Player Matchup

Medusa
Medusa
Bronze V
Tiamu_Starweaver
Medusa
Bronze V
Level 80
God Stats
0W - 3L
1,335 SR
Queue Stats
3W - 14L
1,216 MMR
Party 1
Athena
Athena
Bronze V
WaterSlayer96
Athena
Bronze V
Level 143
God Stats
0W - 2L
1,403 SR
Queue Stats
3W - 16L
1,149 MMR
Party 1
Nu Wa
Nu Wa
Silver I
valteradv2
Nu Wa
Silver I
Level 154
God Stats
28W - 21L
1,582 SR
Queue Stats
107W - 135L
1,302 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,440 SR
1,222 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,554 SR
1,245 MMR
Mulan
Mulan
Gold V
buttonsmasher99
Mulan
Gold V
Level 63
God Stats
15W - 17L
1,495 SR
Queue Stats
27W - 27L
1,357 MMR
Party 2
Jormungandr
Jormungandr
Gold V
iTTzxInFaMoUsx
Jormungandr
Gold V
Level 126
God Stats
3W - 1L
1,645 SR
Queue Stats
31W - 33L
1,378 MMR
Party 2
Kukulkan
Kukulkan
Silver II
stefanofail
Kukulkan
Silver II
Level 117
God Stats
13W - 17L
1,524 SR
Queue Stats
179W - 240L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 0
10,574
661
11,589
19,395
6,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 7 / 4
11,067
692
10,886
25,257
15,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
1 / 4 / 3
11,574
723
13,909
12,726
4,789
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothGilgameshBaron Samedi

VS

Bans
AchillesAresHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 15
13,446
840
21,518
20,322
14,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
iTTzxInFaMoUsx
Jormungandr
16
7 / 1 / 12
13,241
828
14,006
17,415
21,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
stefanofail
Kukulkan
15
8 / 3 / 8
13,105
819
16,328
12,274
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
20
21
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
L
1
7
4
0.43
W
5
1
15
12.5
W
Jormungandr
iTTzxInFaMoUsx
Jormungandr
7
1
12
13
W
Kukulkan
stefanofail
Kukulkan
8
3
8
4
L
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
51,852
57,378
Taken
50,011
26,771
Mitigated
41,949
5,236
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,589
5,520
166
1,012
19,395
6,186
0
8,745
10,031
0
26,694
L
10,886
1,972
341
958
25,257
15,796
0
14,025
10,506
34,690
0
W
21,518
3,772
0
9,703
20,322
14,918
801
8,875
11,447
531
75,232
W
Jormungandr
iTTzxInFaMoUsx
Jormungandr
14,006
2,871
0
1,838
17,415
21,582
400
7,903
9,512
49,140
1,186
W
Kukulkan
stefanofail
Kukulkan
16,328
1,095
0
3,262
12,274
5,449
1,165
8,285
3,989
69,344
0
L
Nu Wa
13,909
4,718
368
2,391
12,726
4,789
490
5,976
6,274
70,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
39,792
150
Minions Killed
246
0
Camps Cleared
0
771,927
Distance Traveled
883,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,574
661
23
1
0
245,749
0
L
Athena
11,067
692
39
2
0
269,088
0
W
Mulan
13,446
840
89
6
0
301,871
3
W
Jormungandr
13,241
828
49
3
0
303,311
0
W
Kukulkan
13,105
819
108
7
0
278,639
0
L
Nu Wa
11,574
723
88
6
0
257,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role