Player Matchup

Ymir
Ymir
EnviedNexus
Ymir
Level 119
God Stats
0W - 2L
1,247 SR
Queue Stats
173W - 164L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
REY D MAGNUS
Ne Zha
Level 199
God Stats
15W - 14L
1,547 SR
Queue Stats
618W - 601L
1,501 Elo+
Solo
Medusa
Medusa
SossBoi
Medusa
Level 146
God Stats
4W - 2L
1,281 SR
Queue Stats
157W - 138L
1,576 Elo+
Party 1
Ra
Ra
TrippieRaven
Ra
Level 80
God Stats
2W - 3L
1,643 SR
Queue Stats
246W - 240L
1,541 Elo+
Party 1
Poseidon
Poseidon
g_riffdaddy
Poseidon
Level 45
God Stats
9W - 9L
1,538 SR
Queue Stats
113W - 100L
1,532 Elo+
Solo
Team Averages
Level 118
1,451 SR
1,546 Elo+

VS

Team Averages
Level 84
1,551 SR
1,477 Elo+
Bacchus
Bacchus
BENZ21SAVAGE
Bacchus
Level 107
God Stats
35W - 21L
1,536 SR
Queue Stats
396W - 386L
1,474 Elo+
Party 3
Aphrodite
Aphrodite
Dilation
Aphrodite
Level 88
God Stats
10W - 1L
1,726 SR
Queue Stats
115W - 105L
1,531 Elo+
Party 2
Awilix
Awilix
Padalon
Awilix
Level 73
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 133L
1,494 Elo+
Party 2
Bellona
Bellona
xGrimetime
Bellona
Level 109
God Stats
16W - 15L
1,492 SR
Queue Stats
428W - 404L
1,469 Elo+
Party 3
Medusa
Medusa
zoulou111
Medusa
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 0
9,435
555
8,805
10,301
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
14
1 / 7 / 3
8,050
474
10,131
19,107
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
SossBoi
Medusa
15
3 / 4 / 6
9,298
547
13,803
12,575
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 0
9,290
546
6,437
13,531
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
g_riffdaddy
Poseidon
13
1 / 7 / 1
8,275
487
6,308
10,966
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BENZ21SAVAGE
Bacchus
14
4 / 1 / 5
8,917
525
8,680
12,421
13,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Dilation
Aphrodite
17
8 / 2 / 6
10,373
610
11,056
11,513
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Padalon
Awilix
15
4 / 4 / 4
8,761
515
7,455
17,333
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xGrimetime
Bellona
17
2 / 2 / 2
10,324
607
11,729
14,401
13,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
zoulou111
Medusa
14
4 / 5 / 2
8,399
494
9,155
13,354
5,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
14
Kills
22
22
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BENZ21SAVAGE
Bacchus
4
1
5
6.5
W
Aphrodite
Dilation
Aphrodite
8
2
6
5.5
L
8
1
0
8
W
Awilix
Padalon
Awilix
4
4
4
1.5
L
Ne Zha
1
7
3
0.36
L
Medusa
SossBoi
Medusa
3
4
6
1.5
L
1
3
0
0.33
L
Poseidon
g_riffdaddy
Poseidon
1
7
1
0.21
W
Bellona
xGrimetime
Bellona
2
2
2
1.5
W
Medusa
zoulou111
Medusa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,484
Damage
48,075
66,480
Taken
69,022
36,750
Mitigated
46,496
13,572
Healing
26,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BENZ21SAVAGE
Bacchus
8,680
938
168
2,374
12,421
13,973
0
4,128
8,293
30,520
0
W
Aphrodite
Dilation
Aphrodite
11,056
1,359
5,003
7,631
11,513
5,698
0
4,224
7,289
80,862
0
L
8,805
1,651
250
3,079
10,301
10,627
0
3,956
6,345
24,831
0
W
Awilix
Padalon
Awilix
7,455
3,643
0
750
17,333
7,744
0
3,869
13,464
0
69,873
L
Ne Zha
10,131
3,921
0
2,288
19,107
7,888
373
4,303
14,804
0
59,105
L
Medusa
SossBoi
Medusa
13,803
6,048
0
1,016
12,575
5,132
528
1,985
10,590
0
78,012
L
6,437
1,390
60
6,086
13,531
8,154
272
529
13,002
80,658
0
L
Poseidon
g_riffdaddy
Poseidon
6,308
1,105
0
793
10,966
4,949
0
8,963
2,003
68,541
0
W
Bellona
xGrimetime
Bellona
11,729
3,466
0
6,851
14,401
13,593
466
6,345
8,056
0
89,454
W
Medusa
zoulou111
Medusa
9,155
4,616
154
3,418
13,354
5,488
0
2,984
10,370
0
53,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
46,774
469
Minions Killed
513
0
Camps Cleared
0
1,534,206
Distance Traveled
1,632,616
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,917
525
26
2
0
346,267
0
W
Aphrodite
10,373
610
149
9
0
325,327
0
L
Ymir
9,435
555
27
2
0
283,812
0
W
Awilix
8,761
515
90
5
0
350,291
0
L
Ne Zha
8,050
474
75
4
0
310,117
0
L
Medusa
9,298
547
119
7
0
325,578
2
L
Ra
9,290
546
130
8
0
310,942
1
L
Poseidon
8,275
487
118
7
0
303,757
3
W
Bellona
10,324
607
157
9
0
304,278
0
W
Medusa
8,399
494
91
5
0
306,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role