Player Matchup

Cthulhu
Cthulhu
ArtisTLazarius
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Artemis
Artemis
IckyOne
Artemis
Level 158
God Stats
3W - 0L
1,790 SR
Queue Stats
288W - 245L
1,544 Elo+
Solo
Raijin
Raijin
NedimWdragonslay
Raijin
Level 29
God Stats
2W - 0L
1,768 SR
Queue Stats
28W - 42L
1,397 Elo+
Solo
Ne Zha
Ne Zha
Orakyl
Ne Zha
Level 118
God Stats
6W - 2L
1,584 SR
Queue Stats
204W - 197L
1,529 Elo+
Party 1
Medusa
Medusa
uBot13
Medusa
Level 87
God Stats
3W - 0L
1,697 SR
Queue Stats
130W - 131L
1,478 Elo+
Solo
Team Averages
Level 84
1,668 SR
1,442 Elo+

VS

Team Averages
Level 119
1,688 SR
1,445 Elo+
Charybdis
Charybdis
Joooohneee
Charybdis
Level 126
God Stats
9W - 8L
1,575 SR
Queue Stats
519W - 508L
1,498 Elo+
Solo
Danzaburou
Danzaburou
MAdara5234
Danzaburou
Level 141
God Stats
0W - 2L
1,934 SR
Queue Stats
22W - 29L
1,463 Elo+
Party 2
Arachne
Arachne
NoBuffGoNah
Arachne
Level 155
God Stats
9W - 9L
1,520 SR
Queue Stats
550W - 592L
1,513 Elo+
Solo
Ganesha
Ganesha
Unreal161rus
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,245 Elo+
Party 2
He Bo
He Bo
hulator15
He Bo
Level 124
God Stats
4W - 2L
1,909 SR
Queue Stats
125W - 125L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 15
7,955
796
4,002
10,620
10,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
IckyOne
Artemis
17
6 / 1 / 17
9,989
999
19,323
6,155
3,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 12
9,067
907
5,834
8,932
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Orakyl
Ne Zha
17
12 / 1 / 11
10,666
1,067
13,735
7,732
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
uBot13
Medusa
16
5 / 4 / 16
9,577
958
10,403
12,549
5,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joooohneee
Charybdis
16
5 / 5 / 5
9,667
967
12,072
10,769
4,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
MAdara5234
Danzaburou
15
3 / 3 / 5
8,488
849
8,358
10,761
4,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
NoBuffGoNah
Arachne
13
2 / 6 / 4
7,552
755
5,042
10,527
6,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Unreal161rus
Ganesha
13
0 / 7 / 10
8,125
813
4,890
17,646
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
hulator15
He Bo
12
1 / 7 / 4
7,252
725
8,498
9,589
3,010
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
28
Kills
11
12
Deaths
28
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
Artemis
IckyOne
Artemis
6
1
17
14.5
L
Charybdis
Joooohneee
Charybdis
5
5
5
1.5
L
Danzaburou
MAdara5234
Danzaburou
3
3
5
1.83
W
4
3
12
3.33
L
Arachne
NoBuffGoNah
Arachne
2
6
4
0.67
W
Ne Zha
Orakyl
Ne Zha
12
1
11
17.5
L
Ganesha
Unreal161rus
Ganesha
0
7
10
0.71
L
He Bo
hulator15
He Bo
1
7
4
0.43
W
Medusa
uBot13
Medusa
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,297
Damage
38,860
45,988
Taken
59,292
26,858
Mitigated
32,257
16,010
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,002
412
325
2,100
10,620
10,197
175
3,583
7,037
9,048
0
W
Artemis
IckyOne
Artemis
19,323
8,997
1,019
1,445
6,155
3,064
2,273
1,113
5,042
0
34,045
L
Charybdis
Joooohneee
Charybdis
12,072
6,679
381
1,652
10,769
4,459
961
1,519
9,250
0
28,956
L
Danzaburou
MAdara5234
Danzaburou
8,358
2,593
1,747
3,750
10,761
4,022
728
1,578
9,183
0
21,082
W
5,834
490
0
1,855
8,932
3,501
830
2,699
6,233
21,193
0
L
Arachne
NoBuffGoNah
Arachne
5,042
3,748
701
621
10,527
6,607
0
1,513
9,014
0
6,894
W
Ne Zha
Orakyl
Ne Zha
13,735
814
1,641
2,536
7,732
4,484
792
1,894
5,838
0
25,037
L
Ganesha
Unreal161rus
Ganesha
4,890
272
398
1,503
17,646
14,159
0
3,548
14,098
10,328
0
L
He Bo
hulator15
He Bo
8,498
289
12
28
9,589
3,010
0
1,678
7,911
13,764
0
W
Medusa
uBot13
Medusa
10,403
5,396
1,553
3,536
12,549
5,612
341
4,099
8,450
0
22,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
41,084
161
Minions Killed
102
0
Camps Cleared
0
951,621
Distance Traveled
859,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,955
796
16
2
0
204,033
0
W
Artemis
9,989
999
37
4
0
181,099
0
L
Charybdis
9,667
967
53
5
0
164,148
0
L
Danzaburou
8,488
849
38
4
0
177,383
0
W
Raijin
9,067
907
41
4
0
198,482
0
L
Arachne
7,552
755
5
1
0
183,009
0
W
Ne Zha
10,666
1,067
34
3
0
207,018
0
L
Ganesha
8,125
813
0
0
0
167,567
0
L
He Bo
7,252
725
6
1
0
167,513
0
W
Medusa
9,577
958
33
3
0
160,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role