Player Matchup

The Morrigan
The Morrigan
Azinothfrank
The Morrigan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,391 Elo+
Party 3
Sobek
Sobek
Shamanx94
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,313 Elo+
Party 3
Skadi
Skadi
Stalker33402
Skadi
Level 49
God Stats
14W - 8L
1,554 SR
Queue Stats
74W - 57L
1,501 Elo+
Party 1
Bacchus
Bacchus
baltika43
Bacchus
Level 62
God Stats
5W - 1L
1,683 SR
Queue Stats
68W - 49L
1,517 Elo+
Party 1
Anubis
Anubis
zzzzCriSzzzz
Anubis
Level 83
God Stats
28W - 20L
1,368 SR
Queue Stats
40W - 37L
1,353 Elo+
Party 3
Team Averages
Level 49
1,521 SR
1,415 Elo+

VS

Team Averages
Level 123
1,555 SR
1,440 Elo+
Martichoras
Martichoras
Bonk2Harm
Martichoras
Level 139
God Stats
7W - 12L
1,414 SR
Queue Stats
78W - 77L
1,466 Elo+
Solo
Thanatos
Thanatos
LeoDeo1
Thanatos
Level 62
God Stats
4W - 7L
1,705 SR
Queue Stats
69W - 76L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
SnowierCookie33
Kuzenbo
Level 125
God Stats
1W - 1L
1,605 SR
Queue Stats
7W - 11L
1,298 Elo+
Party 2
Hera
Hera
WildProRCD
Hera
Level 140
God Stats
2W - 2L
1,695 SR
Queue Stats
165W - 162L
1,533 Elo+
Solo
Hun Batz
Hun Batz
YoungerMiquel
Hun Batz
Level 148
God Stats
5W - 9L
1,356 SR
Queue Stats
82W - 83L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Azinothfrank
The Morrigan
13
3 / 0 / 1
7,027
586
3,542
5,896
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Shamanx94
Sobek
9
1 / 4 / 2
5,900
492
2,163
11,139
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 1 / 3
6,360
530
7,694
8,413
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
baltika43
Bacchus
10
3 / 1 / 4
6,878
573
6,828
8,945
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
3 / 0 / 0
6,884
574
4,738
7,229
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bonk2Harm
Martichoras
8
1 / 5 / 1
5,560
463
6,248
9,324
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
LeoDeo1
Thanatos
11
4 / 4 / 0
7,071
589
7,156
9,524
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
5,473
456
3,571
9,179
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 0
6,573
548
3,384
6,271
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
YoungerMiquel
Hun Batz
11
0 / 0 / 1
6,297
525
2,613
7,637
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
5
6
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Azinothfrank
The Morrigan
3
0
1
3.5
L
Martichoras
Bonk2Harm
Martichoras
1
5
1
0.3
L
Thanatos
LeoDeo1
Thanatos
4
4
0
1
W
Sobek
Shamanx94
Sobek
1
4
2
0.5
L
0
2
0
0
W
4
1
3
5.5
L
0
3
0
0
L
Hun Batz
YoungerMiquel
Hun Batz
0
0
1
0.5
W
Bacchus
baltika43
Bacchus
3
1
4
5
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
22,972
41,622
Taken
41,935
22,364
Mitigated
21,695
11,594
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Azinothfrank
The Morrigan
3,542
166
0
1,245
5,896
2,113
395
881
5,015
59,611
0
L
Martichoras
Bonk2Harm
Martichoras
6,248
1,519
0
1,563
9,324
3,765
0
4,319
5,005
0
34,639
L
Thanatos
LeoDeo1
Thanatos
7,156
1,908
0
5,623
9,524
3,981
307
3,506
5,706
0
42,971
W
Sobek
Shamanx94
Sobek
2,163
397
0
2,858
11,139
5,334
144
0
11,139
22,537
0
L
3,571
1,336
168
1,863
9,179
9,315
0
3,400
5,779
17,511
0
W
7,694
3,233
0
184
8,413
2,952
20
1,774
6,639
0
35,710
L
3,384
486
0
556
6,271
1,748
0
3,516
2,755
52,361
0
L
Hun Batz
YoungerMiquel
Hun Batz
2,613
552
0
4,484
7,637
2,886
0
2,218
5,419
0
44,192
W
Bacchus
baltika43
Bacchus
6,828
1,428
361
2,673
8,945
8,786
0
1,644
7,301
20,774
0
W
Anubis
4,738
248
0
4,273
7,229
3,179
112
2,656
4,573
55,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
30,974
290
Minions Killed
316
0
Camps Cleared
0
1,139,040
Distance Traveled
1,181,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,027
586
83
7
0
239,077
1
L
Martichoras
5,560
463
55
5
0
206,329
0
L
Thanatos
7,071
589
65
5
0
219,051
0
W
Sobek
5,900
492
44
4
0
186,487
0
L
Kuzenbo
5,473
456
18
2
0
239,224
0
W
Skadi
6,360
530
62
5
0
245,563
0
L
Hera
6,573
548
100
8
0
221,414
0
L
Hun Batz
6,297
525
78
7
0
295,551
0
W
Bacchus
6,878
573
25
2
0
244,963
0
W
Anubis
6,884
574
76
6
0
222,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role