Player Matchup

Bakasura
Bakasura
LucidLemming
Bakasura
Level 14
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 2
Kuzenbo
Kuzenbo
Pawsterpus
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 269L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spartizzle47
Morgan Le Fay
Level 85
God Stats
3W - 7L
1,339 SR
Queue Stats
241W - 221L
1,389 Elo+
Party 2
Team Averages
Level 61
1,368 SR
1,322 Elo+

VS

Team Averages
Level 116
1,587 SR
1,440 Elo+
Fafnir
Fafnir
KACKHAUFEN409
Fafnir
Level 143
God Stats
19W - 17L
1,477 SR
Queue Stats
179W - 194L
1,407 Elo+
Party 1
Chang'e
Chang'e
MADBANANABEE
Chang'e
Level 49
God Stats
36W - 22L
1,677 SR
Queue Stats
243W - 254L
1,470 Elo+
Party 1
Chernobog
Chernobog
scarwarrior87
Chernobog
Level 156
God Stats
18W - 20L
1,609 SR
Queue Stats
398W - 407L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LucidLemming
Bakasura
12
0 / 4 / 1
9,487
632
5,835
10,314
6,387
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Pawsterpus
Kuzenbo
12
3 / 3 / 1
10,289
686
9,142
18,763
29,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Spartizzle47
Morgan Le Fay
14
1 / 3 / 2
10,439
696
21,793
10,756
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
12,730
849
9,569
15,507
20,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
MADBANANABEE
Chang'e
14
2 / 1 / 7
11,364
758
13,240
14,360
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
scarwarrior87
Chernobog
14
1 / 3 / 8
11,010
734
11,718
14,198
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
10
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Bakasura
LucidLemming
Bakasura
0
4
1
0.13
W
Chang'e
MADBANANABEE
Chang'e
2
1
7
5.5
L
Kuzenbo
Pawsterpus
Kuzenbo
3
3
1
1.17
L
Morgan Le Fay
Spartizzle47
Morgan Le Fay
1
3
2
0.67
W
Chernobog
scarwarrior87
Chernobog
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
34,527
39,833
Taken
44,065
41,093
Mitigated
33,942
7,533
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,569
1,571
0
2,092
15,507
20,942
481
9,596
5,836
29,749
373
L
Bakasura
LucidLemming
Bakasura
5,835
3,911
0
1,406
10,314
6,387
0
6,138
3,786
0
16,654
W
Chang'e
MADBANANABEE
Chang'e
13,240
649
10,956
11,005
14,360
6,483
581
10,243
4,062
54,290
0
L
Kuzenbo
Pawsterpus
Kuzenbo
9,142
2,581
0
3,093
18,763
29,333
83
9,938
8,448
13,699
626
L
Morgan Le Fay
Spartizzle47
Morgan Le Fay
21,793
2,248
0
3,034
10,756
5,373
216
5,651
4,775
78,653
0
W
Chernobog
scarwarrior87
Chernobog
11,718
6,157
0
2,597
14,198
6,517
1,657
10,798
3,400
0
62,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
35,104
147
Minions Killed
198
0
Camps Cleared
0
806,276
Distance Traveled
848,761
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,730
849
35
2
0
278,667
2
L
Bakasura
9,487
632
43
3
0
288,472
0
W
Chang'e
11,364
758
97
6
0
314,149
5
L
Kuzenbo
10,289
686
5
0
0
276,208
2
L
Morgan Le Fay
10,439
696
99
7
0
241,596
1
W
Chernobog
11,010
734
66
4
0
255,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role