Player Matchup

Chaac
Chaac
Nimp_Pimply
Chaac
Level 102
God Stats
1W - 1L
1,542 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
OKRegnever
Baron Samedi
Level 57
God Stats
5W - 2L
2,066 SR
Queue Stats
83W - 57L
1,715 Elo+
Party 1
Anhur
Anhur
VTT81spinknip
Anhur
Level 66
God Stats
52W - 43L
1,776 SR
Queue Stats
239W - 180L
1,665 Elo+
Party 1
Team Averages
Level 75
1,795 SR
1,593 Elo+

VS

Team Averages
Level 114
1,599 SR
1,480 Elo+
Hercules
Hercules
RoyalIT
Hercules
Level 174
God Stats
47W - 50L
1,653 SR
Queue Stats
207W - 157L
1,741 Elo+
Solo
Anubis
Anubis
adaisher
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xPickleTickler15
Ah Muzen Cab
Level 41
God Stats
66W - 41L
1,645 SR
Queue Stats
140W - 133L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 10
10,432
745
5,564
22,759
23,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
OKRegnever
Baron Samedi
16
8 / 2 / 10
12,455
890
18,158
10,533
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
8 / 4 / 8
12,778
913
17,160
15,105
5,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RoyalIT
Hercules
12
1 / 7 / 9
10,252
732
7,450
22,445
18,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
adaisher
Anubis
16
6 / 4 / 6
12,713
908
13,220
9,811
4,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
xPickleTickler15
Ah Muzen Cab
14
7 / 7 / 7
12,244
875
14,309
13,798
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
14
14
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
8
10
0.88
W
Baron Samedi
OKRegnever
Baron Samedi
8
2
10
6.5
L
Hercules
RoyalIT
Hercules
1
7
9
0.79
W
8
4
8
3
L
Anubis
adaisher
Anubis
6
4
6
2.25
L
Ah Muzen Cab
xPickleTickler15
Ah Muzen Cab
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
34,979
48,397
Taken
46,054
39,557
Mitigated
28,635
15,474
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
813
0
5,597
22,759
23,975
99
6,525
15,738
0
15,014
W
Baron Samedi
OKRegnever
Baron Samedi
18,158
1,315
998
4,632
10,533
10,130
354
2,927
7,408
52,562
0
L
Hercules
RoyalIT
Hercules
7,450
1,696
0
5,566
22,445
18,776
0
7,990
13,687
0
19,599
W
17,160
11,621
0
4,247
15,105
5,452
2,631
4,437
10,470
0
70,868
L
Anubis
adaisher
Anubis
13,220
634
0
2,511
9,811
4,681
880
3,728
5,872
58,123
0
L
Ah Muzen Cab
xPickleTickler15
Ah Muzen Cab
14,309
6,572
0
0
13,798
5,178
152
5,376
8,148
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
35,209
168
Minions Killed
137
0
Camps Cleared
0
737,592
Distance Traveled
692,462
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,432
745
15
1
0
245,306
0
W
Baron Samedi
12,455
890
58
4
0
241,601
4
L
Hercules
10,252
732
20
1
0
243,739
2
W
Anhur
12,778
913
95
7
0
250,685
0
L
Anubis
12,713
908
77
6
0
218,273
0
L
Ah Muzen Cab
12,244
875
40
3
0
230,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role