Player Matchup

Gilgamesh
Gilgamesh
DgoGrimm
Gilgamesh
Level 106
God Stats
6W - 5L
1,591 SR
Queue Stats
163W - 154L
1,423 Elo+
Party 3
Horus
Horus
Hormaggeden
Horus
Level 122
God Stats
4W - 1L
1,661 SR
Queue Stats
71W - 65L
1,474 Elo+
Party 1
Awilix
Awilix
JeyRoo
Awilix
Level 122
God Stats
8W - 10L
1,430 SR
Queue Stats
408W - 390L
1,491 Elo+
Solo
Olorun
Olorun
Nofireaspect
Olorun
Level 149
God Stats
10W - 6L
1,691 SR
Queue Stats
342W - 320L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
natalia_bs23
Kukulkan
Level 77
God Stats
92W - 105L
1,459 SR
Queue Stats
117W - 134L
1,404 Elo+
Party 3
Team Averages
Level 115
1,566 SR
1,465 Elo+

VS

Team Averages
Level 71
1,567 SR
1,482 Elo+
Ne Zha
Ne Zha
Caylo-perfekt
Ne Zha
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
218W - 224L
1,502 Elo+
Party 2
Hercules
Hercules
Pancho__0604_
Hercules
Level 118
God Stats
18W - 22L
1,524 SR
Queue Stats
378W - 371L
1,408 Elo+
Solo
Vulcan
Vulcan
Tower_Block-39
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 152L
1,479 Elo+
Solo
Neith
Neith
pro_gamer1042001
Neith
Level 28
God Stats
59W - 50L
1,588 SR
Queue Stats
116W - 105L
1,522 Elo+
Party 2
Chernobog
Chernobog
vlKanekii
Chernobog
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DgoGrimm
Gilgamesh
13
5 / 2 / 1
8,700
725
6,984
10,031
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 7
6,635
553
4,015
5,823
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
JeyRoo
Awilix
14
6 / 0 / 2
8,352
696
5,385
9,083
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
14
10 / 1 / 1
9,049
754
13,445
6,788
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
natalia_bs23
Kukulkan
14
1 / 0 / 3
8,164
680
2,464
2,196
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,546
546
3,408
12,060
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Pancho__0604_
Hercules
5
0 / 2 / 0
4,706
392
795
4,298
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 7 / 0
6,719
560
5,819
11,456
6,023
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 5 / 0
5,578
465
4,330
9,613
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
vlKanekii
Chernobog
10
0 / 3 / 0
5,684
474
500
7,589
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
23
Kills
3
3
Deaths
23
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Gilgamesh
DgoGrimm
Gilgamesh
5
2
1
2.75
W
1
0
7
4.5
W
Awilix
JeyRoo
Awilix
6
0
2
7
W
Olorun
10
1
1
10.5
L
Hercules
Pancho__0604_
Hercules
0
2
0
0
L
2
7
0
0.29
W
Kukulkan
natalia_bs23
Kukulkan
1
0
3
2.5
L
0
5
0
0
L
Chernobog
vlKanekii
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
14,852
33,921
Taken
45,016
15,459
Mitigated
19,238
7,691
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,408
1,474
0
1,260
12,060
4,824
0
3,649
8,411
0
36,306
W
Gilgamesh
DgoGrimm
Gilgamesh
6,984
2,306
0
2,060
10,031
4,379
808
4,746
5,285
0
57,288
W
4,015
1,250
280
926
5,823
3,743
483
353
5,470
0
15,378
W
Awilix
JeyRoo
Awilix
5,385
1,917
0
1,113
9,083
3,449
0
549
8,534
0
66,453
W
Olorun
13,445
7,617
360
2,734
6,788
2,966
5,101
0
6,788
68,505
8,561
L
Hercules
Pancho__0604_
Hercules
795
0
0
981
4,298
2,526
0
1,848
2,450
0
7,693
L
5,819
2,040
0
3,232
11,456
6,023
0
779
10,677
39,694
0
W
Kukulkan
natalia_bs23
Kukulkan
2,464
84
0
218
2,196
922
1,114
171
2,025
76,186
0
L
4,330
1,930
0
2,046
9,613
3,444
0
7,548
2,065
0
35,130
L
Chernobog
vlKanekii
Chernobog
500
122
0
827
7,589
2,421
0
2,021
5,568
0
31,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
29,233
468
Minions Killed
249
0
Camps Cleared
0
1,286,358
Distance Traveled
953,399
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,546
546
63
5
0
225,623
1
W
Gilgamesh
8,700
725
98
8
0
283,733
0
W
Horus
6,635
553
21
2
0
239,579
2
W
Awilix
8,352
696
93
8
0
291,309
0
W
Olorun
9,049
754
125
10
0
231,088
2
L
Hercules
4,706
392
4
0
0
103,035
0
L
Vulcan
6,719
560
71
6
0
211,031
2
W
Kukulkan
8,164
680
131
11
0
240,649
1
L
Neith
5,578
465
55
5
0
197,955
1
L
Chernobog
5,684
474
56
5
0
215,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role