Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
NBDToxic9933
Thanatos
Level 44
God Stats
3W - 6L
1,381 SR
Queue Stats
172W - 172L
1,488 Elo+
Solo
Sol
Sol
RushThenCrush
Sol
Level 125
God Stats
230W - 243L
1,445 SR
Queue Stats
369W - 462L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
meimun
Danzaburou
Level 107
God Stats
32W - 36L
1,405 SR
Queue Stats
160W - 248L
1,409 Elo+
Party 1
Bacchus
Bacchus
tha_answer9
Bacchus
Level 129
God Stats
11W - 13L
1,496 SR
Queue Stats
358W - 448L
1,424 Elo+
Party 1
Team Averages
Level 112
1,446 SR
1,450 Elo+

VS

Team Averages
Level 103
1,537 SR
1,480 Elo+
Mercury
Mercury
Heyscrubs
Mercury
Level 148
God Stats
15W - 6L
1,713 SR
Queue Stats
74W - 75L
1,450 Elo+
Party 2
Apollo
Apollo
HoiXSenteX
Apollo
Level 26
God Stats
6W - 6L
1,557 SR
Queue Stats
27W - 24L
1,514 Elo+
Party 3
Bastet
Bastet
Masterbruce11
Bastet
Level 158
God Stats
2W - 1L
1,167 SR
Queue Stats
20W - 21L
1,433 Elo+
Party 2
Fenrir
Fenrir
RyanLC05
Fenrir
Level 109
God Stats
7W - 1L
1,721 SR
Queue Stats
174W - 162L
1,488 Elo+
Party 2
Awilix
Awilix
mrhallo
Awilix
Level 72
God Stats
13W - 10L
1,529 SR
Queue Stats
44W - 36L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 2 / 0
9,431
589
9,452
15,355
11,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
NBDToxic9933
Thanatos
12
1 / 4 / 1
7,531
471
7,038
13,133
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 1
8,613
538
7,503
11,561
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
meimun
Danzaburou
14
2 / 3 / 0
8,613
538
10,809
11,220
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
tha_answer9
Bacchus
12
0 / 0 / 2
7,949
497
7,647
10,735
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heyscrubs
Mercury
14
1 / 1 / 2
8,698
544
8,792
14,265
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
HoiXSenteX
Apollo
13
1 / 1 / 2
7,811
488
9,152
11,139
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 2
8,876
555
9,724
15,427
6,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RyanLC05
Fenrir
13
3 / 2 / 4
7,968
498
3,580
15,656
13,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
mrhallo
Awilix
14
3 / 0 / 4
8,070
504
7,504
9,969
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
11
11
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Mercury
Heyscrubs
Mercury
1
1
2
2
W
Apollo
HoiXSenteX
Apollo
1
1
2
2
W
3
1
2
4
L
Thanatos
NBDToxic9933
Thanatos
1
4
1
0.38
L
1
2
1
0.75
W
Fenrir
RyanLC05
Fenrir
3
2
4
2.5
L
Danzaburou
meimun
Danzaburou
2
3
0
0.67
W
Awilix
mrhallo
Awilix
3
0
4
5
L
Bacchus
tha_answer9
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
38,752
62,004
Taken
66,456
35,595
Mitigated
33,806
30,134
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,452
2,006
0
6,134
15,355
11,688
0
0
15,355
0
80,786
W
Mercury
Heyscrubs
Mercury
8,792
4,656
0
1,984
14,265
4,991
0
520
13,745
0
73,449
W
Apollo
HoiXSenteX
Apollo
9,152
6,070
0
1,902
11,139
4,367
252
2,221
8,918
0
50,325
W
9,724
2,128
0
7,435
15,427
6,434
0
4,861
10,566
0
80,057
L
Thanatos
NBDToxic9933
Thanatos
7,038
1,392
0
6,843
13,133
4,999
0
0
13,133
0
43,681
L
7,503
2,749
0
6,809
11,561
3,425
656
0
11,561
78,796
4,268
W
Fenrir
RyanLC05
Fenrir
3,580
835
0
2,079
15,656
13,704
130
4,713
10,943
0
21,964
L
Danzaburou
meimun
Danzaburou
10,809
4,956
0
4,097
11,220
4,862
521
0
11,220
0
74,219
W
Awilix
mrhallo
Awilix
7,504
2,651
0
1,697
9,969
4,310
175
2,809
7,160
0
62,876
L
Bacchus
tha_answer9
Bacchus
7,647
1,151
1,989
4,262
10,735
10,621
203
0
10,735
32,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
41,423
491
Minions Killed
457
0
Camps Cleared
0
1,614,607
Distance Traveled
1,700,190
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,431
589
132
8
0
358,596
3
W
Mercury
8,698
544
121
8
0
342,577
0
W
Apollo
7,811
488
93
6
0
298,591
0
W
Bastet
8,876
555
137
9
0
349,658
0
L
Thanatos
7,531
471
63
4
0
329,019
0
L
Sol
8,613
538
156
10
0
321,904
1
W
Fenrir
7,968
498
20
1
0
303,921
0
L
Danzaburou
8,613
538
111
7
0
278,353
6
W
Awilix
8,070
504
86
5
0
405,443
0
L
Bacchus
7,949
497
29
2
0
326,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role