Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Bugses
Da Ji
Level 63
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 8L
1,320 Elo+
Solo
Sol
Sol
KingJAL21
Sol
Level 124
God Stats
10W - 4L
1,599 SR
Queue Stats
144W - 133L
1,477 Elo+
Solo
Eset
Eset
Romesfu
Eset
Level 108
God Stats
1W - 1L
1,289 SR
Queue Stats
107W - 67L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
markclauber1
Ne Zha
Level 155
God Stats
10W - 17L
1,429 SR
Queue Stats
566W - 574L
1,556 Elo+
Solo
Team Averages
Level 121
1,422 SR
1,483 Elo+

VS

Team Averages
Level 126
1,430 SR
1,497 Elo+
Sobek
Sobek
CG WRIGHTMET WP
Sobek
Level 117
God Stats
2W - 5L
1,334 SR
Queue Stats
294W - 320L
1,506 Elo+
Solo
Ullr
Ullr
ChuckDz
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
DayBrakers
Olorun
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,452 Elo+
Solo
Nu Wa
Nu Wa
HiFunktioning
Nu Wa
Level 147
God Stats
2W - 5L
1,513 SR
Queue Stats
343W - 340L
1,515 Elo+
Solo
Vulcan
Vulcan
MooseMoostafa
Vulcan
Level 155
God Stats
1W - 4L
1,302 SR
Queue Stats
91W - 98L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 2 / 7
8,984
817
11,368
13,679
14,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
Bugses
Da Ji
15
6 / 2 / 6
8,544
777
8,317
8,211
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 9
8,081
735
7,460
7,954
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
Romesfu
Eset
14
0 / 2 / 10
7,613
692
3,635
8,060
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
17
4 / 2 / 5
9,262
842
11,350
9,303
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,490
681
4,324
12,202
15,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
ChuckDz
Ullr
7
0 / 1 / 1
6,036
549
870
1,668
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
DayBrakers
Olorun
15
2 / 4 / 4
8,230
748
5,342
11,582
4,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 5
9,054
823
12,444
10,451
4,638
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 5
8,851
805
14,287
7,583
3,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
15
Kills
9
9
Deaths
15
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
7
4.25
W
Da Ji
Bugses
Da Ji
6
2
6
4.5
L
1
5
5
0.7
L
Ullr
ChuckDz
Ullr
0
1
1
0.5
L
Olorun
DayBrakers
Olorun
2
4
4
1
L
3
3
5
1.83
W
0
1
9
4.5
L
3
2
5
2.75
W
Eset
Romesfu
Eset
0
2
10
2.5
W
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
37,267
47,207
Taken
43,486
31,326
Mitigated
28,281
17,629
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,368
535
626
2,729
13,679
14,089
0
7,903
5,510
0
28,664
W
Da Ji
Bugses
Da Ji
8,317
613
292
418
8,211
4,851
0
6,955
1,059
0
12,907
L
4,324
203
179
971
12,202
15,024
0
4,191
8,011
6,387
0
L
Ullr
ChuckDz
Ullr
870
266
0
4
1,668
618
0
322
1,346
0
1,316
L
Olorun
DayBrakers
Olorun
5,342
1,377
1,230
3,041
11,582
4,735
329
2,181
9,401
17,976
0
L
12,444
3,355
1,496
3,397
10,451
4,638
0
2,849
7,602
25,655
0
W
7,460
1,280
261
2,344
7,954
3,618
0
7,071
693
34,094
0
L
14,287
3,774
0
654
7,583
3,266
0
1,552
6,031
34,056
0
W
Eset
Romesfu
Eset
3,635
414
3,766
2,275
8,060
4,054
0
7,571
343
15,304
0
W
Ne Zha
11,350
1,127
1,023
3,895
9,303
4,714
0
5,968
3,205
0
27,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
39,661
178
Minions Killed
112
0
Camps Cleared
0
1,069,786
Distance Traveled
839,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,984
817
39
4
0
235,003
0
W
Da Ji
8,544
777
20
2
0
230,921
0
L
Sobek
7,490
681
1
0
0
175,936
0
L
Ullr
6,036
549
5
0
0
40,368
0
L
Olorun
8,230
748
24
2
0
193,329
0
L
Nu Wa
9,054
823
41
4
0
205,970
0
W
Sol
8,081
735
60
5
0
167,981
0
L
Vulcan
8,851
805
41
4
0
224,322
0
W
Eset
7,613
692
25
2
0
212,287
0
W
Ne Zha
9,262
842
34
3
0
223,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role