Player Matchup

Medusa
Medusa
AnonymousWinn
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,468 Elo+
Solo
Pele
Pele
AstralXVenus
Pele
Level 143
God Stats
1W - 5L
1,144 SR
Queue Stats
458W - 463L
1,444 Elo+
Party 1
Athena
Athena
Mad_D_762
Athena
Level 107
God Stats
1W - 3L
1,231 SR
Queue Stats
126W - 130L
1,493 Elo+
Solo
Apollo
Apollo
Wyvern Chromati
Apollo
Level 68
God Stats
0W - 4L
1,175 SR
Queue Stats
234W - 247L
1,484 Elo+
Solo
Hel
Hel
xXCASTFORMXx
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 197L
1,479 Elo+
Party 1
Team Averages
Level 105
1,310 SR
1,474 Elo+

VS

Team Averages
Level 117
1,406 SR
1,463 Elo+
Thanatos
Thanatos
CornNuggets313
Thanatos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 240L
1,422 Elo+
Party 2
Osiris
Osiris
DFA ThePunisher
Osiris
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 210L
1,542 Elo+
Solo
Hel
Hel
DescendedOne
Hel
Level 156
God Stats
3W - 7L
1,231 SR
Queue Stats
614W - 637L
1,510 Elo+
Solo
Yu Huang
Yu Huang
Tigerpanzer313
Yu Huang
Level 107
God Stats
8W - 8L
1,544 SR
Queue Stats
249W - 272L
1,409 Elo+
Party 2
Jing Wei
Jing Wei
ov_savage_mcgee
Jing Wei
Level 102
God Stats
1W - 3L
1,255 SR
Queue Stats
107W - 128L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
7,810
781
10,967
10,690
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 4
7,913
791
8,107
11,804
4,734
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Mad_D_762
Athena
12
0 / 5 / 2
6,550
655
2,687
9,955
4,310
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 4 / 7
7,065
707
5,247
9,468
3,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 5
6,647
665
7,162
9,952
3,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 2 / 13
8,687
869
9,618
8,628
4,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 3 / 15
8,600
860
13,079
13,730
18,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 4 / 11
8,118
812
9,517
8,834
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yu Huang
14
1 / 1 / 13
8,217
822
8,135
7,789
3,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
17
6 / 0 / 10
9,664
966
7,130
7,374
3,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
7
Kills
21
21
Deaths
10
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
3
4
4
1.25
W
Thanatos
6
2
13
6.25
W
5
3
15
4.17
W
3
4
11
2.13
L
Athena
Mad_D_762
Athena
0
5
2
0.2
W
Yu Huang
1
1
13
7.5
L
0
4
7
0.88
W
Jing Wei
6
0
10
11
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
47,479
51,869
Taken
46,355
20,368
Mitigated
34,822
16,824
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,967
3,776
149
1,418
10,690
4,401
0
4,358
6,332
0
28,069
L
8,107
1,840
1,281
2,876
11,804
4,734
0
3,839
7,965
0
17,496
W
Thanatos
9,618
1,998
1,113
3,718
8,628
4,664
1,159
1,042
7,586
0
14,973
W
13,079
2,906
2,695
2,700
13,730
18,602
557
3,329
10,401
396
17,296
W
9,517
61
4,476
2,502
8,834
4,745
520
1,690
7,144
16,266
0
L
Athena
Mad_D_762
Athena
2,687
1,153
0
0
9,955
4,310
171
2,633
7,322
5,127
0
W
Yu Huang
8,135
1,066
514
186
7,789
3,473
848
1,624
6,165
21,531
0
L
5,247
2,398
1,035
1,006
9,468
3,825
144
4,006
5,462
0
10,207
W
Jing Wei
7,130
4,658
725
1,499
7,374
3,338
1,027
2,164
5,210
0
24,131
L
7,162
747
4,803
4,256
9,952
3,098
219
3,212
6,740
13,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
43,286
101
Minions Killed
105
0
Camps Cleared
0
959,664
Distance Traveled
882,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,810
781
31
3
0
186,590
0
L
Pele
7,913
791
25
3
0
225,571
0
W
Thanatos
8,687
869
17
2
0
173,306
0
W
Osiris
8,600
860
11
1
0
171,825
0
W
Hel
8,118
812
19
2
0
158,258
0
L
Athena
6,550
655
4
0
0
184,067
0
W
Yu Huang
8,217
822
28
3
0
190,342
0
L
Apollo
7,065
707
22
2
0
181,637
0
W
Jing Wei
9,664
966
30
3
0
189,035
0
L
Hel
6,647
665
19
2
0
181,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role