Player Matchup

Ne Zha
Ne Zha
McBebSter
Ne Zha
Level 127
God Stats
6W - 4L
1,477 SR
Queue Stats
373W - 312L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ndematteis
Morgan Le Fay
Level 122
God Stats
4W - 7L
1,387 SR
Queue Stats
40W - 41L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
ScrubbyButter
Baron Samedi
Level 124
God Stats
9W - 7L
1,581 SR
Queue Stats
564W - 532L
1,515 Elo+
Solo
Neith
Neith
Ueyrupparime
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
shaunibles
Zhong Kui
Level 61
God Stats
4W - 0L
1,765 SR
Queue Stats
163W - 169L
1,455 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,511 Elo+

VS

Team Averages
Level 120
1,437 SR
1,552 Elo+
Discordia
Discordia
Mace1315
Discordia
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
113W - 69L
1,563 Elo+
Solo
Izanami
Izanami
RoastyFlambe
Izanami
Level 95
God Stats
31W - 26L
1,581 SR
Queue Stats
65W - 45L
1,597 Elo+
Solo
Ratatoskr
Ratatoskr
RomulusNotRemus
Ratatoskr
Level 139
God Stats
2W - 3L
1,832 SR
Queue Stats
121W - 118L
1,533 Elo+
Solo
Charon
Charon
cukkoo
Charon
Level 156
God Stats
0W - 2L
1,204 SR
Queue Stats
285W - 246L
1,539 Elo+
Solo
Osiris
Osiris
ur welcum007
Osiris
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
196W - 177L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
McBebSter
Ne Zha
14
2 / 3 / 4
7,625
545
7,837
12,726
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Ndematteis
Morgan Le Fay
14
5 / 0 / 2
8,285
592
8,756
7,220
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ScrubbyButter
Baron Samedi
12
1 / 0 / 5
7,801
557
4,000
7,701
6,438
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 2
8,047
575
5,924
7,349
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
shaunibles
Zhong Kui
12
1 / 2 / 3
7,628
545
7,940
13,597
12,800
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mace1315
Discordia
11
0 / 2 / 1
6,429
459
4,866
7,210
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RoastyFlambe
Izanami
13
0 / 4 / 2
7,668
548
3,811
9,923
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
RomulusNotRemus
Ratatoskr
13
4 / 3 / 0
7,558
540
5,153
14,136
5,078
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
cukkoo
Charon
11
1 / 0 / 1
6,861
490
3,435
6,840
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
13
1 / 3 / 1
7,925
566
10,191
14,945
11,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
7
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Mace1315
Discordia
0
2
1
0.25
W
Ne Zha
McBebSter
Ne Zha
2
3
4
1.33
W
Morgan Le Fay
Ndematteis
Morgan Le Fay
5
0
2
6
L
Izanami
RoastyFlambe
Izanami
0
4
2
0.25
L
Ratatoskr
RomulusNotRemus
Ratatoskr
4
3
0
1.33
W
Baron Samedi
ScrubbyButter
Baron Samedi
1
0
5
3.5
W
3
2
2
2
L
Charon
cukkoo
Charon
1
0
1
1.5
W
Zhong Kui
shaunibles
Zhong Kui
1
2
3
1.25
L
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
27,456
48,593
Taken
53,054
30,920
Mitigated
29,214
19,996
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Mace1315
Discordia
4,866
132
0
650
7,210
2,708
0
4,110
2,998
39,812
0
W
Ne Zha
McBebSter
Ne Zha
7,837
2,353
0
3,281
12,726
5,319
0
585
12,051
0
68,809
W
Morgan Le Fay
Ndematteis
Morgan Le Fay
8,756
1,402
0
2,479
7,220
3,134
587
1,915
5,115
61,366
0
L
Izanami
RoastyFlambe
Izanami
3,811
1,959
0
2,310
9,923
3,845
619
1,622
8,279
0
61,013
L
Ratatoskr
RomulusNotRemus
Ratatoskr
5,153
961
0
5,242
14,136
5,078
8
3,310
10,732
0
52,061
W
Baron Samedi
ScrubbyButter
Baron Samedi
4,000
376
556
3,704
7,701
6,438
275
3,613
3,899
27,378
0
W
5,924
1,511
0
2,293
7,349
3,229
606
1,157
6,182
0
61,561
L
Charon
cukkoo
Charon
3,435
433
0
2,406
6,840
5,966
0
3,416
3,393
25,592
0
W
Zhong Kui
shaunibles
Zhong Kui
7,940
1,731
0
7,683
13,597
12,800
393
790
12,753
52,608
0
L
Osiris
10,191
5,141
0
5,653
14,945
11,617
0
7,989
6,956
0
60,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
36,441
408
Minions Killed
403
0
Camps Cleared
0
1,413,081
Distance Traveled
1,462,241
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,429
459
81
6
0
288,747
2
W
Ne Zha
7,625
545
87
6
0
328,665
5
W
Morgan Le Fay
8,285
592
108
8
0
281,272
0
L
Izanami
7,668
548
121
9
0
273,951
3
L
Ratatoskr
7,558
540
81
6
0
343,367
4
W
Baron Samedi
7,801
557
31
2
0
301,110
2
W
Neith
8,047
575
92
7
0
239,495
0
L
Charon
6,861
490
22
2
0
283,401
1
W
Zhong Kui
7,628
545
90
6
0
262,539
0
L
Osiris
7,925
566
98
7
0
272,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role