Player Matchup

Hercules
Hercules
EvilWafflz
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 217L
1,480 Elo+
Party 1
Fenrir
Fenrir
Skeedeedee
Fenrir
Level 126
God Stats
1W - 2L
1,729 SR
Queue Stats
245W - 241L
1,485 Elo+
Party 1
Thoth
Thoth
gtrjamie
Thoth
Level 168
God Stats
26W - 15L
1,632 SR
Queue Stats
51W - 37L
1,611 Elo+
Solo
Team Averages
Level 108
1,620 SR
1,525 Elo+

VS

Team Averages
Level 131
1,488 SR
1,494 Elo+
Achilles
Achilles
Nickolas-1908
Achilles
Level 156
God Stats
8W - 5L
1,476 SR
Queue Stats
248W - 246L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Th3SoulKing
Kukulkan
Level 82
God Stats
19W - 7L
1,632 SR
Queue Stats
55W - 43L
1,542 Elo+
Solo
Ne Zha
Ne Zha
dumbTrees
Ne Zha
Level 156
God Stats
3W - 1L
1,357 SR
Queue Stats
19W - 26L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EvilWafflz
Hercules
10
0 / 2 / 5
6,902
767
2,600
9,975
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Skeedeedee
Fenrir
10
3 / 3 / 1
7,244
805
6,177
9,579
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
gtrjamie
Thoth
9
2 / 0 / 2
7,311
812
6,173
2,563
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nickolas-1908
Achilles
10
1 / 1 / 4
7,294
810
5,907
7,251
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Th3SoulKing
Kukulkan
11
1 / 2 / 4
7,769
863
9,000
4,952
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
dumbTrees
Ne Zha
10
3 / 2 / 2
7,782
865
4,290
8,323
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
5
5
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
EvilWafflz
Hercules
0
2
5
1.25
W
Achilles
Nickolas-1908
Achilles
1
1
4
3
L
Fenrir
Skeedeedee
Fenrir
3
3
1
1.17
W
Kukulkan
Th3SoulKing
Kukulkan
1
2
4
1.5
W
Ne Zha
dumbTrees
Ne Zha
3
2
2
2
L
Thoth
gtrjamie
Thoth
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
19,197
22,117
Taken
20,526
14,180
Mitigated
14,460
5,262
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EvilWafflz
Hercules
2,600
488
0
2,322
9,975
8,422
0
5,107
4,441
0
9,931
W
Achilles
Nickolas-1908
Achilles
5,907
1,067
0
930
7,251
7,104
296
1,624
5,146
0
13,112
L
Fenrir
Skeedeedee
Fenrir
6,177
2,239
0
1,800
9,579
4,930
0
3,064
6,263
0
15,403
W
Kukulkan
Th3SoulKing
Kukulkan
9,000
682
0
365
4,952
1,890
250
2,306
2,521
42,806
0
W
Ne Zha
dumbTrees
Ne Zha
4,290
1,782
0
1,842
8,323
5,466
571
2,524
5,402
0
20,028
L
Thoth
gtrjamie
Thoth
6,173
259
0
1,140
2,563
828
0
1,065
1,382
36,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,457
Gold Earned
22,845
86
Minions Killed
111
0
Camps Cleared
0
515,753
Distance Traveled
522,048
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,902
767
15
2
0
194,269
0
W
Achilles
7,294
810
15
2
0
175,469
0
L
Fenrir
7,244
805
24
3
0
182,945
2
W
Kukulkan
7,769
863
71
8
0
180,014
4
W
Ne Zha
7,782
865
25
3
0
166,565
2
L
Thoth
7,311
812
47
5
0
138,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role