Player Matchup

Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Jefrit
Olorun
Level 69
God Stats
1W - 0L
1,724 SR
Queue Stats
92W - 79L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
Xalleron
Ao Kuang
Level 29
God Stats
2W - 0L
1,688 SR
Queue Stats
59W - 67L
1,405 Elo+
Party 1
Hachiman
Hachiman
lovoker34
Hachiman
Level 148
God Stats
3W - 4L
1,326 SR
Queue Stats
481W - 443L
1,432 Elo+
Solo
Team Averages
Level 71
1,548 SR
1,460 Elo+

VS

Team Averages
Level 78
1,514 SR
1,345 Elo+
Kumbhakarna
Kumbhakarna
Arnada
Kumbhakarna
Level 117
God Stats
5W - 4L
1,368 SR
Queue Stats
201W - 208L
1,492 Elo+
Solo
Bakasura
Bakasura
Cross10
Bakasura
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 84L
1,369 Elo+
Solo
Eset
Eset
Komoshi
Eset
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,279 Elo+
Party 2
Janus
Janus
RavenCrow99
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,231 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
amanit420
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,701 SR
Queue Stats
71W - 107L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 4 / 16
11,505
767
13,533
15,114
9,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
 
Achilles
17
5 / 5 / 11
10,780
719
9,233
14,998
15,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Jefrit
Olorun
20
5 / 2 / 19
12,165
811
26,637
13,521
7,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Xalleron
Ao Kuang
20
10 / 1 / 14
12,053
804
11,896
17,922
15,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
lovoker34
Hachiman
19
5 / 5 / 13
11,697
780
15,788
14,660
6,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arnada
Kumbhakarna
18
3 / 5 / 12
10,125
675
6,408
21,691
21,744
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Cross10
Bakasura
15
2 / 9 / 9
9,261
617
8,673
20,731
20,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Komoshi
Eset
17
3 / 8 / 9
10,443
696
10,393
13,118
6,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 7 / 7
10,882
725
15,135
13,891
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
amanit420
Ah Muzen Cab
20
3 / 2 / 11
11,173
745
17,568
16,031
10,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
31
Kills
17
17
Deaths
31
73
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
16
3.5
W
Achilles
 
Achilles
5
5
11
2.1
L
Kumbhakarna
Arnada
Kumbhakarna
3
5
12
1.8
L
Bakasura
Cross10
Bakasura
2
9
9
0.72
W
Olorun
Jefrit
Olorun
5
2
19
7.25
L
Eset
Komoshi
Eset
3
8
9
0.94
L
6
7
7
1.36
W
Ao Kuang
Xalleron
Ao Kuang
10
1
14
17
L
Ah Muzen Cab
amanit420
Ah Muzen Cab
3
2
11
4.25
W
Hachiman
lovoker34
Hachiman
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,087
Damage
58,177
76,215
Taken
85,462
54,477
Mitigated
67,039
31,267
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,533
10,356
454
3,295
15,114
9,311
1,362
6,125
8,926
0
23,289
W
Achilles
 
Achilles
9,233
1,973
1,515
1,483
14,998
15,152
57
5,688
9,100
0
11,896
L
Kumbhakarna
Arnada
Kumbhakarna
6,408
519
1,120
4,736
21,691
21,744
0
10,961
10,730
21,321
0
L
Bakasura
Cross10
Bakasura
8,673
5,398
398
835
20,731
20,905
38
10,876
9,855
0
15,732
W
Olorun
Jefrit
Olorun
26,637
15,488
4,391
6,506
13,521
7,449
4,166
7,229
6,281
65,452
0
L
Eset
Komoshi
Eset
10,393
2,210
1,636
1,291
13,118
6,405
434
5,042
8,076
29,505
0
L
15,135
2,646
697
832
13,891
7,930
280
5,639
8,252
28,214
0
W
Ao Kuang
Xalleron
Ao Kuang
11,896
2,410
2,235
8,078
17,922
15,803
101
6,640
10,605
22,484
0
L
Ah Muzen Cab
amanit420
Ah Muzen Cab
17,568
5,421
1,567
4,426
16,031
10,055
884
6,015
10,016
0
51,184
W
Hachiman
lovoker34
Hachiman
15,788
10,593
1,022
2,288
14,660
6,762
2,631
6,254
8,290
0
36,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,200
Gold Earned
51,884
200
Minions Killed
203
0
Camps Cleared
0
1,324,078
Distance Traveled
1,244,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,505
767
35
2
0
292,557
0
W
Achilles
10,780
719
7
0
0
244,433
0
L
Kumbhakarna
10,125
675
25
2
0
291,754
0
L
Bakasura
9,261
617
20
1
0
249,189
0
W
Olorun
12,165
811
95
6
0
249,447
0
L
Eset
10,443
696
59
4
0
184,801
0
L
Janus
10,882
725
30
2
0
222,490
0
W
Ao Kuang
12,053
804
20
1
0
302,862
0
L
Ah Muzen Cab
11,173
745
69
5
0
296,489
0
W
Hachiman
11,697
780
43
3
0
234,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role