Player Matchup

Hun Batz
Hun Batz
Jokkeboy
Hun Batz
Level 64
God Stats
1W - 2L
1,494 SR
Queue Stats
77W - 61L
1,542 Elo+
Party 1
Chiron
Chiron
blockovzki
Chiron
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 51L
1,537 Elo+
Party 1
Yemoja
Yemoja
helltrain69
Yemoja
Level 127
God Stats
0W - 2L
1,232 SR
Queue Stats
384W - 404L
1,501 Elo+
Solo
Bellona
Bellona
sunDayzfosho
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,541 Elo+
Party 1
Persephone
Persephone
thraxxje
Persephone
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,585 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,541 Elo+

VS

Team Averages
Level 102
1,536 SR
1,516 Elo+
Sol
Sol
LETH96
Sol
Level 120
God Stats
10W - 3L
1,649 SR
Queue Stats
319W - 342L
1,530 Elo+
Solo
Atlas
Atlas
Neckt1e
Atlas
Level 49
God Stats
4W - 1L
1,774 SR
Queue Stats
120W - 111L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Rbock
Sun Wukong
Level 102
God Stats
2W - 8L
1,119 SR
Queue Stats
440W - 417L
1,442 Elo+
Solo
Hel
Hel
etisatis
Hel
Level 148
God Stats
6W - 0L
1,318 SR
Queue Stats
149W - 123L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
manorik
Baba Yaga
Level 93
God Stats
4W - 0L
1,818 SR
Queue Stats
364W - 358L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jokkeboy
Hun Batz
13
2 / 4 / 2
7,106
711
8,554
10,788
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
blockovzki
Chiron
13
2 / 3 / 1
7,058
706
11,421
9,643
4,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
0 / 4 / 5
6,491
649
3,858
11,567
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
sunDayzfosho
Bellona
12
0 / 5 / 3
6,529
653
5,085
14,055
14,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
thraxxje
Persephone
12
1 / 5 / 2
7,060
706
8,865
9,293
3,795
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LETH96
Sol
16
6 / 1 / 9
9,353
935
17,513
9,056
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Neckt1e
Atlas
15
3 / 1 / 15
9,604
960
9,754
13,374
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Rbock
Sun Wukong
15
3 / 2 / 14
8,960
896
8,470
13,487
10,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 13
8,310
831
6,401
13,128
8,087
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
manorik
Baba Yaga
16
7 / 2 / 10
9,257
926
10,121
6,723
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
21
21
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Jokkeboy
Hun Batz
2
4
2
0.75
W
Sol
LETH96
Sol
6
1
9
10.5
W
Atlas
Neckt1e
Atlas
3
1
15
10.5
W
Sun Wukong
Rbock
Sun Wukong
3
2
14
5
L
Chiron
blockovzki
Chiron
2
3
1
0.83
W
2
1
13
8.5
L
Yemoja
0
4
5
0.63
W
Baba Yaga
manorik
Baba Yaga
7
2
10
6
L
Bellona
sunDayzfosho
Bellona
0
5
3
0.3
L
Persephone
thraxxje
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
52,259
55,346
Taken
55,768
38,692
Mitigated
39,345
14,152
Healing
33,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Jokkeboy
Hun Batz
8,554
1,057
768
1,247
10,788
6,302
0
8,826
1,962
0
16,469
W
Sol
LETH96
Sol
17,513
2,552
843
2,833
9,056
4,205
3,970
2,386
6,540
28,581
0
W
Atlas
Neckt1e
Atlas
9,754
2,835
1,320
3,177
13,374
12,843
288
3,365
9,793
15,585
284
W
Sun Wukong
Rbock
Sun Wukong
8,470
1,304
753
2,757
13,487
10,998
115
3,236
9,954
0
18,867
L
Chiron
blockovzki
Chiron
11,421
2,298
1,857
1,534
9,643
4,409
0
7,996
1,647
0
20,825
W
6,401
441
11,857
8,737
13,128
8,087
553
2,935
10,161
16,700
0
L
Yemoja
3,858
963
3,921
927
11,567
10,092
0
8,730
2,837
9,113
0
W
Baba Yaga
manorik
Baba Yaga
10,121
405
807
839
6,723
3,212
1,328
801
5,893
20,145
0
L
Bellona
sunDayzfosho
Bellona
5,085
789
824
1,712
14,055
14,094
0
9,911
4,144
0
11,019
L
Persephone
thraxxje
Persephone
8,865
335
595
767
9,293
3,795
0
7,959
1,251
18,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
45,484
81
Minions Killed
113
0
Camps Cleared
0
829,812
Distance Traveled
972,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,106
711
16
2
0
172,232
0
W
Sol
9,353
935
38
4
0
187,213
0
W
Atlas
9,604
960
17
2
0
199,265
0
W
Sun Wukong
8,960
896
20
2
0
191,836
0
L
Chiron
7,058
706
24
2
0
176,859
0
W
Hel
8,310
831
12
1
0
203,599
0
L
Yemoja
6,491
649
14
1
0
133,812
0
W
Baba Yaga
9,257
926
26
3
0
190,123
0
L
Bellona
6,529
653
11
1
0
178,695
0
L
Persephone
7,060
706
16
2
0
168,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role