Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DEM0NxSAGE
Thanatos
Level 141
God Stats
11W - 7L
1,638 SR
Queue Stats
68W - 63L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
K1n6794
Xbalanque
Level 77
God Stats
22W - 15L
1,558 SR
Queue Stats
212W - 228L
1,442 Elo+
Party 3
Sol
Sol
Keaimiloaonipaa
Sol
Level 45
God Stats
7W - 12L
1,378 SR
Queue Stats
125W - 137L
1,491 Elo+
Solo
Bastet
Bastet
StepOnMePlz
Bastet
Level 82
God Stats
4W - 9L
1,333 SR
Queue Stats
12W - 29L
1,244 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,433 Elo+

VS

Team Averages
Level 101
1,438 SR
1,485 Elo+
Hel
Hel
ArklightSniper
Hel
Level 106
God Stats
1W - 4L
1,288 SR
Queue Stats
13W - 23L
1,368 Elo+
Party 1
Olorun
Olorun
Commet123123
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 221L
1,510 Elo+
Party 2
Odin
Odin
LikeMike25_
Odin
Level 119
God Stats
1W - 2L
1,211 SR
Queue Stats
158W - 147L
1,486 Elo+
Solo
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 84
God Stats
123W - 89L
1,669 SR
Queue Stats
452W - 437L
1,554 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SolarRat
Maman Brigitte
Level 127
God Stats
4W - 4L
1,522 SR
Queue Stats
51W - 41L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 7
6,926
577
5,435
8,264
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
DEM0NxSAGE
Thanatos
13
5 / 2 / 0
8,212
684
10,139
13,371
9,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
K1n6794
Xbalanque
12
4 / 3 / 3
7,406
617
10,292
9,909
3,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 3 / 4
8,737
728
10,983
9,606
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
12
6 / 2 / 4
7,373
614
9,347
10,017
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,714
560
4,676
12,445
3,845
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
10
0 / 7 / 2
5,632
469
2,641
11,287
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 0
6,404
534
4,863
12,477
7,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
M1GHTYzzMATTHEW
Danzaburou
11
2 / 4 / 1
6,919
577
7,448
14,316
5,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
SolarRat
Maman Brigitte
12
4 / 0 / 1
6,939
578
4,477
11,393
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
10
10
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
7
4.5
L
2
6
2
0.5
L
Olorun
0
7
2
0.14
W
Thanatos
DEM0NxSAGE
Thanatos
5
2
0
2.5
W
Xbalanque
K1n6794
Xbalanque
4
3
3
1.83
W
6
3
4
2.67
L
2
5
0
0.4
L
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
2
4
1
0.63
L
Maman Brigitte
SolarRat
Maman Brigitte
4
0
1
4.5
W
Bastet
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
24,105
51,167
Taken
61,918
26,443
Mitigated
25,313
26,631
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,435
1,789
0
2,204
8,264
6,565
0
2,724
5,540
25,193
0
L
4,676
306
2,320
3,238
12,445
3,845
0
3,431
9,014
23,728
0
L
Olorun
2,641
1,012
300
1,432
11,287
4,160
0
6,670
4,617
33,139
0
W
Thanatos
DEM0NxSAGE
Thanatos
10,139
3,589
0
12,605
13,371
9,374
0
1,025
12,346
0
54,616
W
Xbalanque
K1n6794
Xbalanque
10,292
5,224
0
3,049
9,909
3,559
629
2,070
7,839
0
53,043
W
10,983
4,949
0
4,877
9,606
3,497
881
4,242
5,364
66,294
8,534
L
4,863
2,036
0
1,415
12,477
7,722
0
0
11,821
0
32,379
L
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
7,448
3,853
0
4,748
14,316
5,607
0
3,043
11,273
0
52,793
L
Maman Brigitte
SolarRat
Maman Brigitte
4,477
843
0
2,240
11,393
3,979
0
3,184
8,165
46,188
0
W
Bastet
9,347
2,672
109
3,787
10,017
3,448
0
1,733
8,284
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
32,608
377
Minions Killed
304
0
Camps Cleared
0
1,257,419
Distance Traveled
1,195,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,926
577
29
2
0
268,355
4
L
Hel
6,714
560
35
3
0
238,656
0
L
Olorun
5,632
469
56
5
0
213,271
0
W
Thanatos
8,212
684
99
8
0
233,062
0
W
Xbalanque
7,406
617
86
7
0
240,291
0
W
Sol
8,737
728
111
9
0
238,495
0
L
Odin
6,404
534
51
4
0
216,608
0
L
Danzaburou
6,919
577
93
8
0
223,618
1
L
Maman Brigitte
6,939
578
69
6
0
303,131
1
W
Bastet
7,373
614
52
4
0
277,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role