Player Matchup

Odin
Odin
KINGSOBEK666713
Odin
Level 68
God Stats
11W - 3L
1,303 SR
Queue Stats
297W - 317L
1,258 Elo+
Solo
Horus
Horus
jakejammy
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,451 Elo+
Party 1
Thanatos
Thanatos
qSTRYDERp
Thanatos
Level 45
God Stats
3W - 1L
1,438 SR
Queue Stats
117W - 120L
1,377 Elo+
Party 1
Team Averages
Level 60
1,413 SR
1,362 Elo+

VS

Team Averages
Level 45
1,472 SR
1,421 Elo+
Baron Samedi
Baron Samedi
ArcticWins
Baron Samedi
Level 67
God Stats
29W - 17L
1,727 SR
Queue Stats
40W - 38L
1,367 Elo+
Solo
Chernobog
Chernobog
B2KAnt25
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,397 Elo+
Party 2
Chaac
Chaac
Kretin2031
Chaac
Level 4
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
10,505
750
6,471
11,861
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
jakejammy
Horus
12
0 / 1 / 8
9,611
687
3,158
10,768
11,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
qSTRYDERp
Thanatos
15
10 / 0 / 2
11,890
849
17,892
17,580
8,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcticWins
Baron Samedi
11
1 / 4 / 2
9,059
647
11,435
10,271
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
B2KAnt25
Chernobog
12
1 / 6 / 2
9,493
678
9,892
10,908
3,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
1 / 3 / 2
9,120
651
6,219
10,768
4,734
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
3
3
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArcticWins
Baron Samedi
1
4
2
0.5
L
Chernobog
B2KAnt25
Chernobog
1
6
2
0.33
W
3
2
5
2.75
L
Chaac
1
3
2
0.67
W
Horus
jakejammy
Horus
0
1
8
4
W
Thanatos
qSTRYDERp
Thanatos
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
27,546
40,209
Taken
31,947
30,209
Mitigated
11,589
21,884
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArcticWins
Baron Samedi
11,435
1,527
630
2,285
10,271
3,003
0
204
9,979
33,550
0
L
Chernobog
B2KAnt25
Chernobog
9,892
5,517
0
420
10,908
3,852
0
0
10,474
0
33,354
W
6,471
340
0
1,900
11,861
10,772
224
4,007
7,854
0
32,968
L
Chaac
6,219
567
0
1,588
10,768
4,734
0
0
10,521
0
21,476
W
Horus
jakejammy
Horus
3,158
1,505
1,315
2,825
10,768
11,308
21
3,113
7,655
0
12,341
W
Thanatos
qSTRYDERp
Thanatos
17,892
3,935
0
15,844
17,580
8,129
937
5,243
12,337
0
60,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
27,672
132
Minions Killed
97
0
Camps Cleared
0
714,171
Distance Traveled
637,348
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,059
647
33
2
0
216,064
0
L
Chernobog
9,493
678
45
3
0
196,064
1
W
Odin
10,505
750
55
4
0
237,260
0
L
Chaac
9,120
651
19
1
0
225,220
0
W
Horus
9,611
687
14
1
0
208,232
0
W
Thanatos
11,890
849
63
5
0
268,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role