Player Matchup

Thor
Thor
Silver II
GEGSOON777
Thor
Silver II
Level 103
God Stats
16W - 16L
1,521 SR
Queue Stats
445W - 477L
1,100 MMR
Solo
Scylla
Scylla
Silver I
H41GY92
Scylla
Silver I
Level 124
God Stats
13W - 13L
1,523 SR
Queue Stats
148W - 162L
1,099 MMR
Solo
Maui
Maui
Gold V
Riliwyth
Maui
Gold V
Level 157
God Stats
1W - 3L
1,425 SR
Queue Stats
87W - 95L
1,071 MMR
Solo
Hercules
Hercules
Silver II
Steelixxx
Hercules
Silver II
Level 89
God Stats
2W - 5L
1,465 SR
Queue Stats
163W - 166L
1,081 MMR
Solo
Hachiman
Hachiman
Silver IV
arushmen69
Hachiman
Silver IV
Level 123
God Stats
4W - 10L
1,407 SR
Queue Stats
70W - 123L
1,069 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,468 SR
1,084 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,587 SR
1,319 MMR
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
BenzoLoverXNX
Ares
Silver II
Level 123
God Stats
1W - 1L
1,593 SR
Queue Stats
101W - 113L
966 MMR
Party 1
Ravana
Ravana
Silver II
Xx_woriorgod_xX
Ravana
Silver II
Level 69
God Stats
4W - 2L
1,479 SR
Queue Stats
29W - 38L
1,255 MMR
Party 1
Zeus
Zeus
Silver I
yourmum00
Zeus
Silver I
Level 84
God Stats
6W - 0L
1,863 SR
Queue Stats
48W - 64L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,742
474
3,382
9,151
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
H41GY92
Scylla
9
1 / 1 / 0
5,465
547
3,255
5,006
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
6
1 / 4 / 0
4,660
466
1,738
9,923
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Steelixxx
Hercules
8
0 / 3 / 0
5,200
520
2,642
6,818
3,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
arushmen69
Hachiman
8
0 / 3 / 1
4,687
469
2,861
6,795
2,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneHou YiSusanoHera

VS

Bans
Maman BrigitteAthenaAnubisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,718
672
3,461
3,121
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
 
Achilles
11
2 / 0 / 2
6,211
621
3,262
5,728
5,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 8
6,229
623
5,024
8,587
7,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
6,309
631
6,222
5,855
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
11
2 / 1 / 3
6,382
638
4,382
4,544
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Achilles
 
Achilles
2
0
2
3
W
1
1
8
5
L
0
2
1
0.25
L
Scylla
H41GY92
Scylla
1
1
0
1
L
Maui
1
4
0
0.25
L
Hercules
Steelixxx
Hercules
0
3
0
0
W
5
0
2
6
L
Hachiman
arushmen69
Hachiman
0
3
1
0.17
W
Zeus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,878
Damage
22,351
37,693
Taken
27,835
17,172
Mitigated
17,298
10,340
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,461
2,236
0
1,835
3,121
1,038
849
137
2,984
0
56,612
W
Achilles
 
Achilles
3,262
404
0
2,295
5,728
5,477
252
0
5,728
0
31,011
W
5,024
390
0
2,341
8,587
7,028
353
2,545
6,042
16,225
0
L
3,382
1,133
0
2,389
9,151
3,266
10
1,703
7,448
0
24,972
L
Scylla
H41GY92
Scylla
3,255
367
0
1,352
5,006
1,655
0
1,989
3,017
40,056
0
L
Maui
1,738
335
992
1,767
9,923
6,230
0
4,469
5,454
8,844
0
L
Hercules
Steelixxx
Hercules
2,642
839
0
2,226
6,818
3,744
0
0
6,818
0
25,326
W
6,222
1,571
0
1,431
5,855
2,355
0
1,269
4,586
0
44,012
L
Hachiman
arushmen69
Hachiman
2,861
1,804
0
1,614
6,795
2,277
0
1,245
5,550
0
27,128
W
Zeus
4,382
984
0
1,347
4,544
1,400
329
1,042
3,502
46,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
31,849
217
Minions Killed
315
0
Camps Cleared
0
933,273
Distance Traveled
1,051,362
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,718
672
108
11
0
183,714
0
W
Achilles
6,211
621
49
5
0
227,498
4
W
Ares
6,229
623
17
2
0
211,577
5
L
Thor
4,742
474
44
4
0
195,732
0
L
Scylla
5,465
547
78
8
0
199,607
1
L
Maui
4,660
466
9
1
0
212,427
4
L
Hercules
5,200
520
42
4
0
141,978
0
W
Ravana
6,309
631
54
5
0
238,393
0
L
Hachiman
4,687
469
44
4
0
183,529
0
W
Zeus
6,382
638
87
9
0
190,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role