Player Matchup

Tyr
Tyr
Babypaco
Tyr
Level 68
God Stats
4W - 6L
1,422 SR
Queue Stats
96W - 94L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FelsSplitter773
Morgan Le Fay
Level 147
God Stats
67W - 59L
1,569 SR
Queue Stats
429W - 464L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
I_Dont_Care_07
Baron Samedi
Level 117
God Stats
24W - 13L
1,552 SR
Queue Stats
210W - 207L
1,531 Elo+
Solo
Camazotz
Camazotz
pablojm12
Camazotz
Level 126
God Stats
2W - 4L
1,399 SR
Queue Stats
277W - 270L
1,473 Elo+
Party 1
Rama
Rama
qOkita
Rama
Level 127
God Stats
2W - 2L
1,365 SR
Queue Stats
609W - 569L
1,463 Elo+
Party 1
Team Averages
Level 117
1,462 SR
1,483 Elo+

VS

Team Averages
Level 114
1,557 SR
1,482 Elo+
Baron Samedi
Baron Samedi
Jacobe1
Baron Samedi
Level 112
God Stats
8W - 5L
1,568 SR
Queue Stats
150W - 129L
1,496 Elo+
Solo
Charon
Charon
ReyVana
Charon
Level 200
God Stats
25W - 17L
1,543 SR
Queue Stats
811W - 808L
1,499 Elo+
Solo
Zeus
Zeus
Tsubasaxozoraa
Zeus
Level 78
God Stats
8W - 7L
1,454 SR
Queue Stats
291W - 269L
1,438 Elo+
Solo
Mercury
Mercury
XxElvis_15xx
Mercury
Level 83
God Stats
9W - 5L
1,600 SR
Queue Stats
220W - 213L
1,486 Elo+
Solo
Hachiman
Hachiman
nomekianer
Hachiman
Level 97
God Stats
65W - 54L
1,621 SR
Queue Stats
337W - 333L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,333
422
4,120
14,779
8,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
FelsSplitter773
Morgan Le Fay
14
5 / 3 / 1
8,395
560
11,614
13,370
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
I_Dont_Care_07
Baron Samedi
10
1 / 2 / 3
7,189
479
6,572
13,761
10,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
pablojm12
Camazotz
12
0 / 2 / 2
7,060
471
6,373
14,332
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
qOkita
Rama
14
1 / 3 / 0
8,030
535
5,216
14,466
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jacobe1
Baron Samedi
13
1 / 2 / 7
8,468
565
8,027
13,299
11,967
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon
ReyVana
Charon
15
4 / 0 / 3
9,177
612
15,985
15,453
14,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 5 / 2
7,342
489
12,398
8,040
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
XxElvis_15xx
Mercury
16
3 / 0 / 3
8,780
585
4,157
11,450
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
nomekianer
Hachiman
16
2 / 0 / 1
9,326
622
10,407
10,252
4,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Morgan Le Fay
FelsSplitter773
Morgan Le Fay
5
3
1
1.83
L
Baron Samedi
I_Dont_Care_07
Baron Samedi
1
2
3
1.25
W
Baron Samedi
Jacobe1
Baron Samedi
1
2
7
2.25
W
Charon
ReyVana
Charon
4
0
3
5.5
W
3
5
2
0.8
W
Mercury
XxElvis_15xx
Mercury
3
0
3
4.5
W
Hachiman
nomekianer
Hachiman
2
0
1
2.5
L
Camazotz
pablojm12
Camazotz
0
2
2
0.5
L
Rama
qOkita
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
50,974
70,708
Taken
58,494
35,323
Mitigated
38,273
29,498
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,120
475
0
4,757
14,779
8,710
0
10,547
4,232
63
28,596
L
Morgan Le Fay
FelsSplitter773
Morgan Le Fay
11,614
699
0
3,715
13,370
5,801
0
7,918
5,452
67,979
0
L
Baron Samedi
I_Dont_Care_07
Baron Samedi
6,572
701
1,663
4,399
13,761
10,040
0
9,619
4,142
28,100
0
W
Baron Samedi
Jacobe1
Baron Samedi
8,027
1,391
1,364
5,776
13,299
11,967
60
4,751
8,413
33,793
0
W
Charon
ReyVana
Charon
15,985
1,808
0
6,314
15,453
14,189
390
3,195
12,160
67,139
1,289
W
12,398
484
0
1,126
8,040
3,189
0
5,260
2,528
48,624
0
W
Mercury
XxElvis_15xx
Mercury
4,157
1,493
0
2,965
11,450
4,878
0
3,579
7,621
0
88,942
W
Hachiman
nomekianer
Hachiman
10,407
5,669
0
6,062
10,252
4,050
2,529
729
9,523
0
92,394
L
Camazotz
pablojm12
Camazotz
6,373
1,689
0
8,892
14,332
5,501
0
5,431
8,901
0
56,243
L
Rama
qOkita
Rama
5,216
4,699
0
6,072
14,466
5,271
0
1,606
12,860
0
72,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
43,093
412
Minions Killed
477
0
Camps Cleared
0
1,515,774
Distance Traveled
1,557,426
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,333
422
51
3
0
307,998
0
L
Morgan Le Fay
8,395
560
117
8
0
307,527
4
L
Baron Samedi
7,189
479
32
2
0
277,667
3
W
Baron Samedi
8,468
565
38
3
0
282,878
0
W
Charon
9,177
612
88
6
0
295,126
0
W
Zeus
7,342
489
82
5
0
283,168
0
W
Mercury
8,780
585
113
8
0
403,009
0
W
Hachiman
9,326
622
156
10
0
293,245
0
L
Camazotz
7,060
471
79
5
0
341,207
0
L
Rama
8,030
535
133
9
0
281,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role