,865
887
12,323
10,556
6,568
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
5 / 4 / 10
9,436
944
11,904
13,284
15,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Y U NO BURN
Nemesis
14
2 / 3 / 11
7,976
798
10,002
10,284
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJCooL4
Chernobog
15
6 / 3 / 9
9,570
957
6,185
10,414
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Finndea
Hun Batz
15
4 / 2 / 7
8,849
885
14,207
8,868
7,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 15
9,471
947
7,522
14,159
14,841
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
5 / 4 / 9
9,084
908
12,249
11,773
7,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
XxDERAJxX
Jormungandr
15
1 / 4 / 13
8,801
880
10,992
16,742
18,734
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
17
Kills
18
20
Deaths
17
45
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
4
0.8
W
Chernobog
DJCooL4
Chernobog
6
3
9
3.5
W
Hun Batz
Finndea
Hun Batz
4
2
7
3.75
L
Anhur
4
5
9
1.7
W
2
4
15
2.38
L
Morgan Le Fay
JORS4
Morgan Le Fay
4
3
11
3.17
W
Anubis
5
4
9
2.38
L
Mulan
5
4
10
2.5
W
Jormungandr
XxDERAJxX
Jormungandr
1
4
13
1.88
L
Nemesis
Y U NO BURN
Nemesis
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,305
Damage
51,155
58,378
Taken
61,956
49,520
Mitigated
54,448
15,804
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,088
276
0
787
13,341
13,013
0
8,179
5,162
0
9,763
W
Chernobog
DJCooL4
Chernobog
6,185
3,275
919
1,408
10,414
5,774
1,427
2,849
7,243
0
16,519
W
Hun Batz
Finndea
Hun Batz
14,207
1,900
1,117
2,488
8,868
7,853
1,925
708
7,542
0
25,542
L
Anhur
9,988
3,929
285
1,780
10,913
4,476
468
5,643
5,270
0
20,008
W
7,522
973
1,085
1,834
14,159
14,841
226
3,392
10,404
9,167
0
L
Morgan Le Fay
JORS4
Morgan Le Fay
12,323
1,504
540
3,941
10,556
6,568
799
4,792
5,764
26,185
0
W
Anubis
12,249
954
986
3,504
11,773
7,246
613
1,729
9,733
23,423
0
L
Mulan
11,904
1,278
1,903
4,262
13,284
15,334
0
5,516
7,768
0
19,698
W
Jormungandr
XxDERAJxX
Jormungandr
10,992
2,637
1,342
2,718
16,742
18,734
0
3,645
12,730
22,699
1,205
L
Nemesis
Y U NO BURN
Nemesis
10,002
2,178
63
2,243
10,284
10,129
692
5,428
4,856
0
14,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
45,775
86
Minions Killed
113
0
Camps Cleared
0
934,889
Distance Traveled
933,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,829
783
13
1
0
186,353
0
W
Chernobog
9,570
957
29
3
0
179,850
0
W
Hun Batz
8,849
885
26
3
0
194,298
0
L
Anhur
8,792
879
30
3
0
183,257
0
W
Ares
9,471
947
5
1
0
203,053
0
L
Morgan Le Fay
8,865
887
13
1
0
193,451
0
W
Anubis
9,084
908
29
3
0
179,151
0
L
Mulan
9,436
944
18
2
0
170,801
0
W
Jormungandr
8,801
880
24
2
0
176,654
0
L
Nemesis
7,976
798
12
1
0
201,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role