Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
AnubisUltBot
Athena
Gold IV
Level 59
God Stats
2W - 4L
1,360 SR
Queue Stats
89W - 93L
1,317 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
NunoDeleid
Ao Kuang
Gold V
Level 65
God Stats
3W - 6L
1,375 SR
Queue Stats
75W - 76L
1,338 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
brunotseki
Sun Wukong
Silver IV
Level 124
God Stats
22W - 14L
1,333 SR
Queue Stats
61W - 60L
1,335 MMR
Solo
Janus
Janus
Gold III
iMitsunaa_
Janus
Gold III
Level 155
God Stats
13W - 26L
1,365 SR
Queue Stats
238W - 249L
1,254 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,387 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,602 SR
1,325 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
AuG--Surf
Nox
Gold V
Level 156
God Stats
19W - 18L
1,534 SR
Queue Stats
324W - 333L
1,344 MMR
Solo
Loki
Loki
Gold V
Cogollit014
Loki
Gold V
Level 101
God Stats
5W - 9L
1,431 SR
Queue Stats
285W - 306L
1,342 MMR
Solo
Apollo
Apollo
Bronze V
now_then_bro
Apollo
Bronze V
Level 129
God Stats
0W - 1L
1,883 SR
Queue Stats
0W - 4L
1,354 MMR
Party 1
Bakasura
Bakasura
Bronze V
now_then_pal
Bakasura
Bronze V
Level 80
God Stats
0W - 2L
1,660 SR
Queue Stats
1W - 15L
1,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 3 / 3
8,993
642
6,411
10,645
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
12
2 / 0 / 13
7,987
571
4,695
13,466
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
NunoDeleid
Ao Kuang
14
7 / 1 / 8
8,846
632
12,146
13,695
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
brunotseki
Sun Wukong
13
2 / 0 / 5
8,547
611
10,496
12,360
9,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
5 / 2 / 6
9,782
699
9,728
8,233
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
UllrThanatosAnubis

VS

Bans
AresMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 2 / 0
7,110
508
7,056
16,796
10,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 3 / 0
6,972
498
5,148
11,498
3,663
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 1
7,255
518
6,218
11,867
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
12
1 / 5 / 1
7,801
557
6,066
13,039
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
now_then_pal
Bakasura
10
1 / 6 / 0
6,422
459
6,261
14,671
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
19
Kills
6
6
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
3
1.5
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Athena
2
0
13
8.5
L
1
3
0
0.33
L
2
4
1
0.63
W
Ao Kuang
NunoDeleid
Ao Kuang
7
1
8
11
W
Sun Wukong
brunotseki
Sun Wukong
2
0
5
4.5
W
Janus
5
2
6
4
L
Apollo
1
5
1
0.3
L
Bakasura
now_then_pal
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
30,749
58,399
Taken
67,871
35,626
Mitigated
28,437
21,728
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,411
4,302
0
4,713
10,645
4,166
836
2,096
8,549
0
65,496
L
Amaterasu
 
Amaterasu
7,056
2,901
0
7,233
16,796
10,522
0
5,953
10,835
0
47,767
W
Athena
4,695
1,106
0
2,966
13,466
11,911
12
2,155
10,966
25,076
0
L
5,148
903
51
5,130
11,498
3,663
333
5,200
6,216
52,394
0
L
6,218
1,283
0
763
11,867
4,312
0
3,643
8,165
0
51,809
W
Ao Kuang
NunoDeleid
Ao Kuang
12,146
4,231
0
8,747
13,695
6,766
1,068
381
12,954
52,328
15,139
W
Sun Wukong
brunotseki
Sun Wukong
10,496
2,273
0
4,364
12,360
9,620
780
839
11,345
7,915
58,530
W
Janus
9,728
823
0
938
8,233
3,163
304
421
7,548
85,339
0
L
Apollo
6,066
4,045
0
2,844
13,039
4,765
507
4,854
8,129
0
51,960
L
Bakasura
now_then_pal
Bakasura
6,261
3,928
0
2,350
14,671
5,175
100
7,576
7,039
0
34,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
35,560
456
Minions Killed
399
0
Camps Cleared
0
1,503,151
Distance Traveled
1,338,669
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,993
642
111
8
0
253,912
0
L
Amaterasu
7,110
508
80
6
0
270,318
4
W
Athena
7,987
571
22
2
0
348,864
1
L
Nox
6,972
498
77
6
0
264,559
3
L
Loki
7,255
518
75
5
0
279,516
0
W
Ao Kuang
8,846
632
80
6
0
328,194
0
W
Sun Wukong
8,547
611
108
8
0
281,484
4
W
Janus
9,782
699
135
10
0
290,697
0
L
Apollo
7,801
557
102
7
0
220,962
2
L
Bakasura
6,422
459
65
5
0
303,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role