Player Matchup

Scylla
Scylla
BIGG_Boss_Dog_DJ
Scylla
Level 129
God Stats
5W - 2L
2,004 SR
Queue Stats
239W - 235L
1,517 Elo+
Solo
Artemis
Artemis
IdolxMyke
Artemis
Level 144
God Stats
4W - 3L
1,613 SR
Queue Stats
334W - 356L
1,435 Elo+
Solo
Odin
Odin
MissBowmanxx
Odin
Level 205
God Stats
13W - 10L
1,539 SR
Queue Stats
1,169W - 1,176L
1,449 Elo+
Solo
Sobek
Sobek
gh0styg1rl93
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,362 Elo+
Party 1
Freya
Freya
xCursedShinobix
Freya
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,592 Elo+
Party 1
Team Averages
Level 137
1,631 SR
1,471 Elo+

VS

Team Averages
Level 131
1,572 SR
1,532 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LeDarthFranco
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 70L
1,507 Elo+
Party 3
Bacchus
Bacchus
edgeispear
Bacchus
Level 127
God Stats
2W - 0L
1,755 SR
Queue Stats
39W - 22L
1,566 Elo+
Party 2
Thanatos
Thanatos
kpop300
Thanatos
Level 123
God Stats
2W - 0L
1,604 SR
Queue Stats
35W - 24L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,072
734
9,724
7,822
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
IdolxMyke
Artemis
16
8 / 5 / 2
9,194
836
16,849
11,764
5,442
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 9
7,628
693
10,099
14,719
15,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 12
8,705
791
7,060
19,967
23,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 5
7,535
685
4,904
10,830
4,622
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 2 / 14
10,544
959
16,788
9,191
4,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
16
3 / 1 / 12
8,947
813
7,914
15,516
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
LeDarthFranco
Jing Wei
18
9 / 1 / 10
10,704
973
15,329
9,655
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
edgeispear
Bacchus
14
2 / 5 / 10
8,815
801
6,803
14,509
14,327
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
kpop300
Thanatos
15
2 / 5 / 12
9,087
826
10,225
11,765
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
14
Kills
23
23
Deaths
14
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
14
7
W
Erlang Shen
 
Erlang Shen
3
1
12
9
L
3
2
7
3.25
L
Artemis
IdolxMyke
Artemis
8
5
2
1.8
W
Jing Wei
LeDarthFranco
Jing Wei
9
1
10
14
L
0
6
9
0.75
W
Bacchus
edgeispear
Bacchus
2
5
10
1.4
L
2
5
12
1.6
W
Thanatos
kpop300
Thanatos
2
5
12
1.6
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,636
Damage
57,059
65,102
Taken
60,636
52,545
Mitigated
42,574
16,123
Healing
30,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,788
1,504
524
1,150
9,191
4,350
1,439
3,710
5,481
31,528
0
W
Erlang Shen
 
Erlang Shen
7,914
1,844
585
9,624
15,516
13,330
222
4,219
11,297
0
11,558
L
9,724
300
1,163
1,840
7,822
3,194
97
4,228
3,459
22,157
0
L
Artemis
IdolxMyke
Artemis
16,849
8,300
1,389
1,934
11,764
5,442
142
4,345
7,200
0
26,467
W
Jing Wei
LeDarthFranco
Jing Wei
15,329
13,322
1,369
4,561
9,655
4,937
2,277
6,133
3,522
0
33,304
L
10,099
884
941
2,175
14,719
15,840
0
5,971
8,334
6,198
11,075
W
Bacchus
edgeispear
Bacchus
6,803
495
1,281
3,724
14,509
14,327
269
6,152
8,357
14,762
0
L
7,060
503
605
4,678
19,967
23,447
104
5,037
14,388
15,823
0
W
Thanatos
kpop300
Thanatos
10,225
1,769
954
6,288
11,765
5,630
613
5,771
5,994
0
14,442
L
4,904
1,209
0
1,398
10,830
4,622
0
4,010
6,718
11,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
48,097
100
Minions Killed
121
0
Camps Cleared
0
999,727
Distance Traveled
1,173,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,544
959
47
4
0
229,441
0
W
Erlang Shen
8,947
813
12
1
0
258,858
0
L
Scylla
8,072
734
32
3
0
201,809
0
L
Artemis
9,194
836
22
2
0
174,714
0
W
Jing Wei
10,704
973
47
4
0
224,089
0
L
Odin
7,628
693
16
1
0
217,589
0
W
Bacchus
8,815
801
6
1
0
232,011
0
L
Sobek
8,705
791
20
2
0
210,862
0
W
Thanatos
9,087
826
9
1
0
228,699
0
L
Freya
7,535
685
10
1
0
194,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role