Player Matchup

Lancelot
Lancelot
BirdyMayFly62
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,354 Elo+
Solo
Ah Puch
Ah Puch
Legit4it
Ah Puch
Level 107
God Stats
2W - 3L
1,466 SR
Queue Stats
57W - 69L
1,350 Elo+
Solo
Hel
Hel
Night_Train80
Hel
Level 109
God Stats
0W - 2L
1,345 SR
Queue Stats
190W - 213L
1,440 Elo+
Solo
Scylla
Scylla
NovaZatox
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,429 Elo+
Solo
Ne Zha
Ne Zha
jlets17
Ne Zha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,424 Elo+
Solo
Team Averages
Level 104
1,462 SR
1,400 Elo+

VS

Team Averages
Level 182
1,447 SR
1,432 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ahmed-Your-God
Ah Muzen Cab
Level 149
God Stats
20W - 22L
1,486 SR
Queue Stats
1,031W - 1,062L
1,452 Elo+
Party 1
Hel
Hel
Gwarmax
Hel
Level 157
God Stats
7W - 6L
1,478 SR
Queue Stats
335W - 337L
1,378 Elo+
Solo
Izanami
Izanami
MarechalWar
Izanami
Level 140
God Stats
1W - 2L
1,243 SR
Queue Stats
125W - 105L
1,420 Elo+
Solo
Hachiman
Hachiman
TO-IRE
Hachiman
Level 309
God Stats
7W - 3L
1,528 SR
Queue Stats
247W - 317L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BirdyMayFly62
Lancelot
19
6 / 6 / 7
13,247
631
20,947
23,995
20,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Legit4it
Ah Puch
20
8 / 1 / 9
14,506
691
36,123
21,698
12,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 12
13,451
641
18,495
29,099
15,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
NovaZatox
Scylla
20
3 / 2 / 10
12,928
616
18,886
16,039
7,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
jlets17
Ne Zha
1
0 / 1 / 0
5,152
245
0
641
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
2 / 3 / 9
12,112
577
12,991
21,588
15,754
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Ahmed-Your-God
Ah Muzen Cab
20
6 / 1 / 6
14,701
700
24,589
25,488
20,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
19
0 / 3 / 7
11,817
563
8,131
23,350
19,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MarechalWar
Izanami
20
4 / 7 / 7
14,529
692
21,564
26,046
12,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
TO-IRE
Hachiman
17
2 / 9 / 7
12,160
579
13,164
19,297
7,419
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
22
Kills
14
14
Deaths
23
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
9
2.17
W
Ah Muzen Cab
Ahmed-Your-God
Ah Muzen Cab
6
1
6
9
L
Lancelot
BirdyMayFly62
Lancelot
6
6
7
1.58
W
Hel
0
3
7
1.17
L
Ah Puch
Legit4it
Ah Puch
8
1
9
12.5
W
Izanami
MarechalWar
Izanami
4
7
7
1.07
L
5
4
12
2.75
L
Scylla
NovaZatox
Scylla
3
2
10
4
W
Hachiman
TO-IRE
Hachiman
2
9
7
0.61
L
Ne Zha
jlets17
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,451
Damage
80,439
91,472
Taken
115,769
56,259
Mitigated
74,976
54,013
Healing
57,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,991
4,360
867
3,753
21,588
15,754
700
10,986
10,602
991
23,452
W
Ah Muzen Cab
Ahmed-Your-God
Ah Muzen Cab
24,589
2,383
2,678
3,679
25,488
20,425
233
16,015
9,473
0
59,884
L
Lancelot
BirdyMayFly62
Lancelot
20,947
5,414
1,189
4,093
23,995
20,566
0
2,788
21,207
0
31,388
W
Hel
8,131
689
23,531
15,365
23,350
19,236
1,558
15,938
7,412
21,393
0
L
Ah Puch
Legit4it
Ah Puch
36,123
605
1,972
8,135
21,698
12,736
0
2,191
19,507
75,500
0
W
Izanami
MarechalWar
Izanami
21,564
15,201
911
5,452
26,046
12,142
4,835
16,606
9,440
0
60,863
L
18,495
1,424
16,565
17,295
29,099
15,449
24
2,271
26,828
41,887
0
L
Scylla
NovaZatox
Scylla
18,886
384
2,138
2,626
16,039
7,508
0
1,872
14,167
42,991
0
W
Hachiman
TO-IRE
Hachiman
13,164
7,097
882
701
19,297
7,419
580
13,959
5,338
0
27,306
L
Ne Zha
jlets17
Ne Zha
0
0
0
0
641
0
0
0
641
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,284
Gold Earned
65,319
271
Minions Killed
302
0
Camps Cleared
0
1,573,474
Distance Traveled
1,761,726
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,112
577
40
2
0
399,346
4
W
Ah Muzen Cab
14,701
700
60
3
0
414,345
4
L
Lancelot
13,247
631
31
1
0
387,633
0
W
Hel
11,817
563
43
2
0
378,176
1
L
Ah Puch
14,506
691
105
5
0
418,579
0
W
Izanami
14,529
692
118
6
0
335,505
4
L
Hel
13,451
641
44
2
0
375,278
0
L
Scylla
12,928
616
91
4
0
391,984
2
W
Hachiman
12,160
579
41
2
0
234,354
0
L
Ne Zha
5,152
245
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role