Player Matchup

Kukulkan
Kukulkan
Hodonius
Kukulkan
Level 63
God Stats
8W - 2L
1,783 SR
Queue Stats
138W - 121L
1,471 Elo+
Party 3
Pele
Pele
Zaid1337
Pele
Level 27
God Stats
12W - 7L
1,633 SR
Queue Stats
56W - 45L
1,511 Elo+
Party 3
Athena
Athena
blank-volume31
Athena
Level 48
God Stats
66W - 56L
1,600 SR
Queue Stats
99W - 98L
1,513 Elo+
Solo
Anubis
Anubis
markevich15
Anubis
Level 106
God Stats
17W - 14L
1,612 SR
Queue Stats
140W - 195L
1,366 Elo+
Solo
Neith
Neith
shadow10342
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,497 Elo+
Party 3
Team Averages
Level 54
1,625 SR
1,472 Elo+

VS

Team Averages
Level 95
1,606 SR
1,479 Elo+
Sobek
Sobek
JcEj54
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,475 Elo+
Party 1
Hercules
Hercules
KrVlad
Hercules
Level 106
God Stats
3W - 1L
1,519 SR
Queue Stats
43W - 36L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
RegulusCorLeonis
Kukulkan
Level 128
God Stats
7W - 5L
1,752 SR
Queue Stats
51W - 41L
1,503 Elo+
Party 2
Chiron
Chiron
Thepro275
Chiron
Level 80
God Stats
2W - 1L
1,758 SR
Queue Stats
270W - 253L
1,438 Elo+
Party 1
Thor
Thor
XxDaniS592xX
Thor
Level 95
God Stats
39W - 39L
1,503 SR
Queue Stats
392W - 384L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hodonius
Kukulkan
14
4 / 1 / 6
9,018
644
9,464
8,728
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
16
18 / 3 / 2
10,340
739
16,529
15,135
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 12
8,040
574
7,467
14,600
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
2 / 2 / 3
8,624
616
12,031
11,041
5,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 7
6,834
488
9,028
9,316
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JcEj54
Sobek
9
2 / 5 / 1
6,592
471
8,073
18,598
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
KrVlad
Hercules
12
1 / 4 / 0
7,534
538
5,211
13,377
7,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 0
7,981
570
9,127
11,125
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Thepro275
Chiron
10
0 / 7 / 1
6,195
443
7,420
13,012
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 6 / 2
8,046
575
7,014
15,231
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
26
Kills
9
9
Deaths
26
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hodonius
Kukulkan
4
1
6
7
L
Sobek
JcEj54
Sobek
2
5
1
0.5
L
Hercules
KrVlad
Hercules
1
4
0
0.25
L
2
4
0
0.5
L
Chiron
Thepro275
Chiron
0
7
1
0.07
L
4
6
2
0.83
W
Pele
18
3
2
6.33
W
1
0
12
7
W
Anubis
2
2
3
1.75
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,519
Damage
36,845
58,820
Taken
71,343
30,556
Mitigated
38,767
15,453
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hodonius
Kukulkan
9,464
1,615
0
1,645
8,728
3,913
0
4,262
4,440
76,284
0
L
Sobek
JcEj54
Sobek
8,073
740
0
5,280
18,598
17,079
7
5,685
12,907
21,090
0
L
Hercules
KrVlad
Hercules
5,211
1,600
0
3,189
13,377
7,649
0
9,733
3,636
0
46,417
L
9,127
740
0
837
11,125
4,072
0
5,371
5,737
63,537
0
L
Chiron
Thepro275
Chiron
7,420
2,032
497
1,947
13,012
4,493
0
3,704
9,181
0
42,520
L
7,014
1,101
0
1,782
15,231
5,474
0
4,406
10,813
0
59,293
W
Pele
16,529
4,927
0
3,375
15,135
6,630
0
5,367
9,732
0
72,628
W
7,467
1,411
0
3,052
14,600
11,219
350
4,084
10,492
30,294
0
W
Anubis
12,031
736
0
5,533
11,041
5,389
401
749
10,292
69,234
0
W
9,028
3,597
0
1,848
9,316
3,405
585
2,648
6,664
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
36,348
437
Minions Killed
375
0
Camps Cleared
0
1,427,500
Distance Traveled
1,376,253
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,018
644
130
9
0
286,088
5
L
Sobek
6,592
471
27
2
0
279,013
0
L
Hercules
7,534
538
91
7
0
264,734
0
L
Kukulkan
7,981
570
115
8
0
280,315
0
L
Chiron
6,195
443
66
5
0
256,309
0
L
Thor
8,046
575
76
5
0
295,882
0
W
Pele
10,340
739
90
6
0
317,020
0
W
Athena
8,040
574
46
3
0
320,707
7
W
Anubis
8,624
616
108
8
0
254,251
0
W
Neith
6,834
488
63
5
0
249,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role